Player Matchup

Hun Batz
Hun Batz
AlemaoSLG
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
998 Elo+
Solo
Fenrir
Fenrir
StoneC01d
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
TerribleTronco
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
godzillaitalo
Camazotz
Level 17
God Stats
4W - 5L
1,691 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Osiris
Osiris
tuli4n
Osiris
Level 8
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,484 SR
1,380 Elo+

VS

Team Averages
Level 21
1,428 SR
1,245 Elo+
Bakasura
Bakasura
BrRowlds
Bakasura
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,287 Elo+
Party 1
Nox
Nox
L3D2
Nox
Level 16
God Stats
2W - 1L
1,253 SR
Queue Stats
4W - 4L
1,183 Elo+
Party 1
Odin
Odin
LENDARIUSje
Odin
Level 24
God Stats
3W - 2L
1,604 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 1
Yemoja
Yemoja
dementadorzinho
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Khepri
Khepri
rasmuff
Khepri
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 38L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlemaoSLG
Hun Batz
8
2 / 8 / 1
5,749
442
2,263
9,560
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
StoneC01d
Fenrir
9
0 / 9 / 1
5,614
432
3,099
10,050
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 9 / 0
4,491
345
1,947
5,786
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
godzillaitalo
Camazotz
10
1 / 5 / 0
5,996
461
3,454
9,579
3,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
tuli4n
Osiris
8
0 / 6 / 1
5,222
402
4,421
9,567
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrRowlds
Bakasura
15
14 / 0 / 7
9,388
722
11,672
8,732
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
L3D2
Nox
1
0 / 0 / 0
2,565
197
0
0
0
13
18 / 0 / 4
8,618
663
12,616
11,937
11,007
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 4
6,718
517
4,811
5,705
4,564
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
rasmuff
Khepri
8
0 / 1 / 9
5,797
446
1,707
4,439
1,750
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
35
37
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlemaoSLG
Hun Batz
2
8
1
0.31
W
Bakasura
BrRowlds
Bakasura
14
0
7
17.5
W
Nox
L3D2
Nox
0
0
0
0
W
18
0
4
20
L
Fenrir
StoneC01d
Fenrir
0
9
1
0.06
L
0
9
0
0
W
3
2
4
2.5
L
Camazotz
godzillaitalo
Camazotz
1
5
0
0.2
W
Khepri
rasmuff
Khepri
0
1
9
4.5
L
Osiris
tuli4n
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
30,806
44,542
Taken
30,813
16,275
Mitigated
22,068
3,335
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlemaoSLG
Hun Batz
2,263
1,194
0
620
9,560
2,684
536
1,750
7,740
0
17,817
W
Bakasura
BrRowlds
Bakasura
11,672
8,374
0
4,452
8,732
4,747
1,430
1,016
7,428
0
60,737
W
Nox
L3D2
Nox
0
0
0
0
0
0
0
0
0
0
0
W
12,616
4,238
0
4,490
11,937
11,007
691
1,914
10,002
9,676
25,580
L
Fenrir
StoneC01d
Fenrir
3,099
1,302
0
672
10,050
3,215
368
1,346
8,624
0
25,464
L
1,947
899
78
57
5,786
1,297
0
665
4,776
10,630
0
W
4,811
1,407
397
32
5,705
4,564
718
189
5,454
25,316
0
L
Camazotz
godzillaitalo
Camazotz
3,454
1,462
0
1,086
9,579
3,173
1,008
1,506
7,908
0
25,539
W
Khepri
rasmuff
Khepri
1,707
220
0
331
4,439
1,750
880
135
4,049
8,449
0
L
Osiris
tuli4n
Osiris
4,421
1,047
0
822
9,567
5,906
66
4,044
5,256
5,113
11,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
33,086
161
Minions Killed
225
0
Camps Cleared
0
1,142,435
Distance Traveled
915,661
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,749
442
27
2
0
217,051
4
W
Bakasura
9,388
722
124
10
0
295,720
2
W
Nox
2,565
197
0
0
0
0
0
W
Odin
8,618
663
53
4
0
255,624
0
L
Fenrir
5,614
432
45
3
0
234,083
0
L
Ra
4,491
345
13
1
0
214,329
0
W
Yemoja
6,718
517
34
3
0
177,681
0
L
Camazotz
5,996
461
43
3
0
225,085
0
W
Khepri
5,797
446
14
1
0
186,636
0
L
Osiris
5,222
402
33
3
0
251,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role