Player Matchup

Gilgamesh
Gilgamesh
CzarAce
Gilgamesh
Level 127
God Stats
1W - 1L
1,862 SR
Queue Stats
84W - 85L
1,567 Elo+
Party 3
Kuzenbo
Kuzenbo
KingCubbie
Kuzenbo
Level 85
God Stats
19W - 21L
1,555 SR
Queue Stats
304W - 281L
1,502 Elo+
Party 2
Artemis
Artemis
LTaco
Artemis
Level 105
God Stats
7W - 8L
1,613 SR
Queue Stats
349W - 334L
1,599 Elo+
Party 2
Thanatos
Thanatos
Maalphas
Thanatos
Level 160
God Stats
22W - 29L
1,501 SR
Queue Stats
1,351W - 1,354L
1,609 Elo+
Party 3
Ra
Ra
SultanSword
Ra
Level 147
God Stats
5W - 6L
1,663 SR
Queue Stats
378W - 365L
1,565 Elo+
Party 3
Team Averages
Level 125
1,639 SR
1,569 Elo+

VS

Team Averages
Level 128
1,731 SR
1,632 Elo+
Danzaburou
Danzaburou
ExplodingHummus
Danzaburou
Level 158
God Stats
14W - 9L
1,749 SR
Queue Stats
284W - 281L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
TheWetSovietBear
Kukulkan
Level 127
God Stats
4W - 0L
1,986 SR
Queue Stats
283W - 245L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
ZombieTank223
Sylvanus
Level 124
God Stats
28W - 25L
1,668 SR
Queue Stats
187W - 204L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
ursa
Zhong Kui
Level 135
God Stats
2W - 1L
1,582 SR
Queue Stats
89W - 71L
1,637 Elo+
Solo
Rama
Rama
Ðañtë
Rama
Level 97
God Stats
26W - 14L
1,670 SR
Queue Stats
181W - 159L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CzarAce
Gilgamesh
9
1 / 4 / 0
5,120
512
3,370
7,135
2,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
KingCubbie
Kuzenbo
7
0 / 2 / 0
4,626
463
907
4,844
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LTaco
Artemis
7
0 / 4 / 0
4,624
462
4,149
6,109
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Maalphas
Thanatos
8
0 / 4 / 0
5,024
502
2,632
7,238
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 1
5,639
564
1,861
4,392
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExplodingHummus
Danzaburou
12
5 / 0 / 2
7,191
719
7,022
5,975
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 3
6,014
601
2,028
4,964
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ZombieTank223
Sylvanus
8
2 / 0 / 6
5,287
529
2,978
3,339
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ursa
Zhong Kui
11
3 / 0 / 1
6,222
622
3,481
3,038
2,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
3 / 0 / 2
6,321
632
3,962
5,913
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CzarAce
Gilgamesh
1
4
0
0.25
W
Danzaburou
ExplodingHummus
Danzaburou
5
0
2
6
L
Kuzenbo
KingCubbie
Kuzenbo
0
2
0
0
L
Artemis
LTaco
Artemis
0
4
0
0
L
Thanatos
Maalphas
Thanatos
0
4
0
0
L
0
0
1
0.5
W
1
1
3
2.5
W
Sylvanus
ZombieTank223
Sylvanus
2
0
6
5
W
Zhong Kui
ursa
Zhong Kui
3
0
1
3.5
W
Rama
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
19,471
29,718
Taken
23,229
10,166
Mitigated
9,422
11,535
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CzarAce
Gilgamesh
3,370
995
0
2,062
7,135
2,815
0
662
6,473
368
21,631
W
Danzaburou
ExplodingHummus
Danzaburou
7,022
3,619
0
1,830
5,975
2,403
708
1,220
4,755
0
43,508
L
Kuzenbo
KingCubbie
Kuzenbo
907
460
47
1,670
4,844
2,438
0
1,745
3,019
9,941
0
L
Artemis
LTaco
Artemis
4,149
1,814
0
765
6,109
1,228
0
969
5,059
0
23,669
L
Thanatos
Maalphas
Thanatos
2,632
369
0
5,568
7,238
2,472
0
3,468
3,770
0
28,258
L
1,861
264
46
1,377
4,392
1,213
0
1,409
2,983
33,213
0
W
2,028
225
0
906
4,964
1,452
0
65
4,899
33,602
0
W
Sylvanus
ZombieTank223
Sylvanus
2,978
1,208
891
1,276
3,339
1,740
0
447
2,892
11,527
4,596
W
Zhong Kui
ursa
Zhong Kui
3,481
564
0
2,381
3,038
2,127
0
741
2,297
37,947
0
W
Rama
3,962
3,163
0
1,861
5,913
1,700
290
295
5,618
0
39,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
31,035
247
Minions Killed
352
0
Camps Cleared
0
923,643
Distance Traveled
976,816
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,120
512
50
5
0
198,011
0
W
Danzaburou
7,191
719
70
7
0
197,118
0
L
Kuzenbo
4,626
463
13
1
0
176,220
3
L
Artemis
4,624
462
44
4
0
169,507
3
L
Thanatos
5,024
502
54
5
0
198,768
5
L
Ra
5,639
564
86
9
0
181,137
3
W
Kukulkan
6,014
601
84
8
0
205,920
1
W
Sylvanus
5,287
529
28
3
0
193,711
2
W
Zhong Kui
6,222
622
82
8
0
194,023
4
W
Rama
6,321
632
88
9
0
186,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role