Player Matchup

Fenrir
Fenrir
BRODIE37
Fenrir
Level 16
God Stats
9W - 13L
1,479 SR
Queue Stats
18W - 25L
1,385 Elo+
Party 1
Ares
Ares
Hdez Vera
Ares
Level 44
God Stats
5W - 2L
1,653 SR
Queue Stats
156W - 158L
1,397 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luisminor10
Ah Muzen Cab
Level 18
God Stats
2W - 4L
1,638 SR
Queue Stats
30W - 36L
1,418 Elo+
Party 1
Chaac
Chaac
MastersEdit
Chaac
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Olorun
Olorun
ahmetmedih
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,445 Elo+

VS

Team Averages
Level 23
1,549 SR
1,480 Elo+
Cerberus
Cerberus
AmTheTee
Cerberus
Level 29
God Stats
2W - 3L
1,386 SR
Queue Stats
178W - 178L
1,491 Elo+
Solo
Tyr
Tyr
BayBea
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,487 Elo+
Solo
Ullr
Ullr
Elysia_Yitua
Ullr
Level 24
God Stats
42W - 28L
1,709 SR
Queue Stats
67W - 45L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
devilghost-marcs
Tsukuyomi
Level 18
God Stats
4W - 2L
1,373 SR
Queue Stats
37W - 32L
1,449 Elo+
Solo
Charybdis
Charybdis
fouyou7z
Charybdis
Level 14
God Stats
14W - 12L
1,778 SR
Queue Stats
135W - 130L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRODIE37
Fenrir
10
0 / 13 / 2
6,598
330
2,397
16,208
4,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
2 / 4 / 5
8,593
430
6,746
25,391
28,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Luisminor10
Ah Muzen Cab
3
0 / 1 / 2
5,678
284
23
590
88
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 11 / 1
7,798
390
7,480
17,121
9,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
ahmetmedih
Olorun
12
4 / 12 / 1
8,586
429
6,699
17,154
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmTheTee
Cerberus
12
4 / 3 / 11
10,104
505
12,367
18,151
20,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
BayBea
Tyr
17
5 / 1 / 4
11,233
562
6,666
12,220
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 0 / 6
14,204
710
21,967
12,411
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
16
6 / 1 / 6
10,893
545
10,080
12,200
4,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
fouyou7z
Charybdis
14
9 / 2 / 8
10,574
529
12,930
9,571
4,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
40
41
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AmTheTee
Cerberus
4
3
11
3.17
L
Fenrir
BRODIE37
Fenrir
0
13
2
0.08
W
Tyr
BayBea
Tyr
5
1
4
7
W
16
0
6
19
L
Ares
2
4
5
1.13
L
Ah Muzen Cab
Luisminor10
Ah Muzen Cab
0
1
2
1
L
1
11
1
0.14
L
Olorun
ahmetmedih
Olorun
4
12
1
0.38
W
Tsukuyomi
6
1
6
9
W
Charybdis
fouyou7z
Charybdis
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
64,010
76,464
Taken
64,553
48,135
Mitigated
50,657
7,460
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AmTheTee
Cerberus
12,367
1,569
501
3,311
18,151
20,018
94
5,493
12,487
30,688
0
L
Fenrir
BRODIE37
Fenrir
2,397
423
0
784
16,208
4,339
0
1,290
14,871
0
18,911
W
Tyr
BayBea
Tyr
6,666
1,177
0
3,921
12,220
14,752
494
1,188
11,032
0
63,343
W
21,967
8,216
0
456
12,411
6,539
9,137
3,162
9,249
0
114,553
L
Ares
6,746
1,030
148
2,268
25,391
28,023
0
6,032
19,044
22,109
0
L
Ah Muzen Cab
Luisminor10
Ah Muzen Cab
23
0
0
47
590
88
0
0
590
0
515
L
7,480
3,163
293
1,834
17,121
9,348
82
410
16,379
0
39,959
L
Olorun
ahmetmedih
Olorun
6,699
2,518
174
1,912
17,154
6,337
0
4,635
12,519
15,457
0
W
Tsukuyomi
10,080
4,432
847
2,090
12,200
4,931
915
1,215
10,985
0
66,103
W
Charybdis
fouyou7z
Charybdis
12,930
8,939
0
1,264
9,571
4,417
3,104
2,387
7,184
0
45,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
57,008
130
Minions Killed
562
0
Camps Cleared
0
1,354,067
Distance Traveled
1,854,005
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,104
505
60
3
0
333,212
2
L
Fenrir
6,598
330
27
1
0
346,143
1
W
Tyr
11,233
562
117
6
0
390,555
1
W
Ullr
14,204
710
211
11
0
374,421
1
L
Ares
8,593
430
21
1
0
372,434
6
L
Ah Muzen Cab
5,678
284
3
0
0
30,015
0
L
Chaac
7,798
390
57
3
0
328,264
0
L
Olorun
8,586
429
22
1
0
277,211
3
W
Tsukuyomi
10,893
545
99
5
0
416,160
0
W
Charybdis
10,574
529
75
4
0
339,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role