Player Matchup

Hel
Hel
Aso500
Hel
Level 43
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 6L
1,623 Elo+
Party 1
Cerberus
Cerberus
CatroR
Cerberus
Level 15
God Stats
6W - 3L
1,616 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pNNrk
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Nemesis
Nemesis
sakentros
Nemesis
Level 17
God Stats
2W - 1L
1,873 SR
Queue Stats
106W - 98L
1,617 Elo+
Party 1
Neith
Neith
uwurcio
Neith
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 1
Team Averages
Level 18
1,595 SR
1,651 Elo+

VS

Team Averages
Level 17
1,506 SR
1,578 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dolynhou
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,568 Elo+
Solo
Mercury
Mercury
SoloQJrvrau
Mercury
Level 8
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 1L
1,723 Elo+
Solo
Bacchus
Bacchus
zzzDALIzzz
Bacchus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aso500
Hel
16
4 / 11 / 4
10,691
465
7,152
22,383
10,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
CatroR
Cerberus
16
3 / 8 / 9
11,046
480
7,080
22,948
24,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
pNNrk
Cu Chulainn
17
5 / 7 / 8
11,795
513
11,999
23,569
18,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
sakentros
Nemesis
18
4 / 10 / 5
11,809
513
16,465
22,793
14,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
uwurcio
Neith
15
7 / 10 / 5
11,192
487
14,362
18,092
6,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
13 / 5 / 13
15,992
695
28,344
16,857
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
20
11 / 6 / 9
14,755
642
17,942
19,835
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
Dolynhou
Susano
18
4 / 3 / 20
12,942
563
17,430
18,429
19,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
SoloQJrvrau
Mercury
20
17 / 4 / 12
16,320
710
17,930
19,482
9,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
zzzDALIzzz
Bacchus
15
1 / 5 / 16
10,890
473
4,419
13,242
14,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
23
Kills
46
46
Deaths
23
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
13
5
13
3.9
W
Izanami
 
Izanami
11
6
9
2.58
L
Hel
Aso500
Hel
4
11
4
0.55
L
Cerberus
CatroR
Cerberus
3
8
9
0.94
W
Susano
Dolynhou
Susano
4
3
20
4.67
W
Mercury
SoloQJrvrau
Mercury
17
4
12
5.75
L
Cu Chulainn
pNNrk
Cu Chulainn
5
7
8
1.29
L
Nemesis
sakentros
Nemesis
4
10
5
0.65
L
Neith
uwurcio
Neith
7
10
5
0.95
W
Bacchus
zzzDALIzzz
Bacchus
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,058
Damage
86,065
109,785
Taken
87,845
74,049
Mitigated
57,824
20,047
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
28,344
3,621
0
8,292
16,857
6,891
2,887
4,179
12,634
129,189
0
W
Izanami
 
Izanami
17,942
12,391
0
6,462
19,835
7,587
8,549
4,151
15,586
0
107,882
L
Hel
Aso500
Hel
7,152
264
2,553
6,641
22,383
10,805
45
8,415
13,836
54,219
0
L
Cerberus
CatroR
Cerberus
7,080
814
0
1,790
22,948
24,243
0
7,542
15,154
28,495
0
W
Susano
Dolynhou
Susano
17,430
2,375
0
4,747
18,429
19,168
1,286
2,947
14,659
0
60,534
W
Mercury
SoloQJrvrau
Mercury
17,930
12,530
0
3,323
19,482
9,254
2,595
4,027
15,259
0
130,080
L
Cu Chulainn
pNNrk
Cu Chulainn
11,999
2,326
0
2,527
23,569
18,805
588
5,261
17,547
6,653
42,263
L
Nemesis
sakentros
Nemesis
16,465
7,122
0
3,438
22,793
14,158
0
5,960
16,392
0
85,503
L
Neith
uwurcio
Neith
14,362
8,406
0
3,098
18,092
6,038
702
7,293
10,654
0
52,113
W
Bacchus
zzzDALIzzz
Bacchus
4,419
564
0
748
13,242
14,924
494
1,865
10,965
11,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
70,899
418
Minions Killed
646
0
Camps Cleared
0
2,041,065
Distance Traveled
2,206,815
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,992
695
204
9
0
423,428
8
W
Izanami
14,755
642
171
7
0
393,114
9
L
Hel
10,691
465
92
4
0
385,766
4
L
Cerberus
11,046
480
51
2
0
414,180
2
W
Susano
12,942
563
97
4
0
459,421
4
W
Mercury
16,320
710
161
7
0
503,927
2
L
Cu Chulainn
11,795
513
69
3
0
443,899
0
L
Nemesis
11,809
513
130
6
0
457,013
0
L
Neith
11,192
487
76
3
0
340,207
0
W
Bacchus
10,890
473
13
1
0
426,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role