Player Matchup

Thoth
Thoth
Aborthir
Thoth
Level 7
God Stats
5W - 5L
1,586 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 2
Yemoja
Yemoja
Arandah
Yemoja
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
131W - 101L
1,573 Elo+
Party 2
Rama
Rama
OnyxShocks
Rama
Level 131
God Stats
7W - 7L
1,616 SR
Queue Stats
134W - 110L
1,555 Elo+
Party 2
Kali
Kali
QcShadowGod
Kali
Level 27
God Stats
7W - 3L
1,625 SR
Queue Stats
94W - 79L
1,605 Elo+
Solo
Guan Yu
Guan Yu
Yugardo
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Team Averages
Level 39
1,565 SR
1,549 Elo+

VS

Team Averages
Level 11
1,604 SR
1,575 Elo+
Ymir
Ymir
Boundbob
Ymir
Level 2
God Stats
5W - 6L
1,716 SR
Queue Stats
5W - 7L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
Drizzydot
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,536 Elo+
Party 1
Pele
Pele
FatalFighterYT
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
HeadshotJW
Hou Yi
Level 17
God Stats
4W - 2L
1,719 SR
Queue Stats
18W - 20L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
PieroKuma
Cthulhu
Level 8
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aborthir
Thoth
15
3 / 3 / 14
9,795
544
9,091
8,302
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Arandah
Yemoja
12
2 / 1 / 13
8,985
499
3,524
9,156
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
18 / 1 / 0
11,941
663
20,208
9,376
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 8
10,405
578
13,046
15,060
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Yugardo
Guan Yu
15
1 / 1 / 0
9,621
535
5,850
13,230
12,010
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 5
6,885
383
2,370
15,064
7,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Drizzydot
Ah Puch
13
1 / 6 / 1
7,802
433
3,661
12,889
5,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
8,458
470
8,529
19,091
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
HeadshotJW
Hou Yi
11
3 / 8 / 3
7,388
410
7,455
11,826
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
PieroKuma
Cthulhu
13
2 / 1 / 1
8,296
461
6,558
14,730
12,143
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
27
Kills
8
8
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aborthir
Thoth
3
3
14
3.33
W
Yemoja
Arandah
Yemoja
2
1
13
8.5
L
Ymir
0
7
5
0.36
L
Ah Puch
Drizzydot
Ah Puch
1
6
1
0.25
L
2
5
1
0.5
L
Hou Yi
HeadshotJW
Hou Yi
3
8
3
0.56
W
18
1
0
18
L
Cthulhu
PieroKuma
Cthulhu
2
1
1
2.5
W
3
2
8
3.5
W
Guan Yu
Yugardo
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,719
Damage
28,573
55,124
Taken
73,600
37,324
Mitigated
36,757
23,390
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aborthir
Thoth
9,091
421
0
1,516
8,302
2,750
796
2,935
5,367
48,379
0
W
Yemoja
Arandah
Yemoja
3,524
920
522
1,436
9,156
9,488
545
2,029
7,127
15,840
0
L
Ymir
2,370
408
0
250
15,064
7,128
50
3,016
12,048
17,394
0
L
Ah Puch
Drizzydot
Ah Puch
3,661
177
0
853
12,889
5,942
33
3,114
9,775
41,417
0
L
8,529
2,352
0
5,600
19,091
6,874
0
2,563
16,528
0
53,682
L
Hou Yi
HeadshotJW
Hou Yi
7,455
2,772
0
1,054
11,826
4,670
323
2,096
9,730
0
37,766
W
20,208
13,271
0
4,273
9,376
3,407
2,233
1,514
7,862
0
92,887
L
Cthulhu
PieroKuma
Cthulhu
6,558
1,154
492
4,493
14,730
12,143
0
1,826
12,904
42,954
0
W
13,046
6,278
0
7,404
15,060
9,669
0
2,698
12,362
0
91,213
W
Guan Yu
Yugardo
Guan Yu
5,850
1,238
0
8,239
13,230
12,010
368
5,499
7,336
0
45,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
38,829
480
Minions Killed
341
0
Camps Cleared
0
1,773,476
Distance Traveled
1,530,138
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,795
544
100
6
0
343,221
0
W
Yemoja
8,985
499
21
1
0
328,091
0
L
Ymir
6,885
383
20
1
0
314,624
6
L
Ah Puch
7,802
433
74
4
0
290,683
0
L
Pele
8,458
470
92
5
0
315,360
0
L
Hou Yi
7,388
410
72
4
0
270,892
2
W
Rama
11,941
663
135
8
0
362,926
1
L
Cthulhu
8,296
461
83
5
0
338,579
1
W
Kali
10,405
578
126
7
0
366,796
2
W
Guan Yu
9,621
535
98
5
0
372,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role