Player Matchup

Charybdis
Charybdis
II Allegiant II
Charybdis
Level 85
God Stats
6W - 10L
1,418 SR
Queue Stats
299W - 317L
1,498 Elo+
Solo
Jormungandr
Jormungandr
KingTeeXXI
Jormungandr
Level 58
God Stats
2W - 5L
1,805 SR
Queue Stats
62W - 92L
1,401 Elo+
Party 1
Chaac
Chaac
KissMyJordan-
Chaac
Level 81
God Stats
0W - 1L
1,301 SR
Queue Stats
71W - 89L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
NTB01
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 257L
1,390 Elo+
Party 1
Janus
Janus
tyler85125
Janus
Level 106
God Stats
9W - 7L
1,751 SR
Queue Stats
137W - 158L
1,430 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,424 Elo+

VS

Team Averages
Level 93
1,570 SR
1,426 Elo+
Kumbhakarna
Kumbhakarna
Lachance93
Kumbhakarna
Level 122
God Stats
6W - 3L
1,606 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 2
Susano
Susano
Un Gecko
Susano
Level 115
God Stats
4W - 2L
1,538 SR
Queue Stats
36W - 43L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dywolf
Morgan Le Fay
Level 65
God Stats
6W - 3L
1,591 SR
Queue Stats
92W - 99L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
emilioplays
Sun Wukong
Level 76
God Stats
13W - 11L
1,581 SR
Queue Stats
404W - 400L
1,432 Elo+
Solo
Danzaburou
Danzaburou
xShamWOWKILLAHx
Danzaburou
Level 88
God Stats
3W - 6L
1,532 SR
Queue Stats
20W - 22L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
II Allegiant II
Charybdis
19
1 / 10 / 6
12,660
487
8,651
20,507
7,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KingTeeXXI
Jormungandr
15
7 / 4 / 4
11,586
446
11,190
26,512
37,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 3
10,841
417
17,431
28,604
29,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
NTB01
Ne Zha
16
1 / 6 / 2
10,723
412
9,493
20,578
8,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
17
6 / 8 / 2
12,246
471
15,043
17,120
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lachance93
Kumbhakarna
17
5 / 2 / 11
12,514
481
11,506
28,563
26,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Un Gecko
Susano
18
10 / 4 / 9
13,057
502
15,401
18,977
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
dywolf
Morgan Le Fay
19
6 / 2 / 12
13,053
502
23,632
20,091
9,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
emilioplays
Sun Wukong
20
11 / 1 / 9
14,787
569
24,193
29,477
39,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
xShamWOWKILLAHx
Danzaburou
18
2 / 9 / 7
12,238
471
13,559
16,948
6,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
17
Kills
34
34
Deaths
18
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
II Allegiant II
Charybdis
1
10
6
0.4
L
Jormungandr
KingTeeXXI
Jormungandr
7
4
4
2.25
L
2
6
3
0.58
W
Kumbhakarna
Lachance93
Kumbhakarna
5
2
11
5.25
L
Ne Zha
NTB01
Ne Zha
1
6
2
0.33
W
Susano
Un Gecko
Susano
10
4
9
3.63
W
Morgan Le Fay
dywolf
Morgan Le Fay
6
2
12
6
W
Sun Wukong
emilioplays
Sun Wukong
11
1
9
15.5
L
Janus
6
8
2
0.88
W
Danzaburou
xShamWOWKILLAHx
Danzaburou
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,808
Damage
88,291
113,321
Taken
114,056
90,273
Mitigated
91,880
19,407
Healing
34,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
II Allegiant II
Charybdis
8,651
4,904
0
5,297
20,507
7,924
1,769
4,377
16,130
0
100,225
L
Jormungandr
KingTeeXXI
Jormungandr
11,190
3,523
0
2,734
26,512
37,987
120
10,949
15,563
43,342
0
L
17,431
2,550
0
6,596
28,604
29,813
105
8,989
19,615
12,182
47,544
W
Kumbhakarna
Lachance93
Kumbhakarna
11,506
1,166
0
9,604
28,563
26,029
848
7,668
20,895
46,114
0
L
Ne Zha
NTB01
Ne Zha
9,493
2,352
0
3,599
20,578
8,809
0
7,304
13,274
0
82,028
W
Susano
Un Gecko
Susano
15,401
2,633
0
4,270
18,977
10,935
0
4,061
14,916
0
78,322
W
Morgan Le Fay
dywolf
Morgan Le Fay
23,632
3,323
218
5,414
20,091
9,190
3,055
6,067
14,024
90,257
0
W
Sun Wukong
emilioplays
Sun Wukong
24,193
4,953
0
13,086
29,477
39,690
556
7,821
21,656
16,410
81,227
L
Janus
15,043
744
0
1,181
17,120
5,740
120
8,793
8,327
60,310
0
W
Danzaburou
xShamWOWKILLAHx
Danzaburou
13,559
8,027
254
1,295
16,948
6,036
4,548
5,967
10,981
0
74,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
65,649
549
Minions Killed
563
0
Camps Cleared
0
2,138,125
Distance Traveled
2,347,199
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,660
487
165
6
0
334,662
3
L
Jormungandr
11,586
446
55
2
0
434,892
2
L
Chaac
10,841
417
104
4
0
443,690
1
W
Kumbhakarna
12,514
481
57
2
0
436,788
2
L
Ne Zha
10,723
412
121
5
0
504,316
2
W
Susano
13,057
502
93
4
0
519,458
5
W
Morgan Le Fay
13,053
502
114
4
0
461,267
3
W
Sun Wukong
14,787
569
177
7
0
523,238
1
L
Janus
12,246
471
104
4
0
420,565
2
W
Danzaburou
12,238
471
122
5
0
406,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role