Player Matchup

Neith
Neith
Platinum I
 
Neith
Platinum I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Benny13
Sun Wukong
Diamond V
Level 158
God Stats
1W - 3L
1,709 SR
Queue Stats
426W - 434L
2,148 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
JonasCexum
Gilgamesh
Diamond II
Level 94
God Stats
32W - 13L
1,531 SR
Queue Stats
138W - 149L
2,355 MMR
Party 2
The Morrigan
The Morrigan
Diamond II
Yanomaus
The Morrigan
Diamond II
Level 158
God Stats
12W - 16L
1,556 SR
Queue Stats
742W - 711L
2,311 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
eu58
Tsukuyomi
Diamond III
Level 127
God Stats
1W - 4L
1,183 SR
Queue Stats
91W - 82L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,496 SR
2,111 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,624 SR
2,118 MMR
Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum II
Armonsteel45
Ymir
Platinum II
Level 48
God Stats
2W - 0L
1,795 SR
Queue Stats
47W - 30L
2,089 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Ckno
Baba Yaga
Masters
Level 160
God Stats
4W - 4L
1,568 SR
Queue Stats
192W - 192L
2,341 MMR
Solo
Osiris
Osiris
Diamond III
K3RSH3N69
Osiris
Diamond III
Level 160
God Stats
11W - 7L
1,639 SR
Queue Stats
452W - 464L
2,297 MMR
Solo
King Arthur
King Arthur
Masters
Yëndör
King Arthur
Masters
Level 121
God Stats
85W - 71L
1,619 SR
Queue Stats
302W - 285L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 5 / 0
8,565
476
6,515
10,831
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Benny13
Sun Wukong
10
0 / 1 / 1
6,850
381
4,011
10,974
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JonasCexum
Gilgamesh
16
2 / 3 / 1
9,172
510
6,050
13,788
9,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Yanomaus
The Morrigan
15
0 / 3 / 2
8,806
489
6,532
4,798
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
eu58
Tsukuyomi
15
3 / 3 / 2
9,466
526
6,573
13,241
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinMorgan Le FayAthena

VS

Bans
SetGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 0 / 3
11,593
644
7,245
8,820
3,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 6
9,070
504
5,356
14,683
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Ckno
Baba Yaga
16
3 / 1 / 4
10,423
579
8,786
7,350
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
K3RSH3N69
Osiris
17
5 / 1 / 3
10,950
608
6,769
13,924
9,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yëndör
King Arthur
17
3 / 2 / 3
10,536
585
11,042
12,887
9,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Chernobog
 
Chernobog
4
0
3
5.5
W
0
1
6
3
L
Sun Wukong
Benny13
Sun Wukong
0
1
1
0.5
W
Baba Yaga
Ckno
Baba Yaga
3
1
4
5
L
Gilgamesh
JonasCexum
Gilgamesh
2
3
1
0.83
W
Osiris
K3RSH3N69
Osiris
5
1
3
6.5
L
The Morrigan
Yanomaus
The Morrigan
0
3
2
0.33
W
King Arthur
Yëndör
King Arthur
3
2
3
2.25
L
Tsukuyomi
eu58
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
39,198
53,632
Taken
57,664
25,353
Mitigated
38,485
14,329
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,515
3,570
0
2,412
10,831
3,406
1,700
1,392
9,439
0
58,757
W
Chernobog
 
Chernobog
7,245
4,531
0
3,432
8,820
3,571
2,679
432
8,388
0
102,227
W
5,356
1,944
0
3,525
14,683
13,496
0
2,072
12,563
31,954
0
L
Sun Wukong
Benny13
Sun Wukong
4,011
808
0
1,239
10,974
6,437
0
5,469
5,489
0
19,085
W
Baba Yaga
Ckno
Baba Yaga
8,786
617
278
3,591
7,350
3,093
78
1,428
5,875
87,281
0
L
Gilgamesh
JonasCexum
Gilgamesh
6,050
1,177
0
4,454
13,788
9,190
252
834
12,837
6,531
44,928
W
Osiris
K3RSH3N69
Osiris
6,769
2,555
0
6,250
13,924
9,209
19
1,424
12,320
0
76,577
L
The Morrigan
Yanomaus
The Morrigan
6,532
1,631
0
1,147
4,798
1,631
0
2,986
1,744
61,820
4,561
W
King Arthur
Yëndör
King Arthur
11,042
1,518
0
4,742
12,887
9,116
0
1,317
11,226
5,036
60,202
L
Tsukuyomi
eu58
Tsukuyomi
6,573
1,591
0
5,077
13,241
4,689
0
3,911
9,330
0
64,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
52,572
527
Minions Killed
600
0
Camps Cleared
0
1,688,659
Distance Traveled
1,808,313
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,565
476
132
7
0
288,692
4
W
Chernobog
11,593
644
166
9
0
363,241
6
W
Ymir
9,070
504
28
2
0
338,322
9
L
Sun Wukong
6,850
381
35
2
0
347,332
7
W
Baba Yaga
10,423
579
163
9
0
328,918
11
L
Gilgamesh
9,172
510
103
6
0
346,293
5
W
Osiris
10,950
608
132
7
0
403,125
5
L
The Morrigan
8,806
489
138
8
0
329,526
6
W
King Arthur
10,536
585
111
6
0
374,707
4
L
Tsukuyomi
9,466
526
119
7
0
376,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role