Player Matchup

Set
Set
blazes455
Set
Level 106
God Stats
1W - 0L
1,484 SR
Queue Stats
37W - 48L
1,476 Elo+
Party 2
Zeus
Zeus
monstrplayr
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
v__Tyrant__v
Cthulhu
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,441 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,456 Elo+

VS

Team Averages
Level 56
1,454 SR
1,394 Elo+
Freya
Freya
Asura Shinryu
Freya
Level 88
God Stats
1W - 5L
1,389 SR
Queue Stats
193W - 202L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Daylonchad11
Amaterasu
Level 69
God Stats
32W - 23L
1,609 SR
Queue Stats
494W - 547L
1,454 Elo+
Party 1
Cupid
Cupid
spartang0d2018
Cupid
Level 12
God Stats
4W - 10L
1,363 SR
Queue Stats
5W - 14L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,918
792
6,669
7,574
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 2 / 4
7,615
762
7,508
3,351
1,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
v__Tyrant__v
Cthulhu
11
2 / 1 / 7
7,359
736
6,132
8,499
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,407
641
2,628
7,052
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Daylonchad11
Amaterasu
10
1 / 2 / 3
6,911
691
4,586
9,630
5,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 1
7,319
732
2,626
7,124
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Amaterasu
Daylonchad11
Amaterasu
1
2
3
1.25
W
5
1
3
6.5
W
3
2
4
2.5
L
2
4
1
0.63
W
Cthulhu
v__Tyrant__v
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
9,840
19,424
Taken
23,806
10,987
Mitigated
10,738
4,825
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
814
204
1,086
7,052
2,583
0
3,841
3,211
12,453
1,305
L
Amaterasu
Daylonchad11
Amaterasu
4,586
639
0
1,782
9,630
5,778
0
5,814
3,816
2,875
6,177
W
6,669
2,801
0
1,559
7,574
3,088
689
2,092
5,482
0
31,592
W
7,508
390
0
235
3,351
1,163
888
724
2,627
23,229
0
L
2,626
1,693
223
372
7,124
2,377
0
3,985
3,139
0
13,694
W
Cthulhu
v__Tyrant__v
Cthulhu
6,132
720
153
2,878
8,499
6,736
140
1,639
6,860
16,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
20,637
104
Minions Killed
72
9
Camps Cleared
0
550,791
Distance Traveled
527,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,407
641
31
3
0
168,847
2
L
Amaterasu
6,911
691
9
1
0
208,017
3
W
Set
7,918
792
40
4
8
198,947
3
W
Zeus
7,615
762
48
5
1
161,968
1
L
Cupid
7,319
732
32
3
0
150,901
0
W
Cthulhu
7,359
736
16
2
0
189,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role