Player Matchup

Sol
Sol
CapOverlord
Sol
Level 85
God Stats
5W - 5L
1,457 SR
Queue Stats
720W - 722L
1,503 Elo+
Solo
Chang'e
Chang'e
DovisxXx
Chang'e
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Dylanzoog
Gilgamesh
Level 100
God Stats
0W - 1L
1,505 SR
Queue Stats
39W - 29L
1,517 Elo+
Party 2
Medusa
Medusa
Murphy0213
Medusa
Level 41
God Stats
0W - 2L
1,314 SR
Queue Stats
54W - 43L
1,533 Elo+
Party 2
Janus
Janus
OoXxnasxXoO
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,488 Elo+
Solo
Team Averages
Level 81
1,455 SR
1,504 Elo+

VS

Team Averages
Level 107
1,617 SR
1,490 Elo+
Chang'e
Chang'e
Andronios
Chang'e
Level 146
God Stats
2W - 4L
1,291 SR
Queue Stats
1,696W - 1,755L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
OgdenN
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,278 Elo+
Solo
Serqet
Serqet
Seartic
Serqet
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
96W - 81L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
YukiAzu
Ah Puch
Level 109
God Stats
10W - 4L
1,623 SR
Queue Stats
344W - 285L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
iYus
Hun Batz
Level 147
God Stats
7W - 0L
1,960 SR
Queue Stats
243W - 248L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 18
11,876
660
21,463
14,945
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
DovisxXx
Chang'e
20
7 / 3 / 17
12,284
682
14,541
21,212
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Dylanzoog
Gilgamesh
19
6 / 4 / 14
13,076
726
18,082
23,691
34,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Murphy0213
Medusa
19
9 / 4 / 8
12,275
682
20,814
14,950
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 17
11,130
618
12,567
12,161
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andronios
Chang'e
20
4 / 3 / 9
12,248
680
12,500
18,838
8,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
OgdenN
Cu Chulainn
18
1 / 5 / 8
11,077
615
10,002
32,167
28,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Seartic
Serqet
18
5 / 8 / 7
12,627
702
6,577
17,159
9,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
YukiAzu
Ah Puch
20
4 / 3 / 11
13,069
726
34,809
14,771
6,479
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
iYus
Hun Batz
18
2 / 7 / 3
11,483
638
8,512
17,183
9,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
26
Kills
16
17
Deaths
26
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andronios
Chang'e
4
3
9
2.83
L
3
2
18
6
L
Chang'e
DovisxXx
Chang'e
7
3
17
5.17
L
Gilgamesh
Dylanzoog
Gilgamesh
6
4
14
3.25
L
Medusa
Murphy0213
Medusa
9
4
8
3.25
W
Cu Chulainn
OgdenN
Cu Chulainn
1
5
8
1
L
1
4
17
2.38
W
Serqet
Seartic
Serqet
5
8
7
1.06
W
Ah Puch
YukiAzu
Ah Puch
4
3
11
3.17
W
Hun Batz
iYus
Hun Batz
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,467
Damage
72,400
86,959
Taken
100,118
60,809
Mitigated
62,583
49,003
Healing
41,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andronios
Chang'e
12,500
696
7,973
9,474
18,838
8,345
1,891
10,655
8,183
23,571
0
L
21,463
4,451
1,959
3,890
14,945
5,722
2,013
8,718
5,611
43,281
0
L
Chang'e
DovisxXx
Chang'e
14,541
397
19,118
11,896
21,212
9,226
335
13,205
6,888
25,413
0
L
Gilgamesh
Dylanzoog
Gilgamesh
18,082
4,246
1,705
4,211
23,691
34,682
0
8,694
14,314
306
30,107
L
Medusa
Murphy0213
Medusa
20,814
7,529
2,478
1,662
14,950
6,339
2,040
9,004
5,488
0
46,080
W
Cu Chulainn
OgdenN
Cu Chulainn
10,002
1,331
490
7,268
32,167
28,663
163
14,556
17,611
4,203
21,001
L
12,567
417
916
1,168
12,161
4,840
699
9,487
2,674
27,342
0
W
Serqet
Seartic
Serqet
6,577
275
2,034
1,547
17,159
9,772
332
8,448
8,711
0
9,726
W
Ah Puch
YukiAzu
Ah Puch
34,809
341
4,261
5,936
14,771
6,479
1,513
7,958
6,813
68,485
0
W
Hun Batz
iYus
Hun Batz
8,512
0
1,470
939
17,183
9,324
2,006
7,260
9,923
0
33,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,641
Gold Earned
60,504
215
Minions Killed
185
0
Camps Cleared
0
1,637,781
Distance Traveled
1,530,708
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,248
680
17
1
0
335,941
0
L
Sol
11,876
660
70
4
0
332,553
4
L
Chang'e
12,284
682
22
1
0
357,967
2
L
Gilgamesh
13,076
726
21
1
0
351,925
2
L
Medusa
12,275
682
60
3
0
299,303
2
W
Cu Chulainn
11,077
615
34
2
0
311,863
0
L
Janus
11,130
618
42
2
0
296,033
1
W
Serqet
12,627
702
9
1
0
262,428
1
W
Ah Puch
13,069
726
77
4
0
326,816
5
W
Hun Batz
11,483
638
48
3
0
293,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role