Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Perilla12000
Gilgamesh
Level 141
God Stats
3W - 0L
1,803 SR
Queue Stats
37W - 23L
1,742 Elo+
Party 2
Hou Yi
Hou Yi
pepapik
Hou Yi
Level 157
God Stats
6W - 2L
1,543 SR
Queue Stats
118W - 88L
1,728 Elo+
Party 2
Team Averages
Level 146
1,615 SR
1,657 Elo+

VS

Team Averages
Level 130
1,605 SR
1,616 Elo+
Baron Samedi
Baron Samedi
FixerBoss
Baron Samedi
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
150W - 141L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
SoftInting
Danzaburou
Level 88
God Stats
3W - 3L
1,715 SR
Queue Stats
12W - 17L
1,509 Elo+
Solo
Cthulhu
Cthulhu
grilo244
Cthulhu
Level 160
God Stats
5W - 6L
1,600 SR
Queue Stats
226W - 162L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 11
9,785
753
15,368
10,398
4,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Perilla12000
Gilgamesh
14
8 / 2 / 10
10,232
787
7,479
14,285
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
pepapik
Hou Yi
14
6 / 2 / 12
10,207
785
11,551
12,352
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FixerBoss
Baron Samedi
11
0 / 7 / 5
7,771
598
5,149
11,774
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
SoftInting
Danzaburou
9
0 / 8 / 3
7,358
566
4,278
10,277
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
grilo244
Cthulhu
13
6 / 4 / 0
9,211
709
14,289
16,404
19,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
6
6
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
11
5.25
L
Baron Samedi
FixerBoss
Baron Samedi
0
7
5
0.36
W
Gilgamesh
Perilla12000
Gilgamesh
8
2
10
6.5
L
Danzaburou
SoftInting
Danzaburou
0
8
3
0.19
L
Cthulhu
grilo244
Cthulhu
6
4
0
1.5
W
Hou Yi
pepapik
Hou Yi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,398
Damage
23,716
37,035
Taken
38,455
24,950
Mitigated
32,676
11,324
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,368
2,538
0
5,170
10,398
4,966
2,111
5,565
4,188
35,880
0
L
Baron Samedi
FixerBoss
Baron Samedi
5,149
880
590
1,937
11,774
9,488
0
5,668
5,968
16,933
0
W
Gilgamesh
Perilla12000
Gilgamesh
7,479
1,640
0
2,590
14,285
15,309
51
5,760
7,946
0
24,597
L
Danzaburou
SoftInting
Danzaburou
4,278
2,039
0
903
10,277
3,715
0
4,340
5,797
0
16,498
L
Cthulhu
grilo244
Cthulhu
14,289
677
325
3,201
16,404
19,473
0
5,751
9,963
30,627
0
W
Hou Yi
pepapik
Hou Yi
11,551
6,047
0
3,564
12,352
4,675
629
6,921
4,997
0
47,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
24,340
152
Minions Killed
110
7
Camps Cleared
3
736,784
Distance Traveled
632,948
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,785
753
54
4
0
247,683
4
L
Baron Samedi
7,771
598
37
3
1
203,524
3
W
Gilgamesh
10,232
787
34
3
4
248,974
0
L
Danzaburou
7,358
566
31
2
1
184,660
1
L
Cthulhu
9,211
709
42
3
1
244,764
4
W
Hou Yi
10,207
785
64
5
3
240,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role