Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond V
Sidewinder437
Sobek
Diamond V
Level 160
God Stats
16W - 2L
1,889 SR
Queue Stats
45W - 7L
2,158 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,630 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,541 SR
1,858 MMR
Cu Chulainn
Cu Chulainn
Platinum V
MeatBallSammie
Cu Chulainn
Platinum V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,840 MMR
Solo
Sol
Sol
Gold I
PerrovoladorMC
Sol
Gold I
Level 129
God Stats
20W - 20L
1,557 SR
Queue Stats
68W - 88L
1,848 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Ζαchary
Ne Zha
Platinum IV
Level 135
God Stats
1W - 1L
1,567 SR
Queue Stats
28W - 26L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
10 / 0 / 8
10,267
790
13,900
9,636
4,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
 
Hou Yi
13
5 / 3 / 12
9,357
720
15,999
10,280
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 13
8,729
671
6,477
12,643
13,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HelMorgan Le FayAphroditeTiamatOdin

VS

Bans
PersephoneOsirisThothGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MeatBallSammie
Cu Chulainn
11
2 / 5 / 1
8,031
618
8,086
15,763
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
7,868
605
10,710
9,988
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Ζαchary
Ne Zha
11
1 / 8 / 3
7,903
608
7,848
16,228
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
0
8
14
W
Hou Yi
 
Hou Yi
5
3
12
3.67
L
Cu Chulainn
MeatBallSammie
Cu Chulainn
2
5
1
0.5
L
1
5
3
0.5
W
3
1
13
9.5
L
Ne Zha
Ζαchary
Ne Zha
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
26,644
32,559
Taken
41,979
22,158
Mitigated
24,678
7,588
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,900
2,101
0
2,052
9,636
4,410
561
4,523
4,728
52,694
0
W
Hou Yi
 
Hou Yi
15,999
7,983
0
1,807
10,280
3,821
1,536
2,769
6,506
0
35,043
L
Cu Chulainn
MeatBallSammie
Cu Chulainn
8,086
1,033
0
1,592
15,763
11,583
0
7,940
7,721
4,108
20,132
L
10,710
1,668
0
2,749
9,988
3,650
0
4,977
5,011
31,783
1,589
W
6,477
550
0
3,729
12,643
13,927
264
5,271
6,662
15,646
0
L
Ne Zha
Ζαchary
Ne Zha
7,848
1,225
0
1,559
16,228
9,445
0
7,713
8,465
2,852
20,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
23,802
153
Minions Killed
142
8
Camps Cleared
4
719,151
Distance Traveled
712,047
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,267
790
90
7
2
233,060
3
W
Hou Yi
9,357
720
42
3
5
232,418
5
L
Cu Chulainn
8,031
618
27
2
2
238,850
4
L
Sol
7,868
605
76
6
1
239,273
4
W
Sobek
8,729
671
21
2
1
253,673
5
L
Ne Zha
7,903
608
39
3
1
233,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role