Player Matchup

Hercules
Hercules
ColdSnack
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
DELOW2COOL102
Baron Samedi
Level 4
God Stats
7W - 4L
1,663 SR
Queue Stats
58W - 35L
1,638 Elo+
Solo
Neith
Neith
boss hog gansta
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,459 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,523 Elo+

VS

Team Averages
Level 96
1,559 SR
1,687 Elo+
Sylvanus
Sylvanus
Allensalvador
Sylvanus
Level 147
God Stats
2W - 1L
1,345 SR
Queue Stats
261W - 215L
1,702 Elo+
Party 2
Sol
Sol
RedSilhouette
Sol
Level 126
God Stats
12W - 11L
1,636 SR
Queue Stats
51W - 45L
1,520 Elo+
Party 2
Susano
Susano
Χiao
Susano
Level 16
God Stats
12W - 2L
1,696 SR
Queue Stats
198W - 38L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColdSnack
Hercules
11
1 / 3 / 1
7,360
669
5,020
13,564
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
DELOW2COOL102
Baron Samedi
10
0 / 8 / 2
6,923
629
7,755
11,672
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 8 / 0
6,678
607
5,292
11,838
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Allensalvador
Sylvanus
13
6 / 1 / 12
9,191
836
7,158
13,769
8,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 1 / 14
8,330
757
9,892
8,027
2,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Χiao
Susano
13
10 / 0 / 6
9,242
840
13,844
7,690
5,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
19
19
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Allensalvador
Sylvanus
6
1
12
12
L
Hercules
ColdSnack
Hercules
1
3
1
0.5
L
Baron Samedi
DELOW2COOL102
Baron Samedi
0
8
2
0.13
W
3
1
14
10
L
1
8
0
0.13
W
Susano
Χiao
Susano
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
30,894
37,074
Taken
29,486
17,474
Mitigated
16,267
9,169
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Allensalvador
Sylvanus
7,158
2,067
3,672
7,167
13,769
8,998
416
2,098
11,381
18,659
0
L
Hercules
ColdSnack
Hercules
5,020
1,412
0
3,963
13,564
10,291
0
6,561
7,003
0
14,116
L
Baron Samedi
DELOW2COOL102
Baron Samedi
7,755
956
1,059
3,033
11,672
3,870
0
4,515
7,157
25,624
0
W
9,892
2,787
0
4,488
8,027
2,237
2,219
3,426
4,403
35,060
0
L
5,292
1,591
0
1,114
11,838
3,313
0
5,974
5,864
0
15,618
W
Susano
Χiao
Susano
13,844
2,445
0
250
7,690
5,032
451
2,574
4,913
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
26,763
93
Minions Killed
123
1
Camps Cleared
5
529,467
Distance Traveled
678,311
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,191
836
36
3
0
202,083
2
L
Hercules
7,360
669
16
1
0
181,690
1
L
Baron Samedi
6,923
629
47
4
1
177,355
3
W
Sol
8,330
757
50
5
2
213,844
1
L
Neith
6,678
607
30
3
0
170,422
0
W
Susano
9,242
840
37
3
3
262,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role