Player Matchup

Merlin
Merlin
Diamond II
Gonna sleep
Merlin
Diamond II
Level 157
God Stats
13W - 6L
1,952 SR
Queue Stats
593W - 587L
2,396 MMR
Solo
Ullr
Ullr
Diamond IV
Suicopath
Ullr
Diamond IV
Level 109
God Stats
12W - 16L
1,500 SR
Queue Stats
202W - 193L
2,332 MMR
Solo
Geb
Geb
Masters
xAIfredo
Geb
Masters
Level 158
God Stats
4W - 0L
2,062 SR
Queue Stats
285W - 268L
2,298 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
xClouds9188
Cabrakan
Diamond IV
Level 143
God Stats
10W - 6L
1,616 SR
Queue Stats
115W - 87L
2,323 MMR
Party 1
Kali
Kali
Diamond III
ƒеnrir
Kali
Diamond III
Level 62
God Stats
36W - 8L
1,963 SR
Queue Stats
166W - 72L
3,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,819 SR
2,570 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,591 SR
2,338 MMR
Osiris
Osiris
Platinum III
LumpyNuts5935
Osiris
Platinum III
Level 122
God Stats
11W - 15L
1,701 SR
Queue Stats
254W - 228L
2,309 MMR
Solo
Ares
Ares
Masters
PhysicsDZN
Ares
Masters
Level 148
God Stats
3W - 4L
1,581 SR
Queue Stats
395W - 370L
2,396 MMR
Solo
Medusa
Medusa
Diamond II
TekLingLing
Medusa
Diamond II
Level 136
God Stats
3W - 2L
1,883 SR
Queue Stats
483W - 465L
2,307 MMR
Solo
Scylla
Scylla
Diamond III
ZHIIION
Scylla
Diamond III
Level 146
God Stats
0W - 2L
1,278 SR
Queue Stats
123W - 108L
2,372 MMR
Solo
Hercules
Hercules
Diamond I
nameh3r32-2
Hercules
Diamond I
Level 159
God Stats
0W - 2L
1,514 SR
Queue Stats
335W - 307L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 2 / 7
9,779
575
10,335
11,000
5,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
18
5 / 2 / 8
11,094
653
12,191
11,437
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 11
8,815
519
3,994
13,975
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
xClouds9188
Cabrakan
17
6 / 1 / 9
10,751
632
15,095
14,940
18,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
19
15 / 1 / 6
11,966
704
17,362
19,630
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaOdinTiamatMorgan Le FayGilgamesh

VS

Bans
PersephoneRaijinSetZhong KuiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,803
459
6,835
16,066
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 1
7,947
467
10,244
19,561
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
2 / 7 / 1
8,766
516
6,923
13,702
4,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
ZHIIION
Scylla
15
2 / 3 / 1
8,853
521
9,358
10,535
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
nameh3r32-2
Hercules
13
0 / 6 / 2
8,176
481
9,261
19,004
16,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
30
Kills
7
7
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
7
3.25
L
1
6
3
0.42
L
2
8
1
0.31
W
Ullr
5
2
8
4.5
L
Medusa
2
7
1
0.36
L
Scylla
ZHIIION
Scylla
2
3
1
0.83
L
Hercules
nameh3r32-2
Hercules
0
6
2
0.17
W
1
1
11
6.5
W
Cabrakan
xClouds9188
Cabrakan
6
1
9
10.5
W
Kali
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,977
Damage
42,621
70,982
Taken
78,868
53,071
Mitigated
52,419
30,575
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,335
1,126
143
6,555
11,000
5,273
1,094
6,902
4,008
73,008
0
L
6,835
2,057
0
3,105
16,066
10,172
0
5,009
11,057
0
54,317
L
10,244
1,002
0
2,000
19,561
17,488
0
6,804
12,757
27,914
0
W
Ullr
12,191
6,709
0
3,039
11,437
4,818
1,713
2,125
9,219
0
90,907
L
Medusa
6,923
3,544
0
2,918
13,702
4,507
257
706
12,996
0
63,950
L
Scylla
ZHIIION
Scylla
9,358
1,275
0
2,968
10,535
3,328
0
5,414
5,121
56,949
0
L
Hercules
nameh3r32-2
Hercules
9,261
1,843
0
8,042
19,004
16,924
0
11,452
7,513
1,226
40,085
W
3,994
765
0
2,182
13,975
13,535
0
4,758
9,127
16,749
0
W
Cabrakan
xClouds9188
Cabrakan
15,095
1,451
0
7,717
14,940
18,414
50
2,437
11,798
65,593
0
W
Kali
17,362
11,056
0
10,939
19,630
11,031
437
3,613
15,975
0
106,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
41,545
577
Minions Killed
471
0
Camps Cleared
0
1,711,831
Distance Traveled
1,594,431
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,779
575
140
8
0
303,245
6
L
Osiris
7,803
459
83
5
0
340,529
5
L
Ares
7,947
467
32
2
0
292,609
4
W
Ullr
11,094
653
154
9
0
360,881
3
L
Medusa
8,766
516
119
7
0
309,582
7
L
Scylla
8,853
521
144
8
0
322,453
12
L
Hercules
8,176
481
93
5
0
329,258
7
W
Geb
8,815
519
25
1
0
316,674
3
W
Cabrakan
10,751
632
128
8
0
335,038
2
W
Kali
11,966
704
130
8
0
395,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role