Player Matchup

Neith
Neith
Cherrydactyl107
Neith
Level 7
God Stats
4W - 2L
1,593 SR
Queue Stats
17W - 11L
1,633 Elo+
Party 1
Khepri
Khepri
GearGrinderZ26
Khepri
Level 118
God Stats
9W - 3L
1,717 SR
Queue Stats
191W - 188L
1,504 Elo+
Party 1
Hades
Hades
ReMastered D3M0
Hades
Level 125
God Stats
4W - 1L
1,466 SR
Queue Stats
305W - 253L
1,569 Elo+
Party 1
Team Averages
Level 83
1,592 SR
1,569 Elo+

VS

Team Averages
Level 26
1,429 SR
1,339 Elo+
Vamana
Vamana
BatsDrop6371240
Vamana
Level 5
God Stats
4W - 8L
1,548 SR
Queue Stats
5W - 21L
1,323 Elo+
Party 2
Ares
Ares
CluelessDez
Ares
Level 29
God Stats
1W - 6L
1,246 SR
Queue Stats
5W - 11L
1,289 Elo+
Solo
Bakasura
Bakasura
KingOstarion
Bakasura
Level 45
God Stats
2W - 9L
1,493 SR
Queue Stats
24W - 41L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 1
10,280
857
19,209
7,738
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 13
8,951
746
3,808
12,235
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 11
8,483
707
11,355
7,443
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,701
558
5,148
12,516
4,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
7,174
598
4,854
18,552
17,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
KingOstarion
Bakasura
10
1 / 6 / 0
7,641
637
7,890
11,796
4,437
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
13
1
1
13.5
L
0
5
1
0.1
W
0
0
13
6.5
L
Bakasura
KingOstarion
Bakasura
1
6
0
0.17
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
17,892
27,416
Taken
42,864
17,172
Mitigated
26,591
10,285
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
2,945
0
1,361
12,516
4,548
0
3,023
9,493
0
13,192
W
19,209
10,603
0
3,027
7,738
3,375
1,459
1,752
5,535
0
52,425
L
4,854
545
576
673
18,552
17,606
0
7,073
11,479
16,964
0
W
3,808
128
0
3,153
12,235
9,765
120
2,505
7,052
11,106
0
L
Bakasura
KingOstarion
Bakasura
7,890
5,356
0
1,719
11,796
4,437
0
5,505
6,291
0
16,964
W
11,355
867
925
3,180
7,443
4,032
954
855
6,238
36,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
21,516
135
Minions Killed
82
8
Camps Cleared
2
645,788
Distance Traveled
677,538
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,701
558
17
1
0
228,354
0
W
Neith
10,280
857
65
5
4
199,543
2
L
Ares
7,174
598
15
1
0
218,137
0
W
Khepri
8,951
746
10
1
1
223,158
5
L
Bakasura
7,641
637
50
4
2
231,047
0
W
Hades
8,483
707
60
5
3
223,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role