Player Matchup

Osiris
Osiris
Platinum V
MeatBallSammie
Osiris
Platinum V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,777 MMR
Solo
Sol
Sol
Gold I
PerrovoladorMC
Sol
Gold I
Level 129
God Stats
20W - 20L
1,531 SR
Queue Stats
68W - 88L
1,785 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Ζαchary
Ne Zha
Platinum IV
Level 135
God Stats
1W - 1L
1,507 SR
Queue Stats
28W - 26L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,513 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,556 SR
1,669 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum IV
YohanAuter
Hercules
Platinum IV
Level 149
God Stats
7W - 10L
1,489 SR
Queue Stats
71W - 72L
1,745 MMR
Party 1
Anhur
Anhur
Gold I
kory007
Anhur
Gold I
Level 160
God Stats
6W - 6L
1,679 SR
Queue Stats
91W - 73L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,266
827
8,644
10,554
6,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 8
6,996
700
6,609
5,358
2,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Ζαchary
Ne Zha
12
6 / 1 / 6
8,020
802
6,488
9,398
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Morgan Le FayGilgameshTiamatArtemisPersephone

VS

Bans
SobekYmirKumbhakarnaOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 3 / 2
6,370
637
7,272
6,157
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
YohanAuter
Hercules
8
1 / 5 / 3
6,235
624
2,942
9,518
6,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
kory007
Anhur
10
1 / 5 / 2
6,292
629
4,039
8,512
3,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
2
1
W
6
1
7
9.5
W
1
2
8
2.5
L
Hercules
YohanAuter
Hercules
1
5
3
0.5
L
Anhur
kory007
Anhur
1
5
2
0.4
W
Ne Zha
Ζαchary
Ne Zha
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
14,253
25,310
Taken
24,187
15,055
Mitigated
11,618
5,877
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,272
290
0
710
6,157
1,654
0
1,291
4,609
24,927
0
W
8,644
2,309
350
1,664
10,554
6,803
246
3,086
7,468
0
22,524
W
6,609
1,468
0
1,679
5,358
2,273
1,747
2,076
3,282
27,562
0
L
Hercules
YohanAuter
Hercules
2,942
122
0
2,886
9,518
6,179
0
3,327
5,809
0
6,196
L
Anhur
kory007
Anhur
4,039
1,483
0
618
8,512
3,785
0
2,607
5,697
0
14,740
W
Ne Zha
Ζαchary
Ne Zha
6,488
656
0
2,184
9,398
5,979
87
2,323
7,075
1,359
13,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
18,897
113
Minions Killed
79
7
Camps Cleared
1
597,148
Distance Traveled
508,885
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,370
637
26
3
0
174,619
5
W
Osiris
8,266
827
33
3
4
200,714
4
W
Sol
6,996
700
57
6
1
188,687
3
L
Hercules
6,235
624
14
1
0
179,858
2
L
Anhur
6,292
629
39
4
1
154,408
6
W
Ne Zha
8,020
802
23
2
2
207,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role