Player Matchup

Neith
Neith
Avick99
Neith
Level 27
God Stats
20W - 24L
1,380 SR
Queue Stats
170W - 225L
1,420 Elo+
Party 2
Mercury
Mercury
Crimsoneyerose
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,421 Elo+
Solo
Ah Puch
Ah Puch
Toast35
Ah Puch
Level 15
God Stats
6W - 8L
1,516 SR
Queue Stats
21W - 25L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
thanatoke
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Sobek
Sobek
x69andCloudy
Sobek
Level 57
God Stats
6W - 1L
2,019 SR
Queue Stats
223W - 192L
1,558 Elo+
Party 4
Team Averages
Level 22
1,583 SR
1,477 Elo+

VS

Team Averages
Level 47
1,531 SR
1,478 Elo+
Bakasura
Bakasura
Datmewmew
Bakasura
Level 28
God Stats
20W - 14L
1,690 SR
Queue Stats
68W - 64L
1,480 Elo+
Party 3
Bellona
Bellona
Weazill
Bellona
Level 27
God Stats
22W - 18L
1,498 SR
Queue Stats
55W - 50L
1,475 Elo+
Party 3
Yemoja
Yemoja
ZoraTraps
Yemoja
Level 146
God Stats
1W - 0L
1,318 SR
Queue Stats
94W - 82L
1,642 Elo+
Party 1
Artemis
Artemis
arachnemain666
Artemis
Level 7
God Stats
5W - 2L
1,649 SR
Queue Stats
13W - 17L
1,276 Elo+
Party 1
Raijin
Raijin
pelotas15
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 106L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avick99
Neith
14
0 / 3 / 1
7,947
442
4,889
9,643
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 2
8,257
459
6,366
15,255
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Toast35
Ah Puch
15
1 / 3 / 2
8,286
460
5,121
9,955
5,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
thanatoke
Guan Yu
13
2 / 7 / 1
8,275
460
8,036
15,595
11,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 5 / 1
7,086
394
5,203
17,559
14,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Datmewmew
Bakasura
17
11 / 2 / 4
10,537
585
14,666
12,168
5,496
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Weazill
Bellona
16
4 / 1 / 3
10,065
559
11,004
13,165
12,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
ZoraTraps
Yemoja
14
2 / 0 / 6
8,739
486
5,847
10,899
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 4
8,335
463
7,152
6,961
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
pelotas15
Raijin
15
4 / 4 / 0
9,737
541
10,160
10,522
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
23
24
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Avick99
Neith
0
3
1
0.17
L
3
6
2
0.67
W
Bakasura
Datmewmew
Bakasura
11
2
4
6.5
L
Ah Puch
Toast35
Ah Puch
1
3
2
0.67
W
Bellona
Weazill
Bellona
4
1
3
5.5
W
Yemoja
ZoraTraps
Yemoja
2
0
6
5
W
2
1
4
4
W
Raijin
pelotas15
Raijin
4
4
0
1
L
Guan Yu
thanatoke
Guan Yu
2
7
1
0.36
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
48,829
68,007
Taken
53,715
40,337
Mitigated
33,889
14,098
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Avick99
Neith
4,889
2,497
0
4,255
9,643
3,223
356
2,873
6,466
0
52,999
L
6,366
4,410
0
1,535
15,255
5,205
0
3,859
11,060
0
39,806
W
Bakasura
Datmewmew
Bakasura
14,666
9,488
0
4,904
12,168
5,496
2,432
2,662
9,254
0
64,611
L
Ah Puch
Toast35
Ah Puch
5,121
452
0
1,943
9,955
5,157
0
3,547
5,790
46,708
0
W
Bellona
Weazill
Bellona
11,004
2,221
0
2,905
13,165
12,474
853
504
12,063
14,756
41,547
W
Yemoja
ZoraTraps
Yemoja
5,847
899
2,679
4,704
10,899
9,573
385
1,649
9,019
26,832
0
W
7,152
3,554
0
1,552
6,961
2,588
1,428
1,554
5,352
0
46,297
W
Raijin
pelotas15
Raijin
10,160
1,664
0
1,795
10,522
3,758
790
3,532
6,896
63,750
0
L
Guan Yu
thanatoke
Guan Yu
8,036
2,464
524
3,194
15,595
11,988
1,116
5,188
9,777
0
31,932
L
5,203
565
0
2,647
17,559
14,764
0
3,408
12,956
21,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
47,413
339
Minions Killed
501
0
Camps Cleared
0
1,608,110
Distance Traveled
1,650,217
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,947
442
109
6
0
322,227
6
L
Mercury
8,257
459
68
4
0
345,067
1
W
Bakasura
10,537
585
112
6
0
365,611
1
L
Ah Puch
8,286
460
83
5
0
285,051
0
W
Bellona
10,065
559
120
7
0
300,009
0
W
Yemoja
8,739
486
40
2
0
345,062
7
W
Artemis
8,335
463
88
5
0
330,664
0
W
Raijin
9,737
541
141
8
0
308,871
4
L
Guan Yu
8,275
460
59
3
0
302,347
1
L
Sobek
7,086
394
20
1
0
353,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role