Player Matchup

Fenrir
Fenrir
BRODIE37
Fenrir
Level 16
God Stats
9W - 13L
1,497 SR
Queue Stats
18W - 25L
1,405 Elo+
Party 3
Athena
Athena
Hdez Vera
Athena
Level 44
God Stats
9W - 10L
1,649 SR
Queue Stats
156W - 158L
1,406 Elo+
Party 3
Bellona
Bellona
Luisminor10
Bellona
Level 18
God Stats
15W - 12L
1,842 SR
Queue Stats
30W - 36L
1,431 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TaKeoTora
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,341 SR
Queue Stats
71W - 70L
1,418 Elo+
Party 2
Pele
Pele
TheGoodWhiteWolf
Pele
Level 29
God Stats
5W - 3L
1,680 SR
Queue Stats
79W - 76L
1,426 Elo+
Party 2
Team Averages
Level 27
1,602 SR
1,417 Elo+

VS

Team Averages
Level 18
1,621 SR
1,463 Elo+
Anhur
Anhur
AmTheTee
Anhur
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
178W - 178L
1,482 Elo+
Solo
Nemesis
Nemesis
Death4653_
Nemesis
Level 21
God Stats
3W - 1L
1,575 SR
Queue Stats
6W - 3L
1,511 Elo+
Party 1
Cerberus
Cerberus
NaBis69
Cerberus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkiddyBadBoxBurt
Morgan Le Fay
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 1
Bellona
Bellona
fouyou7z
Bellona
Level 13
God Stats
29W - 14L
1,793 SR
Queue Stats
135W - 130L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRODIE37
Fenrir
14
0 / 14 / 4
9,237
369
4,167
18,972
6,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
Hdez Vera
Athena
17
2 / 10 / 6
11,356
454
5,438
33,368
42,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Luisminor10
Bellona
15
2 / 9 / 1
10,171
407
6,042
19,883
10,370
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TaKeoTora
Morgan Le Fay
19
7 / 11 / 0
12,821
513
13,884
22,343
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 2
11,222
449
15,892
32,434
13,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AmTheTee
Anhur
20
22 / 6 / 6
15,202
608
32,577
21,191
8,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Death4653_
Nemesis
20
14 / 0 / 9
16,143
646
21,238
15,615
9,930
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
NaBis69
Cerberus
17
1 / 4 / 19
11,866
475
7,651
17,284
21,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SkiddyBadBoxBurt
Morgan Le Fay
20
10 / 1 / 14
15,340
614
27,435
13,789
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
fouyou7z
Bellona
20
6 / 4 / 8
13,555
542
11,314
14,826
13,495
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
15
Kills
53
53
Deaths
15
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
AmTheTee
Anhur
22
6
6
4.17
L
Fenrir
BRODIE37
Fenrir
0
14
4
0.14
W
Nemesis
Death4653_
Nemesis
14
0
9
18.5
L
Athena
Hdez Vera
Athena
2
10
6
0.5
L
Bellona
Luisminor10
Bellona
2
9
1
0.28
W
Cerberus
NaBis69
Cerberus
1
4
19
2.63
W
Morgan Le Fay
SkiddyBadBoxBurt
Morgan Le Fay
10
1
14
17
L
Morgan Le Fay
TaKeoTora
Morgan Le Fay
7
11
0
0.64
L
4
9
2
0.56
W
Bellona
fouyou7z
Bellona
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
100,215
127,000
Taken
82,705
81,475
Mitigated
60,257
15,026
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AmTheTee
Anhur
32,577
20,693
0
6,675
21,191
8,860
4,140
7,325
13,866
0
108,245
L
Fenrir
BRODIE37
Fenrir
4,167
782
0
1,481
18,972
6,789
1,771
3,951
14,883
0
24,926
W
Nemesis
Death4653_
Nemesis
21,238
11,474
0
4,666
15,615
9,930
2,894
2,550
13,065
0
151,129
L
Athena
Hdez Vera
Athena
5,438
1,035
271
1,758
33,368
42,413
454
7,380
25,685
29,792
0
L
Bellona
Luisminor10
Bellona
6,042
2,451
80
182
19,883
10,370
407
8,015
11,678
0
41,005
W
Cerberus
NaBis69
Cerberus
7,651
521
0
1,756
17,284
21,821
502
4,013
13,271
28,850
0
W
Morgan Le Fay
SkiddyBadBoxBurt
Morgan Le Fay
27,435
4,002
0
5,232
13,789
6,151
3,638
4,509
9,280
122,223
0
L
Morgan Le Fay
TaKeoTora
Morgan Le Fay
13,884
1,863
0
3,064
22,343
8,405
332
8,068
13,925
60,460
0
L
15,892
3,100
122
8,068
32,434
13,498
297
6,457
25,743
469
90,026
W
Bellona
fouyou7z
Bellona
11,314
3,968
0
1,879
14,826
13,495
1,976
1,390
13,436
0
59,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,807
Gold Earned
72,106
389
Minions Killed
630
0
Camps Cleared
0
2,086,371
Distance Traveled
2,394,934
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,202
608
139
6
0
365,298
3
L
Fenrir
9,237
369
42
2
0
418,147
0
W
Nemesis
16,143
646
175
7
0
592,432
7
L
Athena
11,356
454
43
2
0
452,438
6
L
Bellona
10,171
407
99
4
0
389,516
0
W
Cerberus
11,866
475
53
2
0
447,608
1
W
Morgan Le Fay
15,340
614
172
7
0
478,255
2
L
Morgan Le Fay
12,821
513
76
3
0
378,735
0
L
Pele
11,222
449
129
5
0
447,535
0
W
Bellona
13,555
542
91
4
0
511,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role