Player Matchup

Susano
Susano
ASAP_Ville
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,498 Elo+
Solo
Nemesis
Nemesis
ASITY kawai
Nemesis
Level 14
God Stats
16W - 10L
1,465 SR
Queue Stats
17W - 13L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
Enforced26
Jormungandr
Level 17
God Stats
12W - 7L
1,496 SR
Queue Stats
30W - 24L
1,514 Elo+
Party 2
Kali
Kali
OJHarambe
Kali
Level 13
God Stats
3W - 4L
1,665 SR
Queue Stats
23W - 25L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
ceddybear4
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,427 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,470 Elo+

VS

Team Averages
Level 27
1,393 SR
1,481 Elo+
Jormungandr
Jormungandr
BOONK-CA
Jormungandr
Level 26
God Stats
2W - 3L
1,286 SR
Queue Stats
311W - 303L
1,605 Elo+
Solo
Merlin
Merlin
Lobokills36
Merlin
Level 25
God Stats
1W - 1L
1,252 SR
Queue Stats
189W - 192L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MandingaBell76
Morgan Le Fay
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 278L
1,526 Elo+
Party 1
Hachiman
Hachiman
YOMAMA4X
Hachiman
Level 20
God Stats
7W - 2L
1,390 SR
Queue Stats
72W - 68L
1,347 Elo+
Solo
King Arthur
King Arthur
kingshark76
King Arthur
Level 27
God Stats
19W - 15L
1,539 SR
Queue Stats
127W - 142L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ASAP_Ville
Susano
19
1 / 14 / 9
11,817
909
12,303
28,417
11,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
ASITY kawai
Nemesis
18
2 / 1 / 7
11,662
897
6,070
14,674
8,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Enforced26
Jormungandr
18
3 / 0 / 7
12,480
960
23,852
30,472
32,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
18
5 / 13 / 7
12,638
972
15,537
27,064
13,379
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ceddybear4
Zhong Kui
18
2 / 14 / 4
11,239
865
22,193
26,409
15,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOONK-CA
Jormungandr
20
15 / 0 / 25
15,854
1,220
30,788
22,535
24,054
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
20
10 / 3 / 24
13,320
1,025
29,048
14,608
5,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MandingaBell76
Morgan Le Fay
20
3 / 7 / 23
12,098
931
23,804
15,545
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
YOMAMA4X
Hachiman
20
8 / 1 / 27
13,197
1,015
15,124
6,781
5,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
kingshark76
King Arthur
20
6 / 2 / 32
12,725
979
20,176
26,037
23,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
173
13
Kills
42
42
Deaths
13
34
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Susano
ASAP_Ville
Susano
1
14
9
0.39
L
Nemesis
ASITY kawai
Nemesis
2
1
7
5.5
W
Jormungandr
BOONK-CA
Jormungandr
15
0
25
27.5
L
Jormungandr
Enforced26
Jormungandr
3
0
7
6.5
W
Merlin
10
3
24
7.33
W
Morgan Le Fay
MandingaBell76
Morgan Le Fay
3
7
23
2.07
L
Kali
5
13
7
0.65
W
Hachiman
YOMAMA4X
Hachiman
8
1
27
21.5
L
Zhong Kui
ceddybear4
Zhong Kui
2
14
4
0.29
W
King Arthur
kingshark76
King Arthur
6
2
32
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,955
Damage
118,940
127,036
Taken
85,506
81,727
Mitigated
64,783
15,804
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ASAP_Ville
Susano
12,303
2,316
0
0
28,417
11,743
0
20,051
8,366
0
34,428
L
Nemesis
ASITY kawai
Nemesis
6,070
1,478
0
1,564
14,674
8,168
0
10,704
3,970
0
23,418
W
Jormungandr
BOONK-CA
Jormungandr
30,788
8,460
1,990
2,214
22,535
24,054
0
13,343
9,192
60,854
0
L
Jormungandr
Enforced26
Jormungandr
23,852
5,634
1,197
3,750
30,472
32,895
0
19,434
11,038
59,327
0
W
Merlin
29,048
2,775
0
1,520
14,608
5,662
0
7,924
6,684
52,805
0
W
Morgan Le Fay
MandingaBell76
Morgan Le Fay
23,804
4,371
0
1,353
15,545
6,008
0
7,825
7,720
38,260
0
L
Kali
15,537
7,723
0
5,382
27,064
13,379
0
16,592
10,472
0
31,539
W
Hachiman
YOMAMA4X
Hachiman
15,124
9,039
1,454
1,947
6,781
5,643
0
2,498
4,283
29
36,645
L
Zhong Kui
ceddybear4
Zhong Kui
22,193
4,316
0
3,911
26,409
15,542
0
16,888
9,521
34,315
0
W
King Arthur
kingshark76
King Arthur
20,176
2,131
0
6,160
26,037
23,416
0
14,455
11,582
0
25,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,836
Gold Earned
67,194
208
Minions Killed
215
6
Camps Cleared
7
1,210,100
Distance Traveled
1,199,275
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,817
909
48
4
1
235,437
0
L
Nemesis
11,662
897
40
3
2
280,750
0
W
Jormungandr
15,854
1,220
74
6
0
263,272
0
L
Jormungandr
12,480
960
64
5
1
251,619
0
W
Merlin
13,320
1,025
45
3
1
248,803
1
W
Morgan Le Fay
12,098
931
33
3
0
185,761
0
L
Kali
12,638
972
23
2
2
233,908
0
W
Hachiman
13,197
1,015
49
4
4
231,338
3
L
Zhong Kui
11,239
865
33
3
0
208,386
0
W
King Arthur
12,725
979
14
1
2
270,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role