Player Matchup

Neith
Neith
A Sharkin BB
Neith
Level 28
God Stats
3W - 4L
1,611 SR
Queue Stats
37W - 57L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
I_HUMPED_URBISHH
Baron Samedi
Level 89
God Stats
4W - 1L
1,484 SR
Queue Stats
25W - 28L
1,326 Elo+
Party 1
Yemoja
Yemoja
ObiWan_yaKnow_Me
Yemoja
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,157 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,248 Elo+

VS

Team Averages
Level 13
1,367 SR
1,055 Elo+
Cthulhu
Cthulhu
Domin8ion12
Cthulhu
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 2
Scylla
Scylla
GeneralMeerkat
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,223 Elo+
Solo
Skadi
Skadi
olinkasson
Skadi
Level 5
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
9,225
710
3,347
4,964
2,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
I_HUMPED_URBISHH
Baron Samedi
12
8 / 3 / 6
9,482
729
12,616
11,692
4,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 13
8,902
685
6,774
8,313
4,266
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domin8ion12
Cthulhu
10
0 / 5 / 1
7,410
570
4,626
14,286
4,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 4 / 0
8,650
665
11,077
7,915
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
9
0 / 9 / 1
7,343
565
3,172
10,449
3,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
4
5
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Cthulhu
Domin8ion12
Cthulhu
0
5
1
0.1
L
4
4
0
1
W
Baron Samedi
I_HUMPED_URBISHH
Baron Samedi
8
3
6
3.67
W
2
1
13
8.5
L
Skadi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
18,875
24,969
Taken
32,650
11,730
Mitigated
10,533
6,420
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
1,092
0
465
4,964
2,626
256
3,550
1,414
0
12,282
L
Cthulhu
Domin8ion12
Cthulhu
4,626
213
0
832
14,286
4,759
10
8,036
6,250
17,306
0
L
11,077
1,138
333
642
7,915
2,506
50
5,678
2,237
26,320
0
W
Baron Samedi
I_HUMPED_URBISHH
Baron Samedi
12,616
1,645
537
3,383
11,692
4,838
363
7,118
4,574
23,346
0
W
6,774
743
759
1,276
8,313
4,266
230
5,699
2,614
24,279
0
L
Skadi
3,172
1,702
0
0
10,449
3,268
304
5,820
4,629
0
10,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
23,403
85
Minions Killed
87
0
Camps Cleared
3
637,016
Distance Traveled
671,613
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,225
710
32
2
0
177,701
0
L
Cthulhu
7,410
570
37
3
1
238,588
0
L
Scylla
8,650
665
40
3
1
218,697
5
W
Baron Samedi
9,482
729
12
1
0
230,431
3
W
Yemoja
8,902
685
41
3
0
228,884
4
L
Skadi
7,343
565
10
1
1
214,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role