Player Matchup

Khepri
Khepri
PJSlayer98
Khepri
Level 122
God Stats
6W - 6L
1,654 SR
Queue Stats
230W - 198L
1,550 Elo+
Party 1
Fenrir
Fenrir
Zriey
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,348 Elo+
Party 1
Zhong Kui
Zhong Kui
i0vision
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,681 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,526 Elo+

VS

Team Averages
Level 99
1,525 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Shutv
Persephone
Level 149
God Stats
9W - 2L
1,668 SR
Queue Stats
84W - 77L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
cincere
Danzaburou
Level 18
God Stats
6W - 15L
1,406 SR
Queue Stats
39W - 54L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PJSlayer98
Khepri
11
2 / 3 / 3
8,184
630
4,337
13,221
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Zriey
Fenrir
10
1 / 5 / 5
7,429
571
3,996
8,008
6,767
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
i0vision
Zhong Kui
11
3 / 4 / 3
8,086
622
12,784
19,425
15,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 6
9,190
707
8,306
17,486
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Shutv
Persephone
14
6 / 0 / 5
10,015
770
20,336
7,246
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cincere
Danzaburou
10
0 / 5 / 9
7,963
613
7,795
9,786
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
12
12
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
6
9
L
Khepri
PJSlayer98
Khepri
2
3
3
1.17
W
Persephone
Shutv
Persephone
6
0
5
8.5
L
Fenrir
Zriey
Fenrir
1
5
5
0.7
W
Danzaburou
cincere
Danzaburou
0
5
9
0.9
L
Zhong Kui
i0vision
Zhong Kui
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
36,437
40,654
Taken
34,518
36,247
Mitigated
17,772
11,152
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,306
1,614
0
7,936
17,486
11,634
211
5,939
11,547
0
19,074
L
Khepri
PJSlayer98
Khepri
4,337
179
581
1,679
13,221
13,947
0
6,757
6,145
16,104
0
W
Persephone
Shutv
Persephone
20,336
1,732
261
3,964
7,246
2,664
586
5,173
2,073
55,041
0
L
Fenrir
Zriey
Fenrir
3,996
695
0
92
8,008
6,767
0
3,611
4,258
0
6,855
W
Danzaburou
cincere
Danzaburou
7,795
4,097
0
1,879
9,786
3,474
479
6,482
3,304
0
25,217
L
Zhong Kui
i0vision
Zhong Kui
12,784
728
0
8,800
19,425
15,533
0
9,968
8,993
39,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
27,168
114
Minions Killed
154
1
Camps Cleared
7
624,460
Distance Traveled
688,672
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,190
707
21
2
1
242,452
2
L
Khepri
8,184
630
16
1
1
231,264
1
W
Persephone
10,015
770
87
7
4
250,956
2
L
Fenrir
7,429
571
13
1
0
176,953
0
W
Danzaburou
7,963
613
46
4
2
195,264
0
L
Zhong Kui
8,086
622
85
7
0
216,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role