Player Matchup

Pele
Pele
Mursivel
Pele
Level 77
God Stats
4W - 3L
1,440 SR
Queue Stats
16W - 24L
1,386 Elo+
Party 2
Zeus
Zeus
Richmaleumiel
Zeus
Level 78
God Stats
2W - 0L
1,701 SR
Queue Stats
34W - 29L
1,488 Elo+
Party 2
He Bo
He Bo
The Shoolah
He Bo
Level 29
God Stats
2W - 4L
1,211 SR
Queue Stats
28W - 30L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
i_Throw_Pandas
Ao Kuang
Level 96
God Stats
2W - 1L
1,622 SR
Queue Stats
31W - 23L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
jtmayonaise
Kuzenbo
Level 41
God Stats
234W - 258L
1,464 SR
Queue Stats
253W - 279L
1,443 Elo+
Solo
Team Averages
Level 64
1,488 SR
1,476 Elo+

VS

Team Averages
Level 60
1,509 SR
1,430 Elo+
Baba Yaga
Baba Yaga
BEBOCHE
Baba Yaga
Level 29
God Stats
32W - 43L
1,472 SR
Queue Stats
206W - 247L
1,422 Elo+
Party 1
Loki
Loki
COSMICLOMITO
Loki
Level 86
God Stats
2W - 6L
1,348 SR
Queue Stats
4W - 9L
1,370 Elo+
Party 1
Hades
Hades
ElDoctorSadismo
Hades
Level 107
God Stats
53W - 39L
1,601 SR
Queue Stats
392W - 438L
1,443 Elo+
Party 1
Odin
Odin
Koopuh_Troopah
Odin
Level 36
God Stats
57W - 29L
1,633 SR
Queue Stats
207W - 160L
1,525 Elo+
Solo
Danzaburou
Danzaburou
pepeamlumber5
Danzaburou
Level 44
God Stats
9W - 10L
1,490 SR
Queue Stats
132W - 147L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
0 / 4 / 8
9,977
907
5,354
12,543
4,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 3
11,425
1,039
12,566
7,719
2,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 3
9,817
892
6,252
8,926
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
17
7 / 1 / 7
11,298
1,027
25,396
15,598
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jtmayonaise
Kuzenbo
17
0 / 3 / 12
10,069
915
14,934
20,493
18,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

159

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BEBOCHE
Baba Yaga
16
2 / 3 / 5
10,177
925
9,106
14,369
5,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 7
9,269
843
6,531
12,673
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 5 / 8
12,457
1,132
22,060
18,042
12,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 0 / 11
13,073
1,188
17,512
12,753
14,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
pepeamlumber5
Danzaburou
16
0 / 2 / 6
9,766
888
6,235
11,470
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
15
Kills
18
18
Deaths
15
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BEBOCHE
Baba Yaga
2
3
5
1.5
L
0
5
7
0.7
L
9
5
8
2.6
L
7
0
11
12.5
W
Pele
0
4
8
1
W
7
4
3
2.13
W
1
6
3
0.42
W
Ao Kuang
7
1
7
10.5
W
Kuzenbo
jtmayonaise
Kuzenbo
0
3
12
2
L
Danzaburou
pepeamlumber5
Danzaburou
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,502
Damage
61,444
65,279
Taken
69,307
35,514
Mitigated
41,034
11,838
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BEBOCHE
Baba Yaga
9,106
2,306
0
2,143
14,369
5,806
0
13,109
1,260
27,106
0
L
6,531
2,081
0
0
12,673
4,513
0
10,741
1,932
0
14,210
L
22,060
2,156
1,398
4,056
18,042
12,568
0
15,216
2,826
41,517
0
L
17,512
2,849
0
0
12,753
14,078
0
9,806
2,947
9,343
31,105
W
Pele
5,354
1,369
491
985
12,543
4,755
0
8,174
4,369
0
30,187
W
12,566
1,256
110
417
7,719
2,691
0
4,651
3,068
27,072
0
W
6,252
910
0
484
8,926
3,465
0
4,163
4,763
28,296
0
W
Ao Kuang
25,396
8,429
0
6,285
15,598
6,168
0
7,892
7,706
32,589
0
W
Kuzenbo
jtmayonaise
Kuzenbo
14,934
3,835
0
3,066
20,493
18,435
0
11,062
9,431
25,506
0
L
Danzaburou
pepeamlumber5
Danzaburou
6,235
1,875
0
1,751
11,470
4,069
0
10,276
1,194
0
40,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
54,742
187
Minions Killed
228
3
Camps Cleared
12
1,063,780
Distance Traveled
966,397
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,177
925
48
4
2
180,508
0
L
Loki
9,269
843
20
2
0
187,730
0
L
Hades
12,457
1,132
50
5
0
183,813
0
L
Odin
13,073
1,188
41
4
9
237,346
0
W
Pele
9,977
907
58
5
1
236,175
0
W
Zeus
11,425
1,039
42
4
0
204,001
0
W
He Bo
9,817
892
55
5
2
180,245
0
W
Ao Kuang
11,298
1,027
14
1
0
218,773
1
W
Kuzenbo
10,069
915
18
2
0
224,586
10
L
Danzaburou
9,766
888
69
6
1
177,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role