Player Matchup

Cthulhu
Cthulhu
CS_Sauce
Cthulhu
Level 78
God Stats
65W - 50L
1,490 SR
Queue Stats
374W - 333L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
Jahkoba
Heimdallr
Level 67
God Stats
2W - 0L
1,524 SR
Queue Stats
310W - 298L
1,412 Elo+
Party 1
Vamana
Vamana
Terban
Vamana
Level 43
God Stats
23W - 20L
1,639 SR
Queue Stats
132W - 136L
1,523 Elo+
Party 3
Ra
Ra
Treweezie
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 41L
1,302 Elo+
Party 1
Fenrir
Fenrir
YungTalk
Fenrir
Level 29
God Stats
41W - 38L
1,560 SR
Queue Stats
81W - 72L
1,539 Elo+
Party 3
Team Averages
Level 47
1,542 SR
1,441 Elo+

VS

Team Averages
Level 70
1,476 SR
1,452 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AGodNamedJae
Cernunnos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,463 Elo+
Party 2
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 43
God Stats
79W - 94L
1,391 SR
Queue Stats
149W - 174L
1,384 Elo+
Solo
Odin
Odin
Star Killer ll7
Odin
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
170W - 144L
1,410 Elo+
Party 2
Anubis
Anubis
vKam
Anubis
Level 26
God Stats
3W - 1L
1,738 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CS_Sauce
Cthulhu
16
8 / 3 / 16
10,892
519
14,375
20,985
28,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Jahkoba
Heimdallr
20
15 / 3 / 10
13,147
626
23,433
17,187
7,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Terban
Vamana
20
9 / 1 / 13
13,631
649
22,087
24,813
33,959
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 10 / 4
7,858
374
1,894
8,631
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YungTalk
Fenrir
16
5 / 4 / 10
10,501
500
7,229
14,890
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 12 / 4
9,450
450
11,429
22,026
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
AGodNamedJae
Cernunnos
15
6 / 8 / 4
10,243
488
14,188
20,057
8,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
5,712
272
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 10 / 4
9,166
436
11,686
21,734
21,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
vKam
Anubis
17
11 / 7 / 3
10,874
518
23,034
22,583
13,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
37
Kills
21
21
Deaths
37
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
12
4
0.33
L
Cernunnos
AGodNamedJae
Cernunnos
6
8
4
1
W
Cthulhu
CS_Sauce
Cthulhu
8
3
16
5.33
W
Heimdallr
Jahkoba
Heimdallr
15
3
10
6.67
L
0
0
0
0
L
2
10
4
0.4
W
Vamana
Terban
Vamana
9
1
13
15.5
W
0
10
4
0.2
W
Fenrir
YungTalk
Fenrir
5
4
10
2.5
L
Anubis
vKam
Anubis
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
60,337
86,506
Taken
86,400
79,224
Mitigated
53,976
25,530
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,429
5,453
0
3,530
22,026
10,293
27
4,486
17,540
0
63,610
L
Cernunnos
AGodNamedJae
Cernunnos
14,188
7,703
58
6,392
20,057
8,495
964
6,928
13,125
0
57,792
W
Cthulhu
CS_Sauce
Cthulhu
14,375
1,344
1,919
2,548
20,985
28,117
1,005
5,492
15,256
41,955
0
W
Heimdallr
Jahkoba
Heimdallr
23,433
16,313
0
3,513
17,187
7,827
4,168
6,077
11,100
0
99,870
L
0
0
0
0
0
0
0
0
0
0
0
L
11,686
1,630
0
2,749
21,734
21,193
0
4,354
17,380
454
47,610
W
Vamana
Terban
Vamana
22,087
8,189
0
12,236
24,813
33,959
2,863
6,261
18,143
15,453
83,879
W
1,894
374
345
270
8,631
1,621
70
4,587
4,044
14,535
0
W
Fenrir
YungTalk
Fenrir
7,229
2,013
0
4,699
14,890
7,700
1,338
1,067
13,798
0
45,421
L
Anubis
vKam
Anubis
23,034
640
0
10,637
22,583
13,995
655
5,089
17,492
66,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
45,445
461
Minions Killed
366
0
Camps Cleared
0
1,777,058
Distance Traveled
1,518,698
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,450
450
107
5
0
405,634
0
L
Cernunnos
10,243
488
82
4
0
357,476
1
W
Cthulhu
10,892
519
58
3
0
402,433
0
W
Heimdallr
13,147
626
119
6
0
391,145
0
L
Fenrir
5,712
272
0
0
0
2,071
0
L
Odin
9,166
436
87
4
0
409,718
0
W
Vamana
13,631
649
182
9
0
337,010
2
W
Ra
7,858
374
32
2
0
239,999
3
W
Fenrir
10,501
500
70
3
0
406,471
5
L
Anubis
10,874
518
90
4
0
343,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role