Player Matchup

Cthulhu
Cthulhu
DvMech
Cthulhu
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 35L
1,460 Elo+
Solo
Ra
Ra
Ryze_Kempty
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jessicadmd20
Danzaburou
Level 65
God Stats
8W - 10L
1,563 SR
Queue Stats
119W - 119L
1,538 Elo+
Party 2
Team Averages
Level 29
1,521 SR
1,499 Elo+

VS

Team Averages
Level 38
1,610 SR
1,588 Elo+
Susano
Susano
Atrocity_Prodigy
Susano
Level 29
God Stats
7W - 0L
1,852 SR
Queue Stats
63W - 15L
1,748 Elo+
Party 1
Kukulkan
Kukulkan
LcDaGoD5500
Kukulkan
Level 21
God Stats
5W - 6L
1,468 SR
Queue Stats
109W - 126L
1,400 Elo+
Solo
Chaac
Chaac
TheCrimsonDuck97
Chaac
Level 65
God Stats
41W - 16L
1,509 SR
Queue Stats
209W - 167L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DvMech
Cthulhu
13
1 / 2 / 7
9,592
685
6,898
15,717
13,161
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 7 / 4
9,962
712
2,631
12,812
6,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jessicadmd20
Danzaburou
14
6 / 11 / 2
10,460
747
12,257
17,409
5,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 6
11,949
854
17,808
12,357
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LcDaGoD5500
Kukulkan
13
3 / 3 / 12
9,971
712
13,476
8,615
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 12
10,229
731
9,316
11,274
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
20
20
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
3
6
5.67
L
Cthulhu
DvMech
Cthulhu
1
2
7
2.25
W
Kukulkan
LcDaGoD5500
Kukulkan
3
3
12
3
L
3
7
4
0.71
W
3
4
12
2.25
L
Danzaburou
jessicadmd20
Danzaburou
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
40,600
45,938
Taken
32,246
25,043
Mitigated
18,826
8,223
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,808
4,228
199
3,198
12,357
5,143
921
3,266
9,091
0
43,569
L
Cthulhu
DvMech
Cthulhu
6,898
328
87
3,121
15,717
13,161
0
6,073
9,644
19,904
0
W
Kukulkan
LcDaGoD5500
Kukulkan
13,476
1,220
0
249
8,615
3,013
1,302
3,548
5,067
42,350
0
L
2,631
424
116
1,342
12,812
6,314
0
4,538
8,274
24,321
0
W
9,316
1,813
0
3,406
11,274
10,670
776
3,710
7,564
0
26,033
L
Danzaburou
jessicadmd20
Danzaburou
12,257
5,367
0
3,557
17,409
5,568
0
3,806
13,603
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
32,149
125
Minions Killed
164
5
Camps Cleared
10
698,188
Distance Traveled
761,584
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,949
854
60
4
6
249,354
4
L
Cthulhu
9,592
685
31
2
0
245,012
0
W
Kukulkan
9,971
712
67
5
3
242,765
3
L
Ra
9,962
712
34
2
4
219,241
1
W
Chaac
10,229
731
37
3
1
269,465
2
L
Danzaburou
10,460
747
60
4
1
233,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role