Player Matchup

Izanami
Izanami
ElephantMoo2
Izanami
Level 24
God Stats
42W - 71L
1,442 SR
Queue Stats
171W - 254L
1,416 Elo+
Party 1
Vamana
Vamana
Monkeybrain34
Vamana
Level 105
God Stats
2W - 1L
1,439 SR
Queue Stats
326W - 366L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
iTryPanzerFenix
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,571 Elo+
Party 3
Bacchus
Bacchus
theadvanced21
Bacchus
Level 117
God Stats
4W - 3L
1,493 SR
Queue Stats
567W - 655L
1,386 Elo+
Party 1
Agni
Agni
xGreenHoodx
Agni
Level 112
God Stats
2W - 0L
1,813 SR
Queue Stats
85W - 76L
1,523 Elo+
Party 3
Team Averages
Level 77
1,538 SR
1,461 Elo+

VS

Team Averages
Level 95
1,484 SR
1,452 Elo+
Fenrir
Fenrir
Colin8599
Fenrir
Level 35
God Stats
0W - 1L
1,472 SR
Queue Stats
51W - 57L
1,444 Elo+
Party 2
Charybdis
Charybdis
DEATHSMILE574
Charybdis
Level 156
God Stats
23W - 17L
1,553 SR
Queue Stats
331W - 341L
1,514 Elo+
Party 2
He Bo
He Bo
SolidDragon313
He Bo
Level 145
God Stats
0W - 2L
1,490 SR
Queue Stats
456W - 425L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ioDrago
Morgan Le Fay
Level 101
God Stats
2W - 2L
1,555 SR
Queue Stats
373W - 369L
1,471 Elo+
Party 2
Hades
Hades
prsit
Hades
Level 39
God Stats
4W - 9L
1,348 SR
Queue Stats
117W - 136L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElephantMoo2
Izanami
14
1 / 6 / 6
9,092
455
4,244
8,641
2,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 1 / 12
11,846
592
17,287
17,467
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
iTryPanzerFenix
Sun Wukong
19
8 / 0 / 5
11,889
594
10,258
11,531
8,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
13
5 / 2 / 10
9,245
462
8,768
15,214
18,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 5 / 2
10,369
518
6,820
10,262
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colin8599
Fenrir
12
1 / 8 / 2
7,919
396
5,976
14,931
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
DEATHSMILE574
Charybdis
13
1 / 5 / 5
9,128
456
6,682
13,985
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 9 / 3
10,979
549
11,833
15,970
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ioDrago
Morgan Le Fay
14
0 / 2 / 2
8,319
416
5,045
6,192
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
prsit
Hades
16
3 / 4 / 0
10,341
517
9,701
18,784
13,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
28
Kills
14
14
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Colin8599
Fenrir
1
8
2
0.25
L
Charybdis
DEATHSMILE574
Charybdis
1
5
5
0.7
W
Izanami
ElephantMoo2
Izanami
1
6
6
0.67
W
9
1
12
15
L
9
9
3
1.17
W
Sun Wukong
iTryPanzerFenix
Sun Wukong
8
0
5
10.5
L
Morgan Le Fay
ioDrago
Morgan Le Fay
0
2
2
0.5
L
Hades
prsit
Hades
3
4
0
0.75
W
Bacchus
5
2
10
5
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,377
Damage
39,237
63,115
Taken
69,862
42,065
Mitigated
31,909
11,760
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Colin8599
Fenrir
5,976
850
0
4,212
14,931
6,065
218
3,055
11,876
0
29,673
L
Charybdis
DEATHSMILE574
Charybdis
6,682
2,953
0
6,270
13,985
4,845
2,185
2,732
11,253
0
49,688
W
Izanami
ElephantMoo2
Izanami
4,244
2,851
0
1,002
8,641
2,795
2,538
2,461
6,180
0
42,608
W
17,287
7,644
0
5,365
17,467
8,797
0
5,696
11,771
0
90,865
L
11,833
447
169
3,510
15,970
5,286
37
4,867
11,103
49,160
0
W
Sun Wukong
iTryPanzerFenix
Sun Wukong
10,258
2,858
0
2,394
11,531
8,234
1,784
5,630
5,901
0
71,987
L
Morgan Le Fay
ioDrago
Morgan Le Fay
5,045
461
0
151
6,192
2,209
112
2,291
3,901
42,638
0
L
Hades
prsit
Hades
9,701
1,554
41
9,544
18,784
13,504
672
2,643
16,141
67,546
0
W
Bacchus
8,768
1,790
459
2,290
15,214
18,501
54
7,860
7,354
21,799
0
W
6,820
807
0
250
10,262
3,738
1,302
4,932
5,330
65,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
46,686
500
Minions Killed
424
0
Camps Cleared
0
1,909,239
Distance Traveled
1,662,946
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,919
396
57
3
0
372,421
0
L
Charybdis
9,128
456
93
5
0
242,033
1
W
Izanami
9,092
455
88
4
0
342,046
2
W
Vamana
11,846
592
120
6
0
438,993
1
L
He Bo
10,979
549
77
4
0
363,831
4
W
Sun Wukong
11,889
594
150
8
0
418,816
3
L
Morgan Le Fay
8,319
416
77
4
0
391,665
1
L
Hades
10,341
517
120
6
0
292,996
3
W
Bacchus
9,245
462
23
1
0
391,440
1
W
Agni
10,369
518
119
6
0
317,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role