Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Siegfried_021
Sun Wukong
Level 26
God Stats
9W - 11L
1,374 SR
Queue Stats
157W - 154L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
Soul_Dreamer15
Sylvanus
Level 27
God Stats
0W - 3L
1,298 SR
Queue Stats
187W - 194L
1,410 Elo+
Party 1
Scylla
Scylla
trxsh nyc
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,449 Elo+

VS

Team Averages
Level 24
1,511 SR
1,494 Elo+
Apollo
Apollo
Slayze 97Til
Apollo
Level 20
God Stats
6W - 1L
1,697 SR
Queue Stats
34W - 21L
1,590 Elo+
Party 2
Artemis
Artemis
Sqarce
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,514 Elo+
Party 2
Fenrir
Fenrir
seeyabots
Fenrir
Level 26
God Stats
1W - 0L
1,443 SR
Queue Stats
3W - 3L
1,487 Elo+
Solo
Ra
Ra
sonicrush567
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,424 Elo+
Solo
Achilles
Achilles
temp-922014
Achilles
Level 27
God Stats
8W - 9L
1,415 SR
Queue Stats
34W - 27L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 4 / 0
7,072
707
5,256
7,187
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
 
Ullr
7
1 / 5 / 1
4,738
474
1,524
6,519
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Siegfried_021
Sun Wukong
9
0 / 5 / 1
5,319
532
2,150
6,994
2,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
7
0 / 4 / 2
5,109
511
2,737
8,279
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
trxsh nyc
Scylla
7
0 / 6 / 1
4,573
457
770
5,486
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
11 / 2 / 2
7,689
769
8,255
6,265
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Sqarce
Artemis
9
1 / 1 / 8
5,391
539
4,297
3,228
765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
seeyabots
Fenrir
9
4 / 0 / 3
5,393
539
2,566
5,089
2,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
4,805
481
905
4,956
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
temp-922014
Achilles
11
8 / 1 / 6
6,831
683
7,844
6,532
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
24
24
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
4
0
1.75
L
Ullr
 
Ullr
1
5
1
0.3
L
Sun Wukong
Siegfried_021
Sun Wukong
0
5
1
0.1
W
Apollo
11
2
2
6
L
Sylvanus
0
4
2
0.25
W
Artemis
Sqarce
Artemis
1
1
8
5
W
Fenrir
seeyabots
Fenrir
4
0
3
5.5
W
0
5
1
0.1
W
Achilles
temp-922014
Achilles
8
1
6
11
L
Scylla
trxsh nyc
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,437
Damage
23,867
34,465
Taken
26,070
11,883
Mitigated
9,149
10,827
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,256
2,319
0
4,809
7,187
2,939
0
660
6,527
0
30,517
L
Ullr
 
Ullr
1,524
1,074
0
768
6,519
1,773
139
149
6,370
0
18,037
L
Sun Wukong
Siegfried_021
Sun Wukong
2,150
466
0
1,931
6,994
2,450
825
0
6,994
58
21,799
W
Apollo
8,255
6,118
0
2,576
6,265
2,106
736
529
5,736
0
41,716
L
Sylvanus
2,737
645
780
1,371
8,279
3,688
268
197
8,082
13,446
0
W
Artemis
Sqarce
Artemis
4,297
1,942
0
879
3,228
765
510
971
2,257
0
20,674
W
Fenrir
seeyabots
Fenrir
2,566
420
0
542
5,089
2,817
134
899
4,190
0
11,599
W
905
232
43
893
4,956
1,227
704
375
4,559
17,483
0
W
Achilles
temp-922014
Achilles
7,844
3,413
0
2,460
6,532
2,234
0
769
5,763
0
32,212
L
Scylla
trxsh nyc
Scylla
770
373
0
1,168
5,486
1,033
0
245
5,241
9,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
30,109
178
Minions Killed
209
0
Camps Cleared
0
879,813
Distance Traveled
982,890
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,072
707
57
6
0
208,811
0
L
Ullr
4,738
474
35
4
0
154,849
2
L
Sun Wukong
5,319
532
44
4
0
184,979
2
W
Apollo
7,689
769
73
7
0
184,199
2
L
Sylvanus
5,109
511
22
2
0
168,317
2
W
Artemis
5,391
539
38
4
0
178,918
2
W
Fenrir
5,393
539
15
2
0
209,484
0
W
Ra
4,805
481
35
4
0
187,843
0
W
Achilles
6,831
683
48
5
0
222,446
0
L
Scylla
4,573
457
20
2
0
162,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role