Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GabruMKV
Medusa
Level 29
God Stats
7W - 7L
1,451 SR
Queue Stats
17W - 19L
1,353 Elo+
Party 2
Ravana
Ravana
Hug0_22W
Ravana
Level 57
God Stats
42W - 42L
1,474 SR
Queue Stats
195W - 296L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
nouzeey
Cthulhu
Level 28
God Stats
31W - 26L
1,443 SR
Queue Stats
127W - 187L
1,346 Elo+
Party 3
Khepri
Khepri
shadowkiller4387
Khepri
Level 44
God Stats
8W - 12L
1,195 SR
Queue Stats
155W - 225L
1,356 Elo+
Party 3
Team Averages
Level 39
1,413 SR
1,377 Elo+

VS

Team Averages
Level 52
1,453 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Artanis03
Cthulhu
Level 63
God Stats
9W - 9L
1,495 SR
Queue Stats
141W - 147L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
EeNaza14
Nu Wa
Level 47
God Stats
1W - 4L
1,375 SR
Queue Stats
186W - 204L
1,407 Elo+
Party 4
Danzaburou
Danzaburou
Hignosz
Danzaburou
Level 69
God Stats
31W - 26L
1,569 SR
Queue Stats
178W - 173L
1,515 Elo+
Party 1
Bellona
Bellona
N0madd3
Bellona
Level 29
God Stats
1W - 6L
1,325 SR
Queue Stats
61W - 72L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 3
9,204
541
10,459
6,019
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
GabruMKV
Medusa
13
4 / 2 / 4
8,035
473
7,628
7,936
2,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Hug0_22W
Ravana
16
9 / 1 / 3
9,456
556
9,048
7,622
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
nouzeey
Cthulhu
14
2 / 0 / 4
8,592
505
8,235
10,555
11,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 9
7,557
445
4,687
9,274
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 0
7,843
461
1,475
8,489
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Artanis03
Cthulhu
11
1 / 6 / 3
7,045
414
5,948
11,011
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
EeNaza14
Nu Wa
14
1 / 1 / 2
8,441
497
6,168
9,003
2,887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Hignosz
Danzaburou
13
2 / 5 / 2
8,358
492
6,265
13,006
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
N0madd3
Bellona
13
0 / 3 / 0
7,812
460
5,638
13,473
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Cthulhu
Artanis03
Cthulhu
1
6
3
0.42
L
Nu Wa
EeNaza14
Nu Wa
1
1
2
2
W
Medusa
GabruMKV
Medusa
4
2
4
3
L
Danzaburou
Hignosz
Danzaburou
2
5
2
0.6
W
Ravana
Hug0_22W
Ravana
9
1
3
10.5
L
Bellona
N0madd3
Bellona
0
3
0
0
W
Cthulhu
nouzeey
Cthulhu
2
0
4
4
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
25,494
41,406
Taken
54,982
29,931
Mitigated
24,933
14,153
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,459
3,281
0
2,360
6,019
2,153
649
1,639
4,380
72,293
0
L
Tsukuyomi
 
Tsukuyomi
1,475
352
0
2,605
8,489
3,644
0
1,887
6,602
0
51,197
L
Cthulhu
Artanis03
Cthulhu
5,948
618
127
748
11,011
6,722
0
4,945
6,066
20,271
2,897
L
Nu Wa
EeNaza14
Nu Wa
6,168
1,074
0
3,046
9,003
2,887
168
5,323
3,680
57,989
0
W
Medusa
GabruMKV
Medusa
7,628
3,870
396
3,431
7,936
2,932
2,089
2,668
5,268
0
49,214
L
Danzaburou
Hignosz
Danzaburou
6,265
3,501
0
1,964
13,006
4,020
0
3,336
9,670
0
53,390
W
Ravana
Hug0_22W
Ravana
9,048
1,971
0
2,524
7,622
3,020
0
2,626
4,996
0
50,917
L
Bellona
N0madd3
Bellona
5,638
1,452
0
3,709
13,473
7,660
639
8,038
5,435
0
42,886
W
Cthulhu
nouzeey
Cthulhu
8,235
686
501
3,667
10,555
11,926
565
1,623
8,932
46,390
0
W
4,687
803
0
1,274
9,274
9,900
337
3,281
5,993
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
39,499
410
Minions Killed
451
0
Camps Cleared
0
1,634,606
Distance Traveled
1,534,455
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,204
541
123
7
0
298,025
6
L
Tsukuyomi
7,843
461
92
5
0
337,666
5
L
Cthulhu
7,045
414
39
2
0
311,393
2
L
Nu Wa
8,441
497
112
7
0
294,645
4
W
Medusa
8,035
473
86
5
0
299,974
2
L
Danzaburou
8,358
492
104
6
0
267,764
3
W
Ravana
9,456
556
86
5
0
382,454
4
L
Bellona
7,812
460
104
6
0
322,987
0
W
Cthulhu
8,592
505
90
5
0
329,166
1
W
Khepri
7,557
445
25
1
0
324,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role