Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BluntGremlin
King Arthur
Level 103
God Stats
1W - 1L
1,516 SR
Queue Stats
25W - 38L
1,471 Elo+
Party 1
Raijin
Raijin
DavidAbrego21
Raijin
Level 49
God Stats
0W - 1L
1,767 SR
Queue Stats
97W - 111L
1,434 Elo+
Party 3
Ganesha
Ganesha
MushuElCat
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,552 Elo+
Party 3
Awilix
Awilix
boomboys2008
Awilix
Level 36
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,491 Elo+

VS

Team Averages
Level 77
1,580 SR
1,496 Elo+
Cerberus
Cerberus
Silverback225
Cerberus
Level 47
God Stats
13W - 6L
1,553 SR
Queue Stats
104W - 120L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
SmudgedFox
Kukulkan
Level 60
God Stats
3W - 2L
1,454 SR
Queue Stats
56W - 77L
1,401 Elo+
Party 2
Charybdis
Charybdis
Unstopabl3rhino
Charybdis
Level 29
God Stats
24W - 11L
1,687 SR
Queue Stats
203W - 167L
1,531 Elo+
Solo
Osiris
Osiris
big4N0Reason
Osiris
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 55L
1,563 Elo+
Party 2
Sobek
Sobek
roodypooh666
Sobek
Level 125
God Stats
3W - 1L
1,708 SR
Queue Stats
230W - 224L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 4 / 3
9,183
835
11,940
11,809
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
BluntGremlin
King Arthur
13
2 / 8 / 7
7,977
725
4,807
17,597
6,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 6 / 4
9,193
836
10,433
10,553
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
MushuElCat
Ganesha
14
1 / 5 / 13
8,852
805
7,688
11,458
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
0 / 10 / 5
6,739
613
4,220
11,967
3,892
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Silverback225
Cerberus
15
5 / 1 / 23
10,770
979
11,450
12,788
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SmudgedFox
Kukulkan
15
5 / 2 / 10
9,133
830
5,529
7,174
2,454
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Unstopabl3rhino
Charybdis
14
2 / 7 / 13
8,179
744
11,058
11,072
3,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
20 / 3 / 6
13,056
1,187
20,904
10,324
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 24
9,263
842
6,907
10,377
7,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
15
Kills
33
33
Deaths
15
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
4
3
1.88
L
King Arthur
BluntGremlin
King Arthur
2
8
7
0.69
L
6
6
4
1.33
L
Ganesha
MushuElCat
Ganesha
1
5
13
1.5
W
Cerberus
Silverback225
Cerberus
5
1
23
16.5
W
Kukulkan
SmudgedFox
Kukulkan
5
2
10
5
W
Charybdis
Unstopabl3rhino
Charybdis
2
7
13
1.21
W
Osiris
20
3
6
7.67
L
Awilix
0
10
5
0.25
W
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
55,848
63,384
Taken
51,735
29,535
Mitigated
34,161
3,010
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,940
7,307
0
1,367
11,809
4,287
96
4,268
7,541
0
36,783
L
King Arthur
BluntGremlin
King Arthur
4,807
478
0
1,500
17,597
6,938
0
7,273
10,324
0
8,618
L
10,433
1,460
0
143
10,553
3,947
0
3,961
6,592
22,241
0
L
Ganesha
MushuElCat
Ganesha
7,688
721
0
0
11,458
10,471
0
3,495
7,963
20,447
0
W
Cerberus
Silverback225
Cerberus
11,450
919
0
4,344
12,788
11,360
441
4,348
8,084
24,721
0
W
Kukulkan
SmudgedFox
Kukulkan
5,529
872
0
985
7,174
2,454
0
3,412
3,545
25,795
0
W
Charybdis
Unstopabl3rhino
Charybdis
11,058
7,609
0
1,412
11,072
3,787
94
3,078
7,856
0
29,505
W
Osiris
20,904
11,866
0
829
10,324
9,103
1,526
3,963
6,232
0
39,176
L
Awilix
4,220
1,212
0
0
11,967
3,892
0
4,889
7,078
0
8,210
W
6,907
516
560
3,632
10,377
7,457
338
2,530
7,571
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
50,401
166
Minions Killed
225
3
Camps Cleared
10
897,825
Distance Traveled
1,012,687
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,183
835
91
8
2
186,555
2
L
King Arthur
7,977
725
13
1
0
194,175
0
L
Raijin
9,193
836
45
4
1
165,847
0
L
Ganesha
8,852
805
9
1
0
182,424
2
W
Cerberus
10,770
979
39
4
0
223,384
4
W
Kukulkan
9,133
830
57
5
1
200,189
2
W
Charybdis
8,179
744
52
5
3
162,962
3
W
Osiris
13,056
1,187
48
4
4
214,150
0
L
Awilix
6,739
613
8
1
0
168,824
0
W
Sobek
9,263
842
29
3
2
212,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role