Player Matchup

Charybdis
Charybdis
AngelitoMG150
Charybdis
Level 80
God Stats
1W - 0L
1,876 SR
Queue Stats
48W - 66L
1,440 Elo+
Party 2
Sobek
Sobek
Cesar_Noriega
Sobek
Level 59
God Stats
1W - 2L
1,300 SR
Queue Stats
28W - 46L
1,348 Elo+
Party 2
Vamana
Vamana
TheD1mitr1
Vamana
Level 27
God Stats
3W - 7L
1,623 SR
Queue Stats
26W - 38L
1,438 Elo+
Party 2
Vulcan
Vulcan
ZuriWolf_89
Vulcan
Level 66
God Stats
1W - 0L
1,177 SR
Queue Stats
43W - 51L
1,422 Elo+
Party 2
Team Averages
Level 58
1,494 SR
1,412 Elo+

VS

Team Averages
Level 70
1,502 SR
1,307 Elo+
Kukulkan
Kukulkan
CreditKarmaFree
Kukulkan
Level 28
God Stats
3W - 1L
1,584 SR
Queue Stats
9W - 18L
1,388 Elo+
Party 1
Izanami
Izanami
DakNez420
Izanami
Level 68
God Stats
2W - 2L
1,413 SR
Queue Stats
16W - 23L
1,342 Elo+
Solo
Danzaburou
Danzaburou
SpaceRabbit5604
Danzaburou
Level 40
God Stats
0W - 1L
1,425 SR
Queue Stats
7W - 20L
1,133 Elo+
Solo
Medusa
Medusa
THORN OF BLOOD
Medusa
Level 143
God Stats
3W - 2L
1,585 SR
Queue Stats
55W - 79L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelitoMG150
Charybdis
13
2 / 3 / 3
7,851
785
5,776
5,368
1,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 3
8,572
857
5,413
8,067
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
TheD1mitr1
Vamana
13
4 / 0 / 1
7,928
793
4,150
6,845
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
14
3 / 0 / 5
8,245
825
8,517
3,110
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 3 / 1
7,325
733
3,568
4,870
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DakNez420
Izanami
12
0 / 3 / 0
7,048
705
2,533
7,218
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SpaceRabbit5604
Danzaburou
12
0 / 4 / 0
7,163
716
1,711
8,263
2,876
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 3
7,561
756
5,914
8,159
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelitoMG150
Charybdis
2
3
3
1.17
W
4
1
3
5.5
L
Kukulkan
3
3
1
1.17
L
Izanami
DakNez420
Izanami
0
3
0
0
L
Danzaburou
SpaceRabbit5604
Danzaburou
0
4
0
0
L
1
3
3
0.83
W
Vamana
TheD1mitr1
Vamana
4
0
1
4.5
W
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
13,726
23,390
Taken
28,510
22,195
Mitigated
10,881
7,372
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelitoMG150
Charybdis
5,776
2,821
0
713
5,368
1,501
144
1,154
4,214
0
21,853
W
5,413
425
132
3,379
8,067
10,114
454
1,771
6,296
20,193
0
L
Kukulkan
3,568
186
0
93
4,870
1,992
28
2,124
2,746
20,919
0
L
Izanami
DakNez420
Izanami
2,533
1,136
0
215
7,218
2,820
30
4,030
2,842
0
18,707
L
Danzaburou
SpaceRabbit5604
Danzaburou
1,711
273
0
880
8,263
2,876
727
4,380
3,629
0
22,014
L
5,914
2,341
303
2,036
8,159
3,193
0
3,348
4,811
0
26,568
W
Vamana
TheD1mitr1
Vamana
4,150
1,452
0
2,398
6,845
9,353
680
94
6,751
0
24,423
W
Vulcan
8,517
3,709
0
750
3,110
1,227
458
634
2,476
28,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
29,097
177
Minions Killed
178
5
Camps Cleared
8
771,728
Distance Traveled
619,742
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,851
785
49
5
2
162,273
1
W
Sobek
8,572
857
27
3
1
204,372
0
L
Kukulkan
7,325
733
34
3
0
164,573
0
L
Izanami
7,048
705
50
5
1
141,531
0
L
Danzaburou
7,163
716
48
5
3
157,366
5
L
Medusa
7,561
756
46
5
4
156,272
3
W
Vamana
7,928
793
47
5
1
207,610
1
W
Vulcan
8,245
825
54
5
1
197,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role