Player Matchup

Hades
Hades
HaSuuuhDude
Hades
Level 124
God Stats
2W - 1L
1,832 SR
Queue Stats
245W - 204L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
Heimdallr Aesir
Cabrakan
Level 151
God Stats
2W - 2L
1,477 SR
Queue Stats
340W - 331L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
HolyitsBob
Xbalanque
Level 38
God Stats
1W - 2L
1,453 SR
Queue Stats
188W - 156L
1,527 Elo+
Party 1
Team Averages
Level 104
1,587 SR
1,577 Elo+

VS

Team Averages
Level 92
1,704 SR
1,490 Elo+
Sylvanus
Sylvanus
AeroThePerfect
Sylvanus
Level 129
God Stats
18W - 10L
1,790 SR
Queue Stats
209W - 244L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
Obiwangenobli
Kukulkan
Level 17
God Stats
48W - 19L
1,758 SR
Queue Stats
90W - 30L
1,644 Elo+
Solo
Chiron
Chiron
silothabaddest
Chiron
Level 129
God Stats
2W - 3L
1,563 SR
Queue Stats
100W - 120L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
12,210
678
15,284
17,654
23,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
15
6 / 7 / 8
12,010
667
12,604
25,679
37,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
HolyitsBob
Xbalanque
14
3 / 7 / 6
11,116
618
10,617
17,037
6,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 5 / 14
11,236
624
9,267
22,680
26,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Obiwangenobli
Kukulkan
17
11 / 5 / 8
13,832
768
23,124
13,075
5,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 10
12,300
683
16,040
16,166
6,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
19
20
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
5
14
1.8
L
6
6
7
1.58
L
Cabrakan
6
7
8
1.43
L
Xbalanque
HolyitsBob
Xbalanque
3
7
6
0.86
W
Kukulkan
Obiwangenobli
Kukulkan
11
5
8
3
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
48,431
60,370
Taken
51,921
67,754
Mitigated
39,403
8,751
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,267
2,010
2,794
7,073
22,680
26,884
682
10,379
12,301
23,575
0
L
15,284
1,546
862
3,824
17,654
23,672
318
10,412
7,242
48,012
0
L
Cabrakan
12,604
1,506
545
2,577
25,679
37,293
104
12,592
13,087
27,160
0
L
Xbalanque
HolyitsBob
Xbalanque
10,617
4,028
0
943
17,037
6,789
799
9,811
7,226
0
27,871
W
Kukulkan
Obiwangenobli
Kukulkan
23,124
1,592
0
990
13,075
5,549
717
7,538
5,537
74,445
0
W
16,040
6,580
1,588
4,657
16,166
6,970
1,411
10,522
5,644
0
55,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
37,368
151
Minions Killed
217
5
Camps Cleared
9
864,706
Distance Traveled
865,927
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,236
624
28
2
1
268,735
0
L
Hades
12,210
678
78
4
3
292,713
3
L
Cabrakan
12,010
667
17
1
2
273,558
1
L
Xbalanque
11,116
618
56
3
0
298,435
2
W
Kukulkan
13,832
768
114
6
3
306,623
3
W
Chiron
12,300
683
75
4
5
290,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role