Player Matchup

Artemis
Artemis
Gold IV
II MMcQue II
Artemis
Gold IV
Level 127
God Stats
12W - 12L
1,613 SR
Queue Stats
92W - 85L
1,688 MMR
Solo
Ares
Ares
Gold V
Pushpop Fantasy
Ares
Gold V
Level 40
God Stats
4W - 0L
1,807 SR
Queue Stats
20W - 10L
1,674 MMR
Party 1
Nu Wa
Nu Wa
Gold I
SkullPiercer-SCA
Nu Wa
Gold I
Level 121
God Stats
6W - 1L
1,638 SR
Queue Stats
494W - 494L
1,702 MMR
Party 3
Ymir
Ymir
Gold II
Yeezuz-SCA
Ymir
Gold II
Level 119
God Stats
48W - 42L
1,543 SR
Queue Stats
474W - 477L
1,666 MMR
Party 3
Mulan
Mulan
Gold V
jwaIker12
Mulan
Gold V
Level 42
God Stats
2W - 0L
1,823 SR
Queue Stats
10W - 4L
1,674 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,685 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,611 SR
1,680 MMR
Erlang Shen
Erlang Shen
Gold I
APJAY
Erlang Shen
Gold I
Level 123
God Stats
0W - 2L
1,598 SR
Queue Stats
273W - 265L
1,672 MMR
Solo
Janus
Janus
Gold IV
Cross459
Janus
Gold IV
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
75W - 56L
1,673 MMR
Solo
Izanami
Izanami
Platinum III
EVIL RAT 86
Izanami
Platinum III
Level 160
God Stats
169W - 153L
1,658 SR
Queue Stats
367W - 367L
1,822 MMR
Party 2
Vamana
Vamana
Gold I
SonchoPonch
Vamana
Gold I
Level 138
God Stats
5W - 1L
1,940 SR
Queue Stats
378W - 379L
1,659 MMR
Solo
Anubis
Anubis
Gold II
The BK Swagmire
Anubis
Gold II
Level 148
God Stats
2W - 2L
1,592 SR
Queue Stats
338W - 339L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
II MMcQue II
Artemis
20
5 / 0 / 6
13,920
605
15,487
9,728
4,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 6
12,844
558
15,709
18,361
23,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 3 / 10
12,843
558
18,944
14,406
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 10
10,713
466
7,073
20,694
19,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
jwaIker12
Mulan
20
10 / 2 / 11
14,025
610
23,447
19,759
12,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayTiamatAthenaGilgameshSet

VS

Bans
TsukuyomiGebCthulhuKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
APJAY
Erlang Shen
19
0 / 4 / 4
11,321
492
7,635
24,454
22,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Cross459
Janus
16
2 / 3 / 2
10,355
450
10,528
10,250
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
EVIL RAT 86
Izanami
17
2 / 6 / 2
10,965
477
8,334
22,213
7,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
15
2 / 8 / 2
9,865
429
13,031
27,105
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 8 / 1
10,288
447
8,064
21,452
8,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
29
Kills
9
9
Deaths
29
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
APJAY
Erlang Shen
0
4
4
0.5
L
Janus
Cross459
Janus
2
3
2
1
L
Izanami
EVIL RAT 86
Izanami
2
6
2
0.5
W
Artemis
II MMcQue II
Artemis
5
0
6
8
W
6
2
6
4.5
W
7
3
10
4
L
Vamana
2
8
2
0.38
L
3
8
1
0.44
W
1
2
10
3
W
Mulan
jwaIker12
Mulan
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,660
Damage
47,592
82,948
Taken
105,474
66,554
Mitigated
57,510
29,095
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
APJAY
Erlang Shen
7,635
3,337
0
9,433
24,454
22,440
2,075
10,179
14,275
0
88,421
L
Janus
Cross459
Janus
10,528
285
0
960
10,250
3,065
0
3,874
6,376
74,154
0
L
Izanami
EVIL RAT 86
Izanami
8,334
4,831
0
6,090
22,213
7,481
0
4,663
17,550
0
93,077
W
Artemis
II MMcQue II
Artemis
15,487
7,773
0
5,070
9,728
4,425
7,814
686
9,042
0
123,262
W
15,709
881
0
4,777
18,361
23,501
746
4,807
13,402
63,990
0
W
18,944
5,433
110
3,855
14,406
6,036
3,166
3,807
10,419
84,770
0
L
Vamana
13,031
6,585
0
4,777
27,105
16,116
255
14,207
12,898
0
42,862
L
8,064
116
0
7,618
21,452
8,408
0
9,548
11,904
68,205
0
W
7,073
789
210
2,919
20,694
19,995
284
3,943
16,542
44,789
0
W
Mulan
jwaIker12
Mulan
23,447
3,465
0
12,154
19,759
12,597
856
5,948
13,661
0
120,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,345
Gold Earned
52,794
647
Minions Killed
643
0
Camps Cleared
0
2,223,807
Distance Traveled
2,091,681
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,321
492
148
6
0
454,638
7
L
Janus
10,355
450
160
7
0
478,179
7
L
Izanami
10,965
477
159
7
0
400,629
5
W
Artemis
13,920
605
194
8
0
422,992
1
W
Ares
12,844
558
116
5
0
459,355
5
W
Nu Wa
12,843
558
124
5
0
416,657
9
L
Vamana
9,865
429
50
2
0
398,912
4
L
Anubis
10,288
447
126
5
0
359,323
3
W
Ymir
10,713
466
62
3
0
434,808
12
W
Mulan
14,025
610
151
7
0
489,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role