Player Matchup

Cthulhu
Cthulhu
AlohMustDie
Cthulhu
Level 29
God Stats
2W - 4L
1,266 SR
Queue Stats
87W - 139L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
Tz KyRa
Kukulkan
Level 64
God Stats
13W - 13L
1,360 SR
Queue Stats
297W - 408L
1,354 Elo+
Party 1
Chernobog
Chernobog
Tz SzFlex
Chernobog
Level 27
God Stats
3W - 6L
1,416 SR
Queue Stats
176W - 251L
1,307 Elo+
Party 1
Ares
Ares
caradetoalla330
Ares
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
chavalable
Ratatoskr
Level 108
God Stats
0W - 1L
1,250 SR
Queue Stats
12W - 32L
1,329 Elo+
Party 1
Team Averages
Level 46
1,358 SR
1,361 Elo+

VS

Team Averages
Level 57
1,658 SR
1,435 Elo+
Artemis
Artemis
Busjdid9inleven
Artemis
Level 44
God Stats
10W - 3L
1,915 SR
Queue Stats
132W - 126L
1,400 Elo+
Party 3
Odin
Odin
Lord Headazz249
Odin
Level 46
God Stats
4W - 3L
1,759 SR
Queue Stats
194W - 222L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Slenderbro707
Baron Samedi
Level 64
God Stats
20W - 9L
1,615 SR
Queue Stats
411W - 405L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
Thegreatoctopus0
Ao Kuang
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 107L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TonelessPond046
Morgan Le Fay
Level 85
God Stats
20W - 30L
1,502 SR
Queue Stats
390W - 417L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlohMustDie
Cthulhu
10
0 / 4 / 2
6,380
425
7,074
10,701
7,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Tz KyRa
Kukulkan
11
1 / 3 / 0
7,091
473
1,124
8,200
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tz SzFlex
Chernobog
9
3 / 8 / 1
6,329
422
3,794
11,032
2,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 11 / 2
5,934
396
2,723
19,414
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
chavalable
Ratatoskr
11
3 / 7 / 1
7,343
490
8,512
11,496
3,971
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 9
9,332
622
10,847
6,680
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,249
550
3,741
9,027
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Slenderbro707
Baron Samedi
14
9 / 2 / 12
8,959
597
17,541
14,548
7,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 0 / 3
9,387
626
7,115
10,057
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
TonelessPond046
Morgan Le Fay
15
4 / 0 / 4
9,362
624
8,997
4,324
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
33
33
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlohMustDie
Cthulhu
0
4
2
0.25
W
11
2
9
7.75
W
1
3
2
0.67
W
Baron Samedi
Slenderbro707
Baron Samedi
9
2
12
7.5
W
8
0
3
9.5
W
Morgan Le Fay
TonelessPond046
Morgan Le Fay
4
0
4
6
L
Kukulkan
Tz KyRa
Kukulkan
1
3
0
0.33
L
Chernobog
Tz SzFlex
Chernobog
3
8
1
0.44
L
0
11
2
0.09
L
Ratatoskr
chavalable
Ratatoskr
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
48,241
60,843
Taken
44,636
25,822
Mitigated
22,406
5,745
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlohMustDie
Cthulhu
7,074
532
182
1,570
10,701
7,080
381
3,726
6,551
25,607
0
W
10,847
5,460
0
2,445
6,680
2,262
4,085
604
6,076
0
49,670
W
3,741
1,259
0
514
9,027
6,223
549
3,595
4,922
0
37,789
W
Baron Samedi
Slenderbro707
Baron Samedi
17,541
3,659
1,004
7,264
14,548
7,567
2,572
4,111
10,302
46,663
0
W
7,115
3,092
0
7,483
10,057
4,444
0
1,624
8,303
47,207
12,010
W
Morgan Le Fay
TonelessPond046
Morgan Le Fay
8,997
1,194
124
1,656
4,324
1,910
1,746
574
3,750
61,670
0
L
Kukulkan
Tz KyRa
Kukulkan
1,124
300
0
74
8,200
2,825
92
6,457
1,743
30,304
0
L
Chernobog
Tz SzFlex
Chernobog
3,794
2,325
0
1,229
11,032
2,708
128
5,364
5,582
0
15,737
L
2,723
379
77
891
19,414
9,238
95
11,327
8,087
12,409
0
L
Ratatoskr
chavalable
Ratatoskr
8,512
2,363
0
1,722
11,496
3,971
0
5,713
5,783
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
45,289
216
Minions Killed
425
0
Camps Cleared
0
1,185,238
Distance Traveled
1,342,131
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,380
425
48
3
0
258,875
0
W
Artemis
9,332
622
92
6
0
275,110
1
W
Odin
8,249
550
78
5
0
224,007
1
W
Baron Samedi
8,959
597
45
3
0
254,691
0
W
Ao Kuang
9,387
626
99
7
0
291,128
2
W
Morgan Le Fay
9,362
624
111
7
0
297,195
8
L
Kukulkan
7,091
473
71
5
0
231,924
1
L
Chernobog
6,329
422
16
1
0
217,661
0
L
Ares
5,934
396
15
1
0
191,879
1
L
Ratatoskr
7,343
490
66
4
0
284,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role