Player Matchup

Raijin
Raijin
AttachedGators
Raijin
Level 106
God Stats
18W - 16L
1,468 SR
Queue Stats
255W - 316L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Lt Eggnog 2300
Hun Batz
Level 127
God Stats
2W - 7L
1,370 SR
Queue Stats
437W - 507L
1,492 Elo+
Party 1
Artio
Artio
PW147
Artio
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 288L
1,492 Elo+
Party 1
King Arthur
King Arthur
Xotic040
King Arthur
Level 97
God Stats
6W - 12L
1,502 SR
Queue Stats
272W - 300L
1,478 Elo+
Party 1
Hachiman
Hachiman
ixshafferxi
Hachiman
Level 111
God Stats
1W - 1L
1,579 SR
Queue Stats
314W - 391L
1,436 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,476 Elo+

VS

Team Averages
Level 88
1,644 SR
1,546 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
HeywoodDjablomi
Arachne
Level 56
God Stats
36W - 16L
1,713 SR
Queue Stats
344W - 261L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
Nytebane
Ah Puch
Level 88
God Stats
9W - 3L
1,733 SR
Queue Stats
294W - 245L
1,587 Elo+
Party 2
Hel
Hel
XZE Dono
Hel
Level 111
God Stats
8W - 4L
1,744 SR
Queue Stats
218W - 187L
1,499 Elo+
Solo
Ganesha
Ganesha
oddlylarkin
Ganesha
Level 69
God Stats
7W - 8L
1,529 SR
Queue Stats
9W - 14L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
12,881
460
15,543
18,107
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
4 / 6 / 4
13,508
482
16,516
24,635
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
PW147
Artio
18
2 / 6 / 6
11,139
398
8,251
28,666
33,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Xotic040
King Arthur
19
2 / 4 / 2
12,259
438
12,869
28,399
33,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ixshafferxi
Hachiman
20
1 / 3 / 3
13,456
481
15,214
20,298
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 4
17,575
628
25,025
19,400
9,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 2 / 2
17,530
626
20,770
26,985
17,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Nytebane
Ah Puch
19
0 / 3 / 9
13,536
483
20,412
20,767
11,447
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 2 / 6
15,163
542
18,488
19,890
28,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
oddlylarkin
Ganesha
19
1 / 0 / 15
13,852
495
6,259
22,656
33,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
10
Kills
25
25
Deaths
10
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
4
3.67
L
1
6
6
0.67
W
13
2
2
7
L
Hun Batz
4
6
4
1
W
Ah Puch
Nytebane
Ah Puch
0
3
9
1.5
L
Artio
PW147
Artio
2
6
6
0.83
W
2
2
6
2.5
L
King Arthur
Xotic040
King Arthur
2
4
2
0.75
L
Hachiman
ixshafferxi
Hachiman
1
3
3
0.83
W
Ganesha
oddlylarkin
Ganesha
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
90,954
120,105
Taken
109,698
91,217
Mitigated
99,881
20,216
Healing
67,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,025
12,025
0
11,487
19,400
9,542
11,925
4,482
14,770
0
150,812
L
15,543
371
96
2,265
18,107
7,189
0
7,394
10,713
104,247
0
W
20,770
14,052
0
15,468
26,985
17,563
3,709
5,276
21,507
0
184,857
L
Hun Batz
16,516
6,825
0
1,978
24,635
10,710
0
8,777
15,858
0
120,785
W
Ah Puch
Nytebane
Ah Puch
20,412
1,265
233
8,724
20,767
11,447
449
6,302
14,169
93,236
0
L
Artio
PW147
Artio
8,251
725
736
4,512
28,666
33,221
0
13,576
15,090
29,870
0
W
18,488
680
7,464
19,517
19,890
28,018
1,717
1,942
17,852
103,842
0
L
King Arthur
Xotic040
King Arthur
12,869
2,031
0
5,762
28,399
33,579
0
12,347
16,052
0
105,205
L
Hachiman
ixshafferxi
Hachiman
15,214
9,101
0
4,867
20,298
6,518
94
3,423
16,875
0
129,974
W
Ganesha
oddlylarkin
Ganesha
6,259
552
681
4,361
22,656
33,311
858
5,368
16,938
34,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
77,656
796
Minions Killed
829
0
Camps Cleared
0
2,632,920
Distance Traveled
2,825,229
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,575
628
248
9
0
517,770
6
L
Raijin
12,881
460
198
7
0
518,081
7
W
Arachne
17,530
626
212
8
0
682,934
1
L
Hun Batz
13,508
482
180
6
0
543,971
3
W
Ah Puch
13,536
483
154
6
0
497,464
8
L
Artio
11,139
398
61
2
0
545,205
3
W
Hel
15,163
542
199
7
0
543,163
4
L
King Arthur
12,259
438
173
6
0
532,384
3
L
Hachiman
13,456
481
184
7
0
493,279
5
W
Ganesha
13,852
495
16
1
0
583,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role