Player Matchup

Olorun
Olorun
Alucard8407
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,236 Elo+
Party 1
Rama
Rama
BloodDrinker93
Rama
Level 23
God Stats
24W - 11L
1,432 SR
Queue Stats
96W - 100L
1,361 Elo+
Solo
Zeus
Zeus
Hanamichi-10PR
Zeus
Level 27
God Stats
6W - 3L
1,626 SR
Queue Stats
90W - 82L
1,416 Elo+
Solo
Guan Yu
Guan Yu
conquestsmashers
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
spacemonster1423
Cthulhu
Level 10
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,359 Elo+

VS

Team Averages
Level 39
1,537 SR
1,369 Elo+
Nike
Nike
CGF Bandit
Nike
Level 28
God Stats
9W - 8L
1,714 SR
Queue Stats
447W - 528L
1,410 Elo+
Solo
Merlin
Merlin
NWSxJOxLEx
Merlin
Level 25
God Stats
21W - 30L
1,336 SR
Queue Stats
137W - 142L
1,324 Elo+
Solo
Osiris
Osiris
OoiviE
Osiris
Level 108
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 2L
1,318 Elo+
Party 2
Charybdis
Charybdis
UpstairsSleet33
Charybdis
Level 28
God Stats
17W - 29L
1,487 SR
Queue Stats
157W - 195L
1,387 Elo+
Solo
Zeus
Zeus
thuggles121
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
0 / 12 / 8
11,045
920
6,681
19,914
7,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 10 / 10
13,169
1,097
17,429
26,962
10,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 5
10,319
860
6,868
6,649
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 11
15,983
1,332
21,044
29,784
39,873
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 14
14,219
1,185
16,133
31,032
41,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
13,789
1,149
14,207
16,865
12,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
NWSxJOxLEx
Merlin
20
4 / 4 / 21
12,904
1,075
19,947
13,752
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
OoiviE
Osiris
20
18 / 5 / 13
15,319
1,277
35,975
17,410
12,808
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
UpstairsSleet33
Charybdis
20
6 / 5 / 7
12,463
1,039
14,816
13,728
3,625
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 9 / 15
12,355
1,030
22,399
13,492
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
111
26
Kills
40
40
Deaths
26
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
12
8
0.33
L
5
10
10
1
W
8
3
15
5.17
L
1
5
5
0.7
W
Merlin
NWSxJOxLEx
Merlin
4
4
21
3.63
W
Osiris
OoiviE
Osiris
18
5
13
4.9
W
Charybdis
UpstairsSleet33
Charybdis
6
5
7
1.9
L
13
5
11
3.7
L
7
8
14
1.75
W
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
107,344
114,341
Taken
75,247
101,126
Mitigated
37,806
14,555
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,681
5,169
892
2,089
19,914
7,414
0
5,858
13,767
23,877
0
L
17,429
11,506
0
1,668
26,962
10,853
0
8,958
17,736
0
35,673
W
14,207
4,162
0
0
16,865
12,809
0
6,502
9,932
8,381
32,934
L
6,868
1,935
0
0
6,649
1,809
0
1,729
4,852
20,765
0
W
Merlin
NWSxJOxLEx
Merlin
19,947
2,249
0
486
13,752
4,449
0
3,716
9,745
44,593
0
W
Osiris
OoiviE
Osiris
35,975
18,102
0
375
17,410
12,808
0
5,812
11,287
0
48,180
W
Charybdis
UpstairsSleet33
Charybdis
14,816
8,936
23
2,469
13,728
3,625
0
6,261
6,988
0
29,733
L
21,044
3,873
2,450
5,100
29,784
39,873
0
12,789
16,553
0
38,148
L
16,133
1,212
660
1,696
31,032
41,177
0
14,729
15,732
25,543
0
W
22,399
4,841
0
0
13,492
4,115
0
5,506
7,613
36,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,735
Gold Earned
66,830
172
Minions Killed
207
0
Camps Cleared
6
987,991
Distance Traveled
1,061,851
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,045
920
32
3
0
179,081
1
L
Rama
13,169
1,097
37
3
0
194,075
1
W
Nike
13,789
1,149
63
5
1
236,144
1
L
Zeus
10,319
860
34
3
0
93,450
0
W
Merlin
12,904
1,075
52
4
0
238,352
0
W
Osiris
15,319
1,277
28
2
0
228,884
0
W
Charybdis
12,463
1,039
31
3
4
189,633
2
L
Guan Yu
15,983
1,332
38
3
0
279,862
0
L
Cthulhu
14,219
1,185
31
3
0
241,523
0
W
Zeus
12,355
1,030
33
3
1
168,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role