Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
C0F3RS THA NAM3
Anhur
Level 29
God Stats
9W - 8L
1,621 SR
Queue Stats
89W - 81L
1,467 Elo+
Party 2
Arachne
Arachne
Lilsmite5173
Arachne
Level 14
God Stats
1W - 2L
1,246 SR
Queue Stats
18W - 10L
1,556 Elo+
Party 2
Anubis
Anubis
llJohnTheBombll
Anubis
Level 23
God Stats
14W - 9L
1,664 SR
Queue Stats
114W - 108L
1,690 Elo+
Party 1
Yemoja
Yemoja
tacohellrt5
Yemoja
Level 108
God Stats
8W - 13L
1,720 SR
Queue Stats
192W - 170L
1,615 Elo+
Party 1
Team Averages
Level 38
1,550 SR
1,566 Elo+

VS

Team Averages
Level 14
1,508 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DrAwesumsauce278
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
Hikaru_Otaku
Ratatoskr
Level 5
God Stats
2W - 4L
1,359 SR
Queue Stats
3W - 8L
1,359 Elo+
Solo
Arachne
Arachne
Mexican-sNpR
Arachne
Level 17
God Stats
8W - 5L
1,683 SR
Queue Stats
13W - 8L
1,569 Elo+
Solo
Thor
Thor
trxsh nyc
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 3
4,903
545
3,439
5,126
5,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
2 / 0 / 2
5,553
617
2,163
3,515
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Lilsmite5173
Arachne
9
5 / 0 / 1
5,715
635
3,797
5,252
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 0 / 3
6,373
708
5,863
2,633
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
3 / 0 / 4
5,141
571
2,375
3,746
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 3 / 0
4,229
470
1,730
8,262
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,295
588
3,962
6,460
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Hikaru_Otaku
Ratatoskr
6
0 / 5 / 0
4,288
476
1,187
4,924
884
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arachne
Mexican-sNpR
Arachne
8
0 / 2 / 0
4,787
532
1,062
5,757
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
4
0 / 5 / 0
3,611
401
1,462
4,074
819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
17
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
3
1.5
L
Ares
 
Ares
0
3
0
0
W
2
0
2
3
L
0
2
0
0
L
Ratatoskr
Hikaru_Otaku
Ratatoskr
0
5
0
0
W
Arachne
Lilsmite5173
Arachne
5
0
1
5.5
L
Arachne
Mexican-sNpR
Arachne
0
2
0
0
W
7
0
3
8.5
W
Yemoja
3
0
4
5
L
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
9,403
20,272
Taken
29,477
11,230
Mitigated
12,161
7,457
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,439
1,165
0
1,387
5,126
5,442
0
484
4,642
5,389
11,569
L
Ares
 
Ares
1,730
67
0
1,458
8,262
4,188
0
2,585
5,613
15,563
0
W
2,163
1,227
0
1,189
3,515
1,037
1,401
1,131
2,384
0
24,058
L
3,962
1,009
0
3,017
6,460
4,421
0
688
5,772
4,602
24,252
L
Ratatoskr
Hikaru_Otaku
Ratatoskr
1,187
325
0
132
4,924
884
0
3,031
1,549
0
13,652
W
Arachne
Lilsmite5173
Arachne
3,797
2,634
0
2,399
5,252
2,077
0
453
4,799
0
24,734
L
Arachne
Mexican-sNpR
Arachne
1,062
741
51
1,973
5,757
1,849
0
1,470
4,197
0
23,691
W
5,863
165
0
1,024
2,633
1,135
299
290
2,343
26,454
0
W
Yemoja
2,375
702
788
670
3,746
1,539
538
243
3,503
11,576
0
L
Thor
1,462
707
0
230
4,074
819
0
900
3,174
0
5,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
22,210
225
Minions Killed
190
0
Camps Cleared
0
835,094
Distance Traveled
788,336
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,903
545
43
5
0
163,557
4
L
Ares
4,229
470
24
3
0
163,881
2
W
Anhur
5,553
617
52
6
0
140,372
0
L
Osiris
5,295
588
73
8
0
150,107
1
L
Ratatoskr
4,288
476
32
4
0
164,385
0
W
Arachne
5,715
635
49
5
0
207,225
0
L
Arachne
4,787
532
57
6
0
176,103
0
W
Anubis
6,373
708
65
7
0
169,057
2
W
Yemoja
5,141
571
16
2
0
154,883
2
L
Thor
3,611
401
4
0
0
133,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role