Player Matchup

Bellona
Bellona
BigSmoke_75
Bellona
Level 89
God Stats
17W - 11L
1,509 SR
Queue Stats
180W - 195L
1,472 Elo+
Party 2
Freya
Freya
Bubblegumfrog
Freya
Level 108
God Stats
1W - 1L
1,294 SR
Queue Stats
162W - 200L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
DankMane
Zhong Kui
Level 100
God Stats
4W - 4L
1,415 SR
Queue Stats
385W - 473L
1,427 Elo+
Party 2
Medusa
Medusa
TheMedic47
Medusa
Level 62
God Stats
14W - 22L
1,489 SR
Queue Stats
120W - 165L
1,446 Elo+
Party 2
Ra
Ra
misticangel14
Ra
Level 108
God Stats
3W - 2L
1,689 SR
Queue Stats
80W - 69L
1,589 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,479 Elo+

VS

Team Averages
Level 93
1,584 SR
1,465 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GodMoren
Cerberus
Level 69
God Stats
8W - 11L
1,689 SR
Queue Stats
88W - 107L
1,442 Elo+
Party 3
Charybdis
Charybdis
Nndh
Charybdis
Level 88
God Stats
6W - 8L
1,473 SR
Queue Stats
126W - 107L
1,462 Elo+
Party 1
Scylla
Scylla
NunsWithGun
Scylla
Level 115
God Stats
5W - 1L
1,761 SR
Queue Stats
150W - 155L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
markiemax
Cthulhu
Level 84
God Stats
12W - 14L
1,497 SR
Queue Stats
295W - 276L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSmoke_75
Bellona
14
0 / 1 / 0
8,189
482
3,471
10,754
8,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 3
9,398
553
9,569
10,728
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
DankMane
Zhong Kui
15
3 / 1 / 8
8,908
524
6,525
7,843
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TheMedic47
Medusa
15
2 / 1 / 3
9,043
532
5,004
7,320
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 4
10,342
608
9,130
9,602
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 3 / 0
6,550
385
654
6,472
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GodMoren
Cerberus
11
0 / 4 / 2
7,356
433
3,946
14,090
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Nndh
Charybdis
9
0 / 3 / 0
6,365
374
2,119
7,003
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
13
2 / 5 / 0
8,134
478
4,180
8,039
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
markiemax
Cthulhu
16
2 / 2 / 0
9,439
555
11,326
12,369
10,830
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
5
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
Bellona
BigSmoke_75
Bellona
0
1
0
0
W
5
0
3
6.5
W
Zhong Kui
DankMane
Zhong Kui
3
1
8
7
L
Cerberus
GodMoren
Cerberus
0
4
2
0.25
L
Charybdis
Nndh
Charybdis
0
3
0
0
L
Scylla
2
5
0
0.4
W
Medusa
TheMedic47
Medusa
2
1
3
3.5
L
Cthulhu
markiemax
Cthulhu
2
2
0
1
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
22,225
46,247
Taken
47,973
24,145
Mitigated
30,541
15,403
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
654
59
0
674
6,472
2,505
0
3,070
3,402
0
26,851
W
Bellona
BigSmoke_75
Bellona
3,471
1,465
0
1,948
10,754
8,566
871
7,103
3,641
0
47,738
W
9,569
3,459
0
4,689
10,728
3,666
276
3,838
6,846
59,411
0
W
Zhong Kui
DankMane
Zhong Kui
6,525
1,275
0
2,452
7,843
6,405
0
1,656
6,153
47,331
0
L
Cerberus
GodMoren
Cerberus
3,946
222
0
3,601
14,090
12,270
0
8,682
5,342
24,600
0
L
Charybdis
Nndh
Charybdis
2,119
967
0
1,468
7,003
1,994
0
1,593
5,410
0
24,823
L
Scylla
4,180
283
0
500
8,039
2,942
867
5,162
2,877
42,327
0
W
Medusa
TheMedic47
Medusa
5,004
2,313
0
1,461
7,320
2,365
618
1,871
5,424
0
56,623
L
Cthulhu
markiemax
Cthulhu
11,326
625
0
3,016
12,369
10,830
0
6,598
5,718
64,352
0
W
9,130
1,666
1,443
3,410
9,602
3,143
880
4,847
4,661
80,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
37,844
529
Minions Killed
382
0
Camps Cleared
0
1,676,466
Distance Traveled
1,345,010
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,550
385
67
4
0
212,309
1
W
Bellona
8,189
482
113
7
0
357,381
0
W
Freya
9,398
553
88
5
0
358,522
0
W
Zhong Kui
8,908
524
76
4
0
309,555
1
L
Cerberus
7,356
433
51
3
0
314,977
5
L
Charybdis
6,365
374
50
3
0
218,494
2
L
Scylla
8,134
478
91
5
0
270,080
6
W
Medusa
9,043
532
106
6
0
332,224
4
L
Cthulhu
9,439
555
123
7
0
329,150
5
W
Ra
10,342
608
146
9
0
318,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role