Player Matchup

He Bo
He Bo
MountainManXD
He Bo
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 72L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 21
God Stats
42W - 49L
1,481 SR
Queue Stats
79W - 103L
1,380 Elo+
Party 1
Ares
Ares
SadisticPotatoes
Ares
Level 28
God Stats
7W - 3L
1,723 SR
Queue Stats
31W - 17L
1,624 Elo+
Solo
Artemis
Artemis
Tabgo
Artemis
Level 26
God Stats
26W - 20L
1,559 SR
Queue Stats
130W - 144L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
starboxadventure
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,320 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,479 Elo+

VS

Team Averages
Level 22
1,451 SR
1,428 Elo+
Zhong Kui
Zhong Kui
AllBlackDior
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,180 Elo+
Solo
Tiamat
Tiamat
I3ohp
Tiamat
Level 17
God Stats
25W - 28L
1,269 SR
Queue Stats
128W - 150L
1,452 Elo+
Solo
King Arthur
King Arthur
Rexsito
King Arthur
Level 26
God Stats
7W - 10L
1,568 SR
Queue Stats
45W - 42L
1,549 Elo+
Party 2
Fenrir
Fenrir
Roaringtigerss
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,484 Elo+
Solo
Jing Wei
Jing Wei
kazuyode
Jing Wei
Level 26
God Stats
13W - 24L
1,418 SR
Queue Stats
32W - 36L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,581
658
6,404
6,545
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Pleyer Sama
Sun Wukong
8
0 / 7 / 0
4,984
498
2,366
9,315
4,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 1 / 4
6,760
676
4,082
6,196
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Tabgo
Artemis
9
2 / 2 / 5
5,882
588
3,731
5,419
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 2
5,344
534
1,023
2,013
789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllBlackDior
Zhong Kui
4
0 / 6 / 0
3,883
388
918
4,877
1,996
Tiamat
I3ohp
Tiamat
7
0 / 3 / 0
4,477
448
2,576
4,901
2,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rexsito
King Arthur
12
8 / 0 / 0
6,958
696
6,924
5,217
4,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 6 / 1
5,960
596
3,396
8,370
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
kazuyode
Jing Wei
9
0 / 4 / 3
5,606
561
3,381
6,412
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
11
11
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AllBlackDior
Zhong Kui
0
6
0
0
L
Tiamat
I3ohp
Tiamat
0
3
0
0
W
7
1
2
8
W
Sun Wukong
Pleyer Sama
Sun Wukong
0
7
0
0
L
King Arthur
Rexsito
King Arthur
8
0
0
8
L
3
6
1
0.58
W
8
1
4
10
W
Artemis
Tabgo
Artemis
2
2
5
2.25
L
Jing Wei
kazuyode
Jing Wei
0
4
3
0.38
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
17,195
29,488
Taken
29,777
13,084
Mitigated
12,551
8,833
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AllBlackDior
Zhong Kui
918
381
0
47
4,877
1,996
90
2,881
1,996
7,326
0
L
Tiamat
I3ohp
Tiamat
2,576
141
0
1,111
4,901
2,111
0
3,039
1,862
20,171
0
W
6,404
1,023
0
3,093
6,545
1,900
0
1,777
4,768
38,728
0
W
Sun Wukong
Pleyer Sama
Sun Wukong
2,366
691
0
1,676
9,315
4,072
0
863
8,452
124
20,229
L
King Arthur
Rexsito
King Arthur
6,924
1,469
0
832
5,217
4,172
0
23
5,194
7,902
24,070
L
3,396
1,133
0
485
8,370
2,612
0
3,837
4,533
0
23,727
W
4,082
374
0
2,134
6,196
4,881
600
528
5,668
19,479
0
W
Artemis
Tabgo
Artemis
3,731
930
0
1,311
5,419
1,442
252
191
5,228
0
28,924
L
Jing Wei
kazuyode
Jing Wei
3,381
2,421
0
1,608
6,412
1,660
21
1,792
4,620
0
24,221
W
1,023
347
0
619
2,013
789
420
1,114
899
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
26,884
271
Minions Killed
215
0
Camps Cleared
0
914,115
Distance Traveled
896,490
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,883
388
11
1
0
142,202
0
L
Tiamat
4,477
448
39
4
0
187,387
3
W
He Bo
6,581
658
84
8
0
195,958
1
W
Sun Wukong
4,984
498
47
5
0
166,163
2
L
King Arthur
6,958
696
76
8
0
204,330
0
L
Fenrir
5,960
596
42
4
0
161,780
0
W
Ares
6,760
676
41
4
0
193,237
3
W
Artemis
5,882
588
56
6
0
180,084
0
L
Jing Wei
5,606
561
47
5
0
200,791
0
W
Kukulkan
5,344
534
43
4
0
178,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role