Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Asallessa
Neith
Level 40
God Stats
73W - 77L
1,481 SR
Queue Stats
130W - 144L
1,450 Elo+
Party 2
Merlin
Merlin
KifaTenshi
Merlin
Level 29
God Stats
16W - 11L
1,520 SR
Queue Stats
156W - 110L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
PU5SY4DE2TR0YER
Ratatoskr
Level 15
God Stats
52W - 50L
1,462 SR
Queue Stats
52W - 50L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Quazko
Morgan Le Fay
Level 18
God Stats
24W - 16L
1,595 SR
Queue Stats
119W - 81L
1,553 Elo+
Party 1
Team Averages
Level 26
1,512 SR
1,498 Elo+

VS

Team Averages
Level 18
1,517 SR
1,448 Elo+
Thanatos
Thanatos
AleksaPartizan
Thanatos
Level 14
God Stats
0W - 2L
1,245 SR
Queue Stats
31W - 35L
1,419 Elo+
Solo
Odin
Odin
ConnorVIII
Odin
Level 29
God Stats
0W - 3L
1,282 SR
Queue Stats
124W - 124L
1,452 Elo+
Solo
Ra
Ra
ImAnApple
Ra
Level 29
God Stats
2W - 2L
1,780 SR
Queue Stats
11W - 8L
1,522 Elo+
Solo
Artemis
Artemis
Jazjasper
Artemis
Level 12
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Cthulhu
Cthulhu
jhac973
Cthulhu
Level 6
God Stats
0W - 2L
1,736 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 6 / 10
11,371
875
7,909
13,270
15,537
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Asallessa
Neith
19
5 / 0 / 13
13,058
1,004
12,339
7,794
3,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
KifaTenshi
Merlin
20
6 / 1 / 19
13,712
1,055
21,268
8,877
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
PU5SY4DE2TR0YER
Ratatoskr
19
4 / 2 / 14
11,980
922
7,645
12,121
9,229
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Quazko
Morgan Le Fay
20
19 / 1 / 13
16,490
1,268
34,639
13,455
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 7 / 4
11,431
879
6,075
13,124
4,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 5
10,378
798
6,236
17,739
19,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 6
11,062
851
9,873
15,677
5,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jazjasper
Artemis
17
4 / 14 / 4
11,773
906
15,795
22,598
7,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
jhac973
Cthulhu
18
2 / 7 / 7
11,469
882
12,591
22,612
22,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
35
Kills
10
10
Deaths
35
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
6
10
1
L
Thanatos
3
7
4
0.71
W
Neith
Asallessa
Neith
5
0
13
11.5
L
0
1
5
2.5
L
1
6
6
0.67
L
Artemis
Jazjasper
Artemis
4
14
4
0.43
W
Merlin
KifaTenshi
Merlin
6
1
19
15.5
W
Ratatoskr
PU5SY4DE2TR0YER
Ratatoskr
4
2
14
5.5
W
Morgan Le Fay
Quazko
Morgan Le Fay
19
1
13
25.5
L
Cthulhu
jhac973
Cthulhu
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,800
Damage
50,570
55,517
Taken
91,750
37,095
Mitigated
59,932
7,781
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,909
418
0
0
13,270
15,537
0
5,993
7,156
15,694
0
L
Thanatos
6,075
302
0
2,250
13,124
4,830
0
7,006
6,118
0
13,024
W
Neith
Asallessa
Neith
12,339
6,708
0
1,479
7,794
3,062
0
2,890
4,904
0
31,871
L
6,236
1,242
0
272
17,739
19,831
0
9,966
7,773
1,914
11,507
L
9,873
465
2,663
1,072
15,677
5,067
0
12,973
2,704
39,057
0
L
Artemis
Jazjasper
Artemis
15,795
6,941
0
1,691
22,598
7,819
0
17,664
4,934
0
44,785
W
Merlin
KifaTenshi
Merlin
21,268
1,584
0
677
8,877
3,491
0
4,536
4,341
49,672
0
W
Ratatoskr
PU5SY4DE2TR0YER
Ratatoskr
7,645
2,317
0
1,368
12,121
9,229
0
4,566
7,555
0
18,600
W
Morgan Le Fay
Quazko
Morgan Le Fay
34,639
2,901
387
3,870
13,455
5,776
0
5,301
8,101
69,244
0
L
Cthulhu
jhac973
Cthulhu
12,591
764
0
0
22,612
22,385
0
16,207
6,405
32,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,611
Gold Earned
56,113
243
Minions Killed
210
10
Camps Cleared
3
1,120,205
Distance Traveled
1,160,925
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,371
875
35
3
0
127,472
0
L
Thanatos
11,431
879
16
1
1
179,135
0
W
Neith
13,058
1,004
42
3
7
235,925
3
L
Odin
10,378
798
15
1
0
298,688
0
L
Ra
11,062
851
66
5
1
242,074
3
L
Artemis
11,773
906
67
5
1
168,747
0
W
Merlin
13,712
1,055
63
5
1
225,160
0
W
Ratatoskr
11,980
922
25
2
0
279,213
1
W
Morgan Le Fay
16,490
1,268
78
6
2
252,435
0
L
Cthulhu
11,469
882
46
4
0
272,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role