Player Matchup

Ymir
Ymir
Akash_T360
Ymir
Level 29
God Stats
15W - 13L
1,595 SR
Queue Stats
213W - 288L
1,308 Elo+
Party 2
Mercury
Mercury
DefenseNahh
Mercury
Level 67
God Stats
6W - 10L
1,488 SR
Queue Stats
325W - 396L
1,287 Elo+
Party 1
Hades
Hades
SadDrxbble-
Hades
Level 65
God Stats
11W - 20L
1,485 SR
Queue Stats
357W - 438L
1,326 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rjgotvocals
Ah Muzen Cab
Level 27
God Stats
12W - 10L
1,576 SR
Queue Stats
70W - 86L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
ziontrain11
Gilgamesh
Level 91
God Stats
12W - 8L
1,608 SR
Queue Stats
729W - 912L
1,376 Elo+
Party 2
Team Averages
Level 56
1,551 SR
1,323 Elo+

VS

Team Averages
Level 43
1,356 SR
1,333 Elo+
Hachiman
Hachiman
angelsmith747
Hachiman
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 67L
1,352 Elo+
Solo
Cthulhu
Cthulhu
bennettben55
Cthulhu
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,326 Elo+
Solo
Eset
Eset
justencaseikill
Eset
Level 48
God Stats
0W - 2L
1,346 SR
Queue Stats
58W - 81L
1,271 Elo+
Solo
Fenrir
Fenrir
mummer9827
Fenrir
Level 34
God Stats
0W - 6L
1,118 SR
Queue Stats
121W - 153L
1,334 Elo+
Solo
Loki
Loki
oiinz
Loki
Level 33
God Stats
1W - 1L
1,316 SR
Queue Stats
48W - 36L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,630
477
5,261
11,476
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
DefenseNahh
Mercury
12
2 / 2 / 4
8,029
502
4,218
9,612
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 0 / 3
9,012
563
11,548
10,152
6,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
rjgotvocals
Ah Muzen Cab
14
9 / 4 / 4
8,911
557
14,790
12,800
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ziontrain11
Gilgamesh
12
5 / 2 / 7
8,131
508
10,190
8,309
5,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
angelsmith747
Hachiman
12
5 / 5 / 2
7,825
489
10,120
10,003
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
bennettben55
Cthulhu
9
1 / 5 / 8
6,458
404
9,097
15,481
12,781
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 4
6,811
426
6,956
10,894
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mummer9827
Fenrir
10
0 / 6 / 1
6,410
401
3,583
10,572
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
oiinz
Loki
13
5 / 4 / 2
8,574
536
7,881
12,109
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
26
Kills
11
11
Deaths
26
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Mercury
DefenseNahh
Mercury
2
2
4
2
W
8
0
3
9.5
L
Hachiman
angelsmith747
Hachiman
5
5
2
1.2
L
Cthulhu
bennettben55
Cthulhu
1
5
8
1
L
0
6
4
0.33
L
Fenrir
mummer9827
Fenrir
0
6
1
0.08
L
Loki
oiinz
Loki
5
4
2
1.5
W
Ah Muzen Cab
rjgotvocals
Ah Muzen Cab
9
4
4
2.75
W
Gilgamesh
ziontrain11
Gilgamesh
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
37,637
52,349
Taken
59,059
28,729
Mitigated
29,495
16,344
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,261
791
0
1,900
11,476
8,498
329
4,859
6,617
18,482
0
W
Mercury
DefenseNahh
Mercury
4,218
1,619
0
1,035
9,612
3,390
330
1,192
8,420
0
39,534
W
11,548
2,001
849
6,783
10,152
6,958
1,109
3,164
6,988
49,105
0
L
Hachiman
angelsmith747
Hachiman
10,120
4,902
0
1,509
10,003
3,311
368
4,156
5,847
0
35,233
L
Cthulhu
bennettben55
Cthulhu
9,097
267
0
2,745
15,481
12,781
0
4,557
10,924
23,334
0
L
6,956
344
296
2,498
10,894
4,605
0
4,477
6,417
32,201
0
L
Fenrir
mummer9827
Fenrir
3,583
1,301
0
1,495
10,572
4,752
124
2,786
7,786
0
20,953
L
Loki
oiinz
Loki
7,881
920
0
730
12,109
4,046
0
2,657
9,452
0
49,388
W
Ah Muzen Cab
rjgotvocals
Ah Muzen Cab
14,790
8,992
342
4,935
12,800
4,216
1,918
4,896
7,904
0
59,135
W
Gilgamesh
ziontrain11
Gilgamesh
10,190
2,635
0
500
8,309
5,667
184
1,942
6,367
8,290
28,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
36,078
337
Minions Killed
272
0
Camps Cleared
0
1,412,296
Distance Traveled
1,434,572
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,630
477
24
2
0
243,969
1
W
Mercury
8,029
502
72
5
0
395,446
0
W
Hades
9,012
563
85
5
0
264,837
1
L
Hachiman
7,825
489
73
5
0
254,483
2
L
Cthulhu
6,458
404
15
1
0
276,861
0
L
Eset
6,811
426
62
4
0
260,154
0
L
Fenrir
6,410
401
47
3
0
312,157
0
L
Loki
8,574
536
75
5
0
330,917
0
W
Ah Muzen Cab
8,911
557
93
6
0
256,821
0
W
Gilgamesh
8,131
508
63
4
0
251,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role