Player Matchup

Anubis
Anubis
IAmTheFlash3
Anubis
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 26L
892 Elo+
Party 1
Ymir
Ymir
Master_Antdog
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
892 Elo+
Party 1
Chronos
Chronos
Y33TUS_33
Chronos
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
54W - 62L
1,334 Elo+
Solo
Team Averages
Level 30
1,434 SR
1,039 Elo+

VS

Team Averages
Level 45
1,545 SR
1,364 Elo+
Loki
Loki
Andres_avelar05
Loki
Level 43
God Stats
15W - 27L
1,477 SR
Queue Stats
77W - 94L
1,350 Elo+
Solo
Hel
Hel
CratereTom
Hel
Level 18
God Stats
4W - 1L
1,657 SR
Queue Stats
9W - 16L
1,277 Elo+
Solo
Tyr
Tyr
MomNox
Tyr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 8 / 3
8,963
598
8,648
10,253
3,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 10 / 3
8,449
563
4,642
18,972
15,284
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Y33TUS_33
Chronos
14
2 / 2 / 2
9,577
638
15,715
10,492
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 10
10,895
726
10,530
11,925
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 15
10,507
700
11,088
14,926
7,392
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
MomNox
Tyr
15
7 / 2 / 11
10,781
719
12,751
19,003
15,681
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
20
20
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
4
2
15
5.75
L
Anubis
1
8
3
0.31
L
1
10
3
0.25
W
Tyr
MomNox
Tyr
7
2
11
6.25
L
Chronos
Y33TUS_33
Chronos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
34,369
39,717
Taken
45,854
23,198
Mitigated
27,192
2,894
Healing
29,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,530
2,135
0
2,921
11,925
4,119
1,427
7,893
4,032
0
44,379
W
11,088
2,840
8,310
9,900
14,926
7,392
482
12,418
2,508
22,022
0
L
Anubis
8,648
556
166
1,388
10,253
3,950
0
2,920
7,333
29,421
0
L
4,642
834
0
0
18,972
15,284
68
5,755
13,217
8,226
0
W
Tyr
MomNox
Tyr
12,751
3,678
540
7,358
19,003
15,681
515
9,603
9,400
0
46,228
L
Chronos
Y33TUS_33
Chronos
15,715
3,215
0
1,340
10,492
3,964
0
2,896
7,596
47,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
32,183
131
Minions Killed
157
4
Camps Cleared
9
699,675
Distance Traveled
876,902
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,895
726
68
5
2
310,970
1
W
Hel
10,507
700
30
2
0
260,869
2
L
Anubis
8,963
598
41
3
1
201,125
0
L
Ymir
8,449
563
10
1
0
221,299
0
W
Tyr
10,781
719
59
4
7
305,063
7
L
Chronos
9,577
638
80
5
3
277,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role