Player Matchup

Cthulhu
Cthulhu
Bruh2577
Cthulhu
Level 128
God Stats
5W - 4L
1,741 SR
Queue Stats
292W - 240L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chrimsin
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,541 Elo+
Party 1
Izanami
Izanami
letmeseethekids
Izanami
Level 28
God Stats
7W - 4L
1,779 SR
Queue Stats
137W - 168L
1,448 Elo+
Party 1
Team Averages
Level 92
1,674 SR
1,514 Elo+

VS

Team Averages
Level 71
1,508 SR
1,454 Elo+
Anubis
Anubis
CASSELL92
Anubis
Level 87
God Stats
57W - 47L
1,460 SR
Queue Stats
144W - 148L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
Ezequiel0424
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Solo
Artemis
Artemis
ForgeChild
Artemis
Level 121
God Stats
1W - 3L
1,563 SR
Queue Stats
112W - 110L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bruh2577
Cthulhu
14
4 / 2 / 16
10,430
745
13,678
16,321
16,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Chrimsin
Morgan Le Fay
15
8 / 2 / 7
10,758
768
9,763
8,019
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 2 / 10
11,334
810
12,649
10,207
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CASSELL92
Anubis
12
0 / 6 / 3
8,570
612
8,406
11,852
5,076
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Ezequiel0424
Jormungandr
11
2 / 8 / 2
9,248
661
4,264
15,526
13,836
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
ForgeChild
Artemis
13
4 / 7 / 1
9,723
695
10,522
14,043
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
6
6
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bruh2577
Cthulhu
4
2
16
6
L
Anubis
CASSELL92
Anubis
0
6
3
0.25
W
Morgan Le Fay
Chrimsin
Morgan Le Fay
8
2
7
5.75
L
Jormungandr
Ezequiel0424
Jormungandr
2
8
2
0.38
L
Artemis
ForgeChild
Artemis
4
7
1
0.64
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,090
Damage
23,192
34,547
Taken
41,421
22,830
Mitigated
24,100
6,488
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bruh2577
Cthulhu
13,678
137
456
1,817
16,321
16,710
0
6,953
9,368
29,570
0
L
Anubis
CASSELL92
Anubis
8,406
78
464
668
11,852
5,076
0
7,117
4,497
40,984
0
W
Morgan Le Fay
Chrimsin
Morgan Le Fay
9,763
852
0
897
8,019
2,908
1,400
993
7,026
32,814
0
L
Jormungandr
Ezequiel0424
Jormungandr
4,264
1,812
0
250
15,526
13,836
0
6,248
8,873
7,098
0
L
Artemis
ForgeChild
Artemis
10,522
4,209
0
966
14,043
5,188
190
9,693
4,100
0
33,134
W
12,649
6,509
0
3,318
10,207
3,212
836
4,769
5,438
0
38,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
27,541
168
Minions Killed
124
5
Camps Cleared
5
760,987
Distance Traveled
609,983
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,430
745
31
2
2
262,078
0
L
Anubis
8,570
612
69
5
3
200,191
4
W
Morgan Le Fay
10,758
768
55
4
2
246,473
0
L
Jormungandr
9,248
661
4
0
0
200,884
2
L
Artemis
9,723
695
51
4
2
208,908
4
W
Izanami
11,334
810
82
6
1
252,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role