Player Matchup

Anhur
Anhur
 
Anhur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CookieMillz
Serqet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
SenpaiSlave
Baba Yaga
Level 123
God Stats
3W - 3L
1,427 SR
Queue Stats
191W - 175L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Whitehammer29200
Ao Kuang
Level 63
God Stats
20W - 13L
1,666 SR
Queue Stats
361W - 368L
1,518 Elo+
Solo
Sobek
Sobek
hievan
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,518 SR
1,497 Elo+

VS

Team Averages
Level 80
1,532 SR
1,491 Elo+
Kuzenbo
Kuzenbo
American_Legion4
Kuzenbo
Level 117
God Stats
17W - 28L
1,447 SR
Queue Stats
454W - 439L
1,530 Elo+
Party 1
Da Ji
Da Ji
Tonylocc602
Da Ji
Level 56
God Stats
26W - 31L
1,518 SR
Queue Stats
224W - 265L
1,494 Elo+
Party 1
Skadi
Skadi
cmorebooty
Skadi
Level 118
God Stats
3W - 4L
1,462 SR
Queue Stats
447W - 461L
1,489 Elo+
Solo
Nike
Nike
fares2010
Nike
Level 41
God Stats
7W - 8L
1,538 SR
Queue Stats
40W - 54L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
pixiesgrove
Kukulkan
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 5 / 5
10,081
560
9,401
12,709
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
15
4 / 2 / 6
9,676
538
6,525
11,775
4,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
SenpaiSlave
Baba Yaga
16
4 / 1 / 5
9,856
548
8,896
7,832
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 0
10,715
595
10,201
11,154
10,135
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
hievan
Sobek
13
4 / 2 / 10
8,863
492
4,375
9,241
10,588
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,686
427
4,163
14,257
9,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 5
7,897
439
4,084
12,443
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
15
5 / 8 / 1
9,200
511
13,172
13,155
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
1 / 2 / 0
8,794
489
4,568
12,397
7,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
pixiesgrove
Kukulkan
9
1 / 2 / 0
6,826
379
856
3,227
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
10
11
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
5
5
1.9
L
1
5
6
0.8
W
Serqet
4
2
6
3.5
W
Baba Yaga
SenpaiSlave
Baba Yaga
4
1
5
6.5
L
2
5
5
0.9
W
3
1
0
3
L
Skadi
5
8
1
0.69
L
Nike
1
2
0
0.5
W
Sobek
hievan
Sobek
4
2
10
4.5
L
Kukulkan
pixiesgrove
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
26,843
52,711
Taken
55,479
31,850
Mitigated
25,409
15,509
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,401
5,857
0
4,886
12,709
4,091
2,632
2,063
10,646
0
53,221
L
4,163
1,863
0
1,580
14,257
9,336
9
6,244
8,013
15,046
0
W
Serqet
6,525
3,031
0
0
11,775
4,068
0
741
11,034
0
62,938
W
Baba Yaga
SenpaiSlave
Baba Yaga
8,896
96
0
2,204
7,832
2,968
1,231
421
7,411
67,385
0
L
4,084
981
0
2,506
12,443
3,840
21
5,193
7,250
0
36,168
W
10,201
2,602
0
5,585
11,154
10,135
0
864
9,732
74,380
0
L
Skadi
13,172
5,828
0
2,320
13,155
4,091
725
3,135
9,625
0
71,768
L
Nike
4,568
683
0
3,558
12,397
7,242
26
7,464
4,574
0
50,424
W
Sobek
hievan
Sobek
4,375
257
0
2,834
9,241
10,588
830
930
8,311
16,974
0
L
Kukulkan
pixiesgrove
Kukulkan
856
119
0
181
3,227
900
0
1,500
1,608
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
40,403
469
Minions Killed
349
0
Camps Cleared
0
1,718,366
Distance Traveled
1,542,337
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,081
560
93
5
0
338,170
0
L
Kuzenbo
7,686
427
15
1
0
360,756
6
W
Serqet
9,676
538
94
5
0
352,902
1
W
Baba Yaga
9,856
548
118
7
0
366,162
2
L
Da Ji
7,897
439
57
3
0
370,789
0
W
Ao Kuang
10,715
595
137
8
0
309,558
5
L
Skadi
9,200
511
114
6
0
306,202
5
L
Nike
8,794
489
109
6
0
342,739
8
W
Sobek
8,863
492
27
2
0
351,574
3
L
Kukulkan
6,826
379
54
3
0
161,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role