Player Matchup

Hel
Hel
ItZSupremeK
Hel
Level 118
God Stats
0W - 1L
1,926 SR
Queue Stats
66W - 38L
1,726 Elo+
Party 1
Sobek
Sobek
Ruru Qc
Sobek
Level 128
God Stats
5W - 3L
1,767 SR
Queue Stats
149W - 117L
1,648 Elo+
Party 1
Mulan
Mulan
Winkbozo
Mulan
Level 105
God Stats
4W - 7L
1,535 SR
Queue Stats
60W - 56L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YvanTaMaman
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,846 SR
Queue Stats
111W - 84L
1,659 Elo+
Party 1
Team Averages
Level 118
1,768 SR
1,646 Elo+

VS

Team Averages
Level 109
1,786 SR
1,962 Elo+
Ra
Ra
BrattySub
Ra
Level 23
God Stats
1W - 0L
1,713 SR
Queue Stats
29W - 0L
2,144 Elo+
Party 2
Medusa
Medusa
DominantTop
Medusa
Level 159
God Stats
5W - 2L
1,981 SR
Queue Stats
37W - 14L
1,868 Elo+
Party 2
Artemis
Artemis
Meownitalu
Artemis
Level 94
God Stats
4W - 0L
1,875 SR
Queue Stats
23W - 2L
2,047 Elo+
Party 2
Thor
Thor
Tacamahac
Thor
Level 160
God Stats
6W - 2L
1,576 SR
Queue Stats
127W - 69L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,552
682
7,831
14,231
17,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Ruru Qc
Sobek
16
3 / 2 / 1
10,566
755
12,193
21,589
38,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Winkbozo
Mulan
15
0 / 6 / 3
9,342
667
7,562
16,450
15,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
YvanTaMaman
Ah Muzen Cab
16
2 / 5 / 3
10,511
751
9,097
13,830
7,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
11,275
805
10,440
12,388
8,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
10 / 1 / 4
12,707
908
21,595
10,285
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Meownitalu
Artemis
16
0 / 2 / 8
10,573
755
11,334
11,171
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
18
5 / 2 / 8
12,029
859
13,015
10,602
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
18
18
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Medusa
10
1
4
12
L
2
5
1
0.5
W
Artemis
Meownitalu
Artemis
0
2
8
2
L
Sobek
Ruru Qc
Sobek
3
2
1
1.75
W
Thor
5
2
8
4.5
L
Mulan
Winkbozo
Mulan
0
6
3
0.25
L
Ah Muzen Cab
YvanTaMaman
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
56,384
66,100
Taken
44,446
78,025
Mitigated
22,844
19,066
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,440
1,429
4,039
6,618
12,388
8,339
747
7,252
5,136
38,277
0
W
Medusa
21,595
11,835
0
2,689
10,285
5,516
3,386
3,637
6,648
0
69,490
L
7,831
603
4,743
4,514
14,231
17,336
234
2,579
11,652
38,763
0
W
Artemis
Meownitalu
Artemis
11,334
5,363
0
2,932
11,171
4,467
1,393
5,347
5,824
0
29,809
L
Sobek
Ruru Qc
Sobek
12,193
692
0
5,538
21,589
38,010
140
2,946
18,643
32,747
0
W
Thor
13,015
1,926
0
680
10,602
4,522
469
4,290
6,312
0
42,931
L
Mulan
Winkbozo
Mulan
7,562
923
0
1,570
16,450
15,569
438
3,067
13,383
0
25,311
L
Ah Muzen Cab
YvanTaMaman
Ah Muzen Cab
9,097
3,455
0
2,701
13,830
7,110
1,875
2,208
11,622
0
51,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
46,584
253
Minions Killed
285
10
Camps Cleared
11
1,061,091
Distance Traveled
1,114,604
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,275
805
77
6
1
261,038
1
W
Medusa
12,707
908
94
7
5
298,934
1
L
Hel
9,552
682
66
5
2
246,124
0
W
Artemis
10,573
755
43
3
2
262,396
3
L
Sobek
10,566
755
47
3
0
306,056
1
W
Thor
12,029
859
71
5
3
292,236
4
L
Mulan
9,342
667
47
3
3
244,866
1
L
Ah Muzen Cab
10,511
751
93
7
5
264,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role