Player Matchup

Merlin
Merlin
Diamond IV
RANDOMHERO 746
Merlin
Diamond IV
Level 147
God Stats
3W - 3L
1,573 SR
Queue Stats
55W - 51L
2,045 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
Shmogols
Xing Tian
Diamond V
Level 122
God Stats
5W - 14L
1,714 SR
Queue Stats
130W - 150L
2,030 MMR
Solo
Hou Yi
Hou Yi
Platinum I
xxxMegaxManxxx
Hou Yi
Platinum I
Level 160
God Stats
5W - 3L
1,750 SR
Queue Stats
32W - 30L
2,028 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,679 SR
2,034 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,635 SR
2,016 MMR
Medusa
Medusa
Platinum III
DontBanMedusa
Medusa
Platinum III
Level 126
God Stats
128W - 151L
1,546 SR
Queue Stats
145W - 169L
1,772 MMR
Party 2
Ra
Ra
Platinum II
Meadow_of_death
Ra
Platinum II
Level 152
God Stats
3W - 6L
1,555 SR
Queue Stats
174W - 179L
2,046 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
XboxFindFather
Cthulhu
Diamond III
Level 126
God Stats
9W - 4L
1,803 SR
Queue Stats
89W - 77L
2,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
10,043
717
15,338
10,730
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Shmogols
Xing Tian
14
1 / 1 / 12
10,302
736
5,802
17,339
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 5
10,953
782
14,349
9,714
3,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CabrakanMorgan Le FayThothPersephoneTiamat

VS

Bans
GilgameshSolCupidScyllaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
9,032
645
11,575
12,193
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 2
8,145
582
6,188
11,894
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 4
9,709
694
9,028
17,144
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
1
5
2
0.4
W
5
2
6
4
W
Xing Tian
Shmogols
Xing Tian
1
1
12
7
L
1
4
4
0.75
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
26,791
37,783
Taken
41,231
28,791
Mitigated
29,441
12,544
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,575
5,201
0
250
12,193
4,853
128
8,145
4,048
0
43,348
L
6,188
61
1,866
2,736
11,894
5,132
0
5,516
6,378
28,171
0
W
15,338
612
94
4,869
10,730
4,138
240
4,919
5,811
47,042
0
W
Xing Tian
Shmogols
Xing Tian
5,802
294
0
4,796
17,339
20,713
162
6,229
11,110
16,709
0
L
9,028
288
170
3,590
17,144
19,456
0
8,306
8,838
21,987
0
W
14,349
7,935
0
2,785
9,714
3,940
3,038
4,547
5,167
0
53,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
26,886
181
Minions Killed
152
7
Camps Cleared
5
744,108
Distance Traveled
797,346
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,032
645
64
5
2
255,421
1
L
Ra
8,145
582
55
4
3
261,382
7
W
Merlin
10,043
717
70
5
5
234,723
2
W
Xing Tian
10,302
736
16
1
0
278,055
5
L
Cthulhu
9,709
694
33
2
0
280,543
4
W
Hou Yi
10,953
782
95
7
2
231,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role