Player Matchup

Morgan Le Fay
Morgan Le Fay
Alassandre
Morgan Le Fay
Level 101
God Stats
3W - 3L
1,479 SR
Queue Stats
57W - 75L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
INCUBUX
Tsukuyomi
Level 53
God Stats
3W - 5L
1,330 SR
Queue Stats
404W - 431L
1,432 Elo+
Solo
Olorun
Olorun
MoneyMurch
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,528 Elo+
Solo
Artemis
Artemis
WalkingVisual
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,301 Elo+
Solo
Da Ji
Da Ji
juanpaublo
Da Ji
Level 147
God Stats
37W - 48L
1,420 SR
Queue Stats
2,463W - 2,675L
1,439 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,418 Elo+

VS

Team Averages
Level 89
1,383 SR
1,382 Elo+
Osiris
Osiris
Bunny_X_Bunny
Osiris
Level 57
God Stats
1W - 0L
1,273 SR
Queue Stats
26W - 18L
1,451 Elo+
Solo
Charybdis
Charybdis
CrazyBlazinAzn
Charybdis
Level 120
God Stats
2W - 5L
1,351 SR
Queue Stats
231W - 258L
1,414 Elo+
Solo
Anubis
Anubis
Feuerdrache1991
Anubis
Level 112
God Stats
11W - 17L
1,362 SR
Queue Stats
120W - 136L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
TheHumbleHawk
Cthulhu
Level 108
God Stats
17W - 18L
1,427 SR
Queue Stats
82W - 93L
1,341 Elo+
Party 1
Discordia
Discordia
YeahItsBraxton
Discordia
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alassandre
Morgan Le Fay
16
2 / 6 / 1
10,444
870
10,602
18,201
7,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
INCUBUX
Tsukuyomi
17
3 / 14 / 4
11,269
939
18,322
26,120
10,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
MoneyMurch
Olorun
18
1 / 6 / 7
12,073
1,006
11,687
21,341
8,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
16
0 / 3 / 2
9,295
775
818
5,238
1,526
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
17
4 / 13 / 3
11,252
938
15,077
30,512
14,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 23
12,558
1,047
10,041
12,482
15,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
CrazyBlazinAzn
Charybdis
20
10 / 1 / 22
13,369
1,114
24,977
9,167
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 2 / 13
13,767
1,147
25,064
11,724
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
5 / 1 / 29
13,476
1,123
16,321
15,158
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
YeahItsBraxton
Discordia
19
4 / 4 / 19
11,664
972
12,518
12,287
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
147
10
Kills
41
42
Deaths
10
17
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alassandre
Morgan Le Fay
2
6
1
0.42
W
8
2
23
9.75
W
Charybdis
CrazyBlazinAzn
Charybdis
10
1
22
21
W
14
2
13
10.25
L
Tsukuyomi
INCUBUX
Tsukuyomi
3
14
4
0.36
L
Olorun
MoneyMurch
Olorun
1
6
7
0.75
W
Cthulhu
5
1
29
19.5
L
Artemis
0
3
2
0.33
W
Discordia
YeahItsBraxton
Discordia
4
4
19
3.38
L
Da Ji
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
88,921
101,412
Taken
60,818
41,495
Mitigated
47,440
9,721
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alassandre
Morgan Le Fay
10,602
1,631
93
3,403
18,201
7,482
0
8,150
10,051
36,039
0
W
10,041
2,527
266
809
12,482
15,106
0
3,893
8,589
0
12,409
W
Charybdis
CrazyBlazinAzn
Charybdis
24,977
13,814
0
2,003
9,167
4,163
0
3,521
5,646
0
52,535
W
25,064
1,048
1,854
5,993
11,724
6,375
0
5,296
6,428
52,199
0
L
Tsukuyomi
INCUBUX
Tsukuyomi
18,322
5,528
0
1,830
26,120
10,407
0
16,792
9,328
0
33,589
L
Olorun
MoneyMurch
Olorun
11,687
6,548
460
2,940
21,341
8,065
0
10,736
10,605
33,671
0
W
Cthulhu
16,321
1,931
1,769
4,277
15,158
16,834
0
5,590
9,568
39,360
0
L
Artemis
818
119
0
410
5,238
1,526
0
2,284
2,954
0
5,098
W
Discordia
YeahItsBraxton
Discordia
12,518
2,815
198
1,111
12,287
4,962
0
3,989
8,298
25,720
0
L
Da Ji
15,077
4,586
0
585
30,512
14,015
0
15,941
14,571
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
64,834
173
Minions Killed
222
5
Camps Cleared
12
882,629
Distance Traveled
1,055,708
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,444
870
53
4
0
187,810
0
W
Osiris
12,558
1,047
3
0
0
215,991
0
W
Charybdis
13,369
1,114
64
5
4
189,150
1
W
Anubis
13,767
1,147
65
5
3
202,627
2
L
Tsukuyomi
11,269
939
18
2
1
200,007
0
L
Olorun
12,073
1,006
55
5
3
190,794
0
W
Cthulhu
13,476
1,123
55
5
2
252,681
0
L
Artemis
9,295
775
3
0
1
95,907
0
W
Discordia
11,664
972
35
3
3
195,259
1
L
Da Ji
11,252
938
44
4
0
208,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role