Player Matchup

Athena
Athena
TTV_Maximun_32
Athena
Level 107
God Stats
6W - 5L
1,508 SR
Queue Stats
242W - 264L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bart_allen26
Cu Chulainn
Level 84
God Stats
4W - 9L
1,506 SR
Queue Stats
197W - 233L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
elcacas_1909
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,481 Elo+
Party 1
Bakasura
Bakasura
rubenseven7verde
Bakasura
Level 124
God Stats
3W - 8L
1,354 SR
Queue Stats
133W - 169L
1,393 Elo+
Party 1
Izanami
Izanami
samumarvez
Izanami
Level 14
God Stats
4W - 3L
1,680 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 1
Team Averages
Level 67
1,510 SR
1,420 Elo+

VS

Team Averages
Level 55
1,459 SR
1,601 Elo+
Osiris
Osiris
GooberBabies
Osiris
Level 72
God Stats
5W - 2L
1,298 SR
Queue Stats
344W - 214L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OneTone4All
Morgan Le Fay
Level 63
God Stats
12W - 9L
1,695 SR
Queue Stats
544W - 343L
1,648 Elo+
Party 2
Charybdis
Charybdis
Psyclizx
Charybdis
Level 17
God Stats
2W - 2L
1,496 SR
Queue Stats
68W - 76L
1,462 Elo+
Party 3
Geb
Geb
TacoRowe44
Geb
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
229W - 103L
1,754 Elo+
Party 2
Fenrir
Fenrir
zXShadowXz
Fenrir
Level 77
God Stats
2W - 3L
1,305 SR
Queue Stats
213W - 219L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,965
387
4,273
15,070
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
bart_allen26
Cu Chulainn
12
1 / 9 / 1
7,920
440
10,923
16,999
13,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
elcacas_1909
Zhong Kui
15
2 / 8 / 0
8,962
498
9,676
16,859
11,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,091
505
5,581
15,570
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
samumarvez
Izanami
13
1 / 6 / 0
8,165
454
4,082
9,235
3,166
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
9 / 2 / 11
10,730
596
11,598
11,568
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
OneTone4All
Morgan Le Fay
19
10 / 1 / 10
11,884
660
18,653
11,322
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Psyclizx
Charybdis
16
3 / 1 / 7
9,931
552
5,413
7,148
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 15
10,058
559
9,911
16,438
15,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
zXShadowXz
Fenrir
17
7 / 2 / 3
10,723
596
9,089
14,275
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
6
Kills
34
34
Deaths
6
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
2
11
7.25
W
Morgan Le Fay
OneTone4All
Morgan Le Fay
10
1
10
15
W
Charybdis
Psyclizx
Charybdis
3
1
7
6.5
L
1
7
0
0.14
W
5
0
15
12.5
L
Cu Chulainn
bart_allen26
Cu Chulainn
1
9
1
0.17
L
Zhong Kui
elcacas_1909
Zhong Kui
2
8
0
0.25
L
1
4
1
0.38
L
Izanami
samumarvez
Izanami
1
6
0
0.17
W
Fenrir
zXShadowXz
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
54,664
73,733
Taken
60,751
45,070
Mitigated
41,263
11,440
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,598
4,632
0
1,693
11,568
9,992
2,338
2,862
8,542
0
68,726
W
Morgan Le Fay
OneTone4All
Morgan Le Fay
18,653
1,162
147
4,464
11,322
4,877
0
6,376
4,876
89,323
0
W
Charybdis
Psyclizx
Charybdis
5,413
2,867
0
1,700
7,148
2,535
2,434
1,399
5,749
0
57,353
L
4,273
725
0
1,906
15,070
11,467
0
5,321
9,749
16,931
0
W
9,911
1,554
746
4,581
16,438
15,396
296
4,105
11,873
42,214
0
L
Cu Chulainn
bart_allen26
Cu Chulainn
10,923
2,017
0
509
16,999
13,237
128
3,123
13,876
9,038
37,531
L
Zhong Kui
elcacas_1909
Zhong Kui
9,676
1,394
0
6,425
16,859
11,598
0
11,819
5,040
57,481
0
L
5,581
3,491
0
1,955
15,570
5,602
0
5,383
10,187
0
61,939
L
Izanami
samumarvez
Izanami
4,082
2,525
0
645
9,235
3,166
550
3,091
6,144
0
45,436
W
Fenrir
zXShadowXz
Fenrir
9,089
4,083
0
6,290
14,275
8,463
1,070
3,097
10,818
0
64,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
53,326
445
Minions Killed
521
0
Camps Cleared
0
1,651,882
Distance Traveled
1,851,806
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,730
596
108
6
0
405,341
3
W
Morgan Le Fay
11,884
660
148
8
0
376,153
2
W
Charybdis
9,931
552
116
6
0
338,894
4
L
Athena
6,965
387
22
1
0
316,598
11
W
Geb
10,058
559
42
2
0
369,675
3
L
Cu Chulainn
7,920
440
83
5
0
308,714
2
L
Zhong Kui
8,962
498
119
7
0
317,421
9
L
Bakasura
9,091
505
120
7
0
404,714
4
L
Izanami
8,165
454
101
6
0
304,435
0
W
Fenrir
10,723
596
107
6
0
361,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role