Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlyssonFogaca
Charybdis
Level 103
God Stats
4W - 3L
1,168 SR
Queue Stats
177W - 174L
1,454 Elo+
Solo
Serqet
Serqet
Bloodseeker0001
Serqet
Level 65
God Stats
7W - 4L
1,750 SR
Queue Stats
61W - 66L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Galdds
Nu Wa
Level 119
God Stats
21W - 12L
1,621 SR
Queue Stats
471W - 554L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Laisecawar1
Gilgamesh
Level 67
God Stats
17W - 14L
1,619 SR
Queue Stats
309W - 344L
1,455 Elo+
Solo
Team Averages
Level 91
1,532 SR
1,473 Elo+

VS

Team Averages
Level 83
1,509 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Pudim Vida Loka
Arachne
Level 63
God Stats
10W - 7L
1,649 SR
Queue Stats
233W - 190L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnaggingSword
Cu Chulainn
Level 89
God Stats
4W - 9L
1,730 SR
Queue Stats
393W - 327L
1,492 Elo+
Party 1
Zeus
Zeus
YGuylhermeY
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,231 Elo+
Solo
Nox
Nox
teteusica65
Nox
Level 102
God Stats
5W - 11L
1,167 SR
Queue Stats
494W - 447L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 1
7,192
599
3,711
6,302
4,193
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
AlyssonFogaca
Charybdis
10
3 / 1 / 3
6,527
544
4,675
6,148
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 4
6,168
514
2,772
6,762
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nu Wa
Galdds
Nu Wa
12
2 / 1 / 0
6,764
564
6,528
5,339
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Laisecawar1
Gilgamesh
9
3 / 2 / 4
6,165
514
3,879
9,383
4,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 1
6,103
509
4,793
6,107
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 0
5,077
423
1,567
6,855
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SnaggingSword
Cu Chulainn
11
3 / 2 / 0
6,682
557
6,352
8,119
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
5,065
422
2,461
4,684
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 4
5,508
459
2,882
4,945
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
1
3.5
L
Skadi
 
Skadi
1
3
1
0.5
W
Charybdis
AlyssonFogaca
Charybdis
3
1
3
4.5
W
1
1
4
3
W
Nu Wa
Galdds
Nu Wa
2
1
0
2
W
Gilgamesh
Laisecawar1
Gilgamesh
3
2
4
2.5
L
1
4
0
0.25
L
Cu Chulainn
SnaggingSword
Cu Chulainn
3
2
0
1.5
L
0
2
1
0.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
18,055
33,934
Taken
30,710
13,524
Mitigated
12,476
14,077
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,711
295
0
2,988
6,302
4,193
1,145
1,945
4,138
43,503
0
L
Skadi
 
Skadi
4,793
2,307
0
1,191
6,107
1,489
0
616
5,448
0
34,602
W
Charybdis
AlyssonFogaca
Charybdis
4,675
2,511
0
3,425
6,148
1,577
897
281
5,805
0
38,887
W
2,772
1,074
0
4,149
6,762
2,195
0
1,108
5,379
0
28,248
W
Nu Wa
Galdds
Nu Wa
6,528
961
0
1,688
5,339
1,275
904
884
3,996
37,919
0
W
Gilgamesh
Laisecawar1
Gilgamesh
3,879
736
135
1,692
9,383
4,284
0
1,757
7,574
0
16,370
L
1,567
1,062
0
951
6,855
2,170
0
1,779
4,907
0
19,106
L
Cu Chulainn
SnaggingSword
Cu Chulainn
6,352
628
0
1,961
8,119
5,906
0
4,736
3,383
8,167
25,942
L
2,461
372
0
1,129
4,684
1,634
0
1,743
2,941
18,530
0
L
2,882
177
0
1,108
4,945
1,277
0
1,365
3,286
23,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
28,435
314
Minions Killed
282
0
Camps Cleared
0
1,120,486
Distance Traveled
1,140,118
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,192
599
87
7
0
216,059
1
L
Skadi
6,103
509
74
6
0
215,460
2
W
Charybdis
6,527
544
62
5
0
214,793
1
W
Serqet
6,168
514
64
5
0
243,794
5
W
Nu Wa
6,764
564
76
6
0
202,475
1
W
Gilgamesh
6,165
514
25
2
0
243,365
2
L
Arachne
5,077
423
38
3
0
242,825
0
L
Cu Chulainn
6,682
557
77
6
0
236,400
1
L
Zeus
5,065
422
40
3
0
198,297
0
L
Nox
5,508
459
53
4
0
247,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role