Player Matchup

Kukulkan
Kukulkan
Platinum III
NICKSFAT77
Kukulkan
Platinum III
Level 127
God Stats
0W - 1L
1,583 SR
Queue Stats
165W - 148L
1,729 MMR
Party 2
Skadi
Skadi
Gold III
RudeGirL-Chile
Skadi
Gold III
Level 144
God Stats
7W - 5L
1,653 SR
Queue Stats
261W - 257L
1,538 MMR
Party 3
Achilles
Achilles
Gold III
SoloOrThrow_
Achilles
Gold III
Level 62
God Stats
1W - 1L
1,506 SR
Queue Stats
56W - 59L
1,716 MMR
Solo
Awilix
Awilix
Platinum V
WonderMcThunder
Awilix
Platinum V
Level 125
God Stats
2W - 2L
1,440 SR
Queue Stats
171W - 162L
1,744 MMR
Party 2
Ganesha
Ganesha
Platinum II
rodrigo_cl93
Ganesha
Platinum II
Level 149
God Stats
138W - 97L
1,684 SR
Queue Stats
288W - 290L
1,908 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,573 SR
1,727 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,645 SR
1,729 MMR
Zhong Kui
Zhong Kui
Platinum V
BTHD GALLo
Zhong Kui
Platinum V
Level 129
God Stats
10W - 3L
2,067 SR
Queue Stats
115W - 103L
1,705 MMR
Solo
Odin
Odin
Gold III
DauntlesDefy
Odin
Gold III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,777 MMR
Party 1
Nemesis
Nemesis
Gold I
Monkeybutt03255
Nemesis
Gold I
Level 109
God Stats
5W - 4L
1,642 SR
Queue Stats
89W - 87L
1,730 MMR
Solo
Neith
Neith
Platinum III
Nxrthernn
Neith
Platinum III
Level 125
God Stats
1W - 2L
1,256 SR
Queue Stats
150W - 131L
1,725 MMR
Solo
Geb
Geb
Platinum V
WingedHydra235
Geb
Platinum V
Level 87
God Stats
1W - 0L
1,760 SR
Queue Stats
44W - 29L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NICKSFAT77
Kukulkan
17
3 / 7 / 1
10,809
491
15,940
15,421
7,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 3
9,363
426
7,343
14,362
4,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SoloOrThrow_
Achilles
15
2 / 6 / 1
9,380
426
6,887
18,562
14,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 7 / 2
10,037
456
9,299
17,302
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
rodrigo_cl93
Ganesha
15
0 / 6 / 5
8,406
382
7,151
21,422
15,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouTiamatMorgan Le FayPersephoneGilgamesh

VS

Bans
KaliScyllaApolloCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BTHD GALLo
Zhong Kui
20
6 / 5 / 7
13,337
606
17,610
23,102
18,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 9
14,238
647
18,015
15,559
20,709
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 1 / 10
13,993
636
14,165
19,253
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nxrthernn
Neith
20
6 / 2 / 4
14,607
664
14,610
12,561
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 19
11,076
503
5,292
22,157
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
34
34
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BTHD GALLo
Zhong Kui
6
5
7
1.9
W
9
0
9
13.5
W
13
1
10
18
L
Kukulkan
NICKSFAT77
Kukulkan
3
7
1
0.5
W
Neith
Nxrthernn
Neith
6
2
4
4
L
2
8
3
0.44
L
Achilles
SoloOrThrow_
Achilles
2
6
1
0.42
W
0
2
19
4.75
L
3
7
2
0.57
L
Ganesha
rodrigo_cl93
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,620
Damage
69,692
87,069
Taken
92,632
49,150
Mitigated
78,567
13,814
Healing
29,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BTHD GALLo
Zhong Kui
17,610
810
189
9,976
23,102
18,310
1,779
8,654
14,127
84,069
0
W
18,015
3,566
0
6,298
15,559
20,709
187
3,064
12,190
16,898
76,564
W
14,165
7,236
0
4,567
19,253
8,681
1,280
8,567
10,686
0
115,857
L
Kukulkan
NICKSFAT77
Kukulkan
15,940
1,151
0
1,831
15,421
7,237
0
8,542
6,571
83,405
0
W
Neith
Nxrthernn
Neith
14,610
7,972
0
6,421
12,561
5,055
6,237
1,285
11,276
0
141,284
L
7,343
3,630
0
2,111
14,362
4,719
0
3,177
11,088
0
58,177
L
Achilles
SoloOrThrow_
Achilles
6,887
1,409
0
4,723
18,562
14,633
391
3,988
13,903
0
43,928
W
5,292
1,005
0
2,224
22,157
25,812
87
7,147
14,865
21,641
0
L
9,299
3,510
0
1,729
17,302
6,723
0
6,648
10,412
0
71,121
L
Ganesha
rodrigo_cl93
Ganesha
7,151
640
135
3,285
21,422
15,838
0
5,134
15,804
41,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
67,251
494
Minions Killed
710
0
Camps Cleared
0
2,044,261
Distance Traveled
2,246,997
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,337
606
151
7
0
375,147
0
W
Odin
14,238
647
174
8
0
466,967
1
W
Nemesis
13,993
636
125
6
0
531,943
8
L
Kukulkan
10,809
491
146
7
0
372,535
5
W
Neith
14,607
664
234
11
0
406,395
2
L
Skadi
9,363
426
124
6
0
402,137
4
L
Achilles
9,380
426
91
4
0
419,207
0
W
Geb
11,076
503
26
1
0
466,545
13
L
Awilix
10,037
456
114
5
0
406,678
1
L
Ganesha
8,406
382
19
1
0
443,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role