Player Matchup

Thor
Thor
HelmaChips
Thor
Level 5
God Stats
2W - 2L
1,459 SR
Queue Stats
3W - 5L
1,237 Elo+
Solo
Fenrir
Fenrir
badock90
Fenrir
Level 28
God Stats
15W - 19L
1,398 SR
Queue Stats
155W - 176L
1,396 Elo+
Solo
Nemesis
Nemesis
icemonkey00
Nemesis
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
30W - 21L
1,489 Elo+
Solo
Hachiman
Hachiman
kush00
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,462 Elo+
Solo
Sol
Sol
praaadox_
Sol
Level 24
God Stats
42W - 40L
1,541 SR
Queue Stats
62W - 58L
1,481 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,413 Elo+

VS

Team Averages
Level 16
1,493 SR
1,445 Elo+
Fenrir
Fenrir
LaiferHk
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
Lostyw
Aphrodite
Level 26
God Stats
16W - 17L
1,532 SR
Queue Stats
134W - 128L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Staylw
Amaterasu
Level 17
God Stats
6W - 10L
1,360 SR
Queue Stats
68W - 65L
1,382 Elo+
Party 1
Hades
Hades
ZumbiSuicidaBR
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 2
Cerberus
Cerberus
biribinha333
Cerberus
Level 27
God Stats
5W - 4L
1,575 SR
Queue Stats
151W - 142L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 14 / 23
12,358
951
7,207
22,547
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
badock90
Fenrir
19
6 / 7 / 10
12,742
980
12,214
17,026
9,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
icemonkey00
Nemesis
20
7 / 5 / 20
13,913
1,070
18,537
21,730
9,618
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
kush00
Hachiman
20
20 / 2 / 20
18,865
1,451
62,109
11,231
5,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 3 / 28
15,438
1,188
34,579
15,851
6,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LaiferHk
Fenrir
20
6 / 10 / 18
12,933
995
12,592
26,106
17,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Lostyw
Aphrodite
20
11 / 8 / 15
13,824
1,063
30,735
27,529
14,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Staylw
Amaterasu
20
5 / 8 / 22
13,329
1,025
12,260
39,939
20,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 11 / 12
12,045
927
13,005
28,292
15,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
biribinha333
Cerberus
20
6 / 5 / 20
14,117
1,086
12,504
24,003
31,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
118
42
Kills
31
31
Deaths
42
101
Assists
87
Player
Kills
Deaths
Assists
KDA
W
0
14
23
0.82
L
Fenrir
LaiferHk
Fenrir
6
10
18
1.5
L
Aphrodite
Lostyw
Aphrodite
11
8
15
2.31
L
Amaterasu
Staylw
Amaterasu
5
8
22
2
L
3
11
12
0.82
W
Fenrir
badock90
Fenrir
6
7
10
1.57
L
Cerberus
biribinha333
Cerberus
6
5
20
3.2
W
Nemesis
icemonkey00
Nemesis
7
5
20
3.4
W
Hachiman
kush00
Hachiman
20
2
20
15
W
9
3
28
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,646
Damage
81,096
88,385
Taken
145,869
38,697
Mitigated
100,280
6,452
Healing
34,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,207
2,423
0
19
22,547
6,979
0
15,505
6,582
0
14,534
L
Fenrir
LaiferHk
Fenrir
12,592
3,711
0
439
26,106
17,517
0
4,372
21,734
0
30,613
L
Aphrodite
Lostyw
Aphrodite
30,735
4,627
10,188
10,597
27,529
14,545
0
4,997
22,532
50,070
0
L
Amaterasu
Staylw
Amaterasu
12,260
5,979
0
3,890
39,939
20,861
0
14,406
25,533
0
27,647
L
13,005
1,809
1,658
5,138
28,292
15,525
0
5,024
23,268
40,268
0
W
Fenrir
badock90
Fenrir
12,214
1,698
0
197
17,026
9,611
0
10,891
5,939
0
22,132
L
Cerberus
biribinha333
Cerberus
12,504
298
0
2,388
24,003
31,832
0
5,780
18,223
44,375
0
W
Nemesis
icemonkey00
Nemesis
18,537
8,090
0
3,754
21,730
9,618
0
11,683
9,780
0
32,178
W
Hachiman
kush00
Hachiman
62,109
35,072
0
0
11,231
5,492
0
6,353
4,810
0
99,482
W
34,579
14,099
0
2,482
15,851
6,997
0
10,548
5,030
71,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,316
Gold Earned
66,248
230
Minions Killed
257
6
Camps Cleared
4
1,195,861
Distance Traveled
1,270,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,358
951
14
1
0
205,224
0
L
Fenrir
12,933
995
30
2
2
248,876
1
L
Aphrodite
13,824
1,063
55
4
0
240,676
0
L
Amaterasu
13,329
1,025
24
2
1
294,240
0
L
Hades
12,045
927
63
5
1
215,840
0
W
Fenrir
12,742
980
11
1
0
240,891
0
L
Cerberus
14,117
1,086
85
7
0
270,769
2
W
Nemesis
13,913
1,070
26
2
1
274,099
0
W
Hachiman
18,865
1,451
92
7
3
234,599
2
W
Sol
15,438
1,188
87
7
2
241,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role