Player Matchup

Anhur
Anhur
MAKE_U_FREEZE_69
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,081 Elo+
Party 1
Artio
Artio
SayaDino
Artio
Level 97
God Stats
9W - 7L
1,595 SR
Queue Stats
146W - 169L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
VenusNUranus972
Zhong Kui
Level 127
God Stats
7W - 3L
1,629 SR
Queue Stats
278W - 279L
1,368 Elo+
Solo
Hun Batz
Hun Batz
kkillhart
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,081 Elo+
Party 1
Achilles
Achilles
masterroshi419
Achilles
Level 118
God Stats
2W - 6L
1,256 SR
Queue Stats
335W - 398L
1,422 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,267 Elo+

VS

Team Averages
Level 76
1,500 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Monkey09
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,559 Elo+
Party 3
Neith
Neith
ScaryET
Neith
Level 67
God Stats
7W - 4L
1,499 SR
Queue Stats
166W - 179L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spyder01
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 55L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,479
771
7,374
10,221
3,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
SayaDino
Artio
14
0 / 6 / 7
7,899
718
4,571
17,257
14,550
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
VenusNUranus972
Zhong Kui
15
9 / 5 / 1
9,727
884
16,659
16,669
10,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
kkillhart
Hun Batz
13
1 / 6 / 8
7,843
713
7,052
10,263
4,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
16
1 / 3 / 8
8,898
809
7,515
11,239
11,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 2 / 15
10,058
914
12,964
8,809
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
 
Apollo
16
5 / 3 / 18
10,010
910
7,918
8,232
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
2 / 2 / 20
9,683
880
5,752
13,290
14,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ScaryET
Neith
18
10 / 2 / 12
11,027
1,002
15,911
8,270
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Spyder01
Ah Muzen Cab
16
3 / 4 / 14
9,188
835
12,508
12,021
5,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
13
Kills
25
25
Deaths
13
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
15
6.25
W
Apollo
 
Apollo
5
3
18
4.67
L
2
5
7
1.1
W
Ares
2
2
20
6
L
Artio
SayaDino
Artio
0
6
7
0.58
W
Neith
ScaryET
Neith
10
2
12
8
W
Ah Muzen Cab
Spyder01
Ah Muzen Cab
3
4
14
2.5
L
Zhong Kui
VenusNUranus972
Zhong Kui
9
5
1
1.9
L
Hun Batz
kkillhart
Hun Batz
1
6
8
0.83
L
Achilles
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
55,053
65,649
Taken
50,622
45,188
Mitigated
33,586
23,641
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,964
1,023
897
2,584
8,809
4,861
1,094
2,743
6,066
28,751
0
W
Apollo
 
Apollo
7,918
2,139
810
784
8,232
4,610
1,502
3,491
4,741
0
22,454
L
7,374
3,960
178
1,310
10,221
3,696
504
2,090
8,131
0
15,888
W
Ares
5,752
1,022
580
3,709
13,290
14,484
243
5,427
7,863
8,886
0
L
Artio
SayaDino
Artio
4,571
182
2,089
5,384
17,257
14,550
0
6,310
10,947
16,098
0
W
Neith
ScaryET
Neith
15,911
8,955
1,210
3,850
8,270
4,136
1,934
5,683
2,587
0
34,959
W
Ah Muzen Cab
Spyder01
Ah Muzen Cab
12,508
3,969
235
4,204
12,021
5,495
725
3,886
8,135
0
20,615
L
Zhong Kui
VenusNUranus972
Zhong Kui
16,659
1,482
185
7,090
16,669
10,159
0
3,144
13,525
33,856
0
L
Hun Batz
kkillhart
Hun Batz
7,052
491
1,357
1,250
10,263
4,977
651
2,263
8,000
0
14,913
L
Achilles
7,515
1,711
1,723
3,075
11,239
11,806
396
4,909
6,330
0
12,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
49,966
111
Minions Killed
125
0
Camps Cleared
0
925,277
Distance Traveled
938,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,058
914
28
3
0
185,188
0
W
Apollo
10,010
910
40
4
0
195,708
0
L
Anhur
8,479
771
29
3
0
161,034
0
W
Ares
9,683
880
8
1
0
205,899
3
L
Artio
7,899
718
16
1
0
207,394
2
W
Neith
11,027
1,002
31
3
0
177,348
1
W
Ah Muzen Cab
9,188
835
18
2
0
173,956
2
L
Zhong Kui
9,727
884
41
4
0
149,351
0
L
Hun Batz
7,843
713
8
1
0
202,038
0
L
Achilles
8,898
809
17
2
0
205,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role