Player Matchup

Cerberus
Cerberus
Cancer_SA
Cerberus
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
304W - 284L
1,491 Elo+
Solo
Apollo
Apollo
Dicescual
Apollo
Level 29
God Stats
11W - 5L
1,592 SR
Queue Stats
103W - 88L
1,593 Elo+
Solo
Susano
Susano
KNovazZ
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,585 Elo+
Solo
Agni
Agni
Life-_is_Life
Agni
Level 28
God Stats
6W - 1L
1,695 SR
Queue Stats
163W - 94L
1,624 Elo+
Solo
Odin
Odin
theartist59
Odin
Level 29
God Stats
2W - 3L
1,552 SR
Queue Stats
102W - 92L
1,484 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,555 Elo+

VS

Team Averages
Level 22
1,597 SR
1,566 Elo+
Charybdis
Charybdis
Cratchoo
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Elysia_Yitua
Ullr
Level 24
God Stats
42W - 28L
1,717 SR
Queue Stats
67W - 45L
1,662 Elo+
Solo
Zeus
Zeus
FiveFlea3096366
Zeus
Level 29
God Stats
9W - 7L
1,710 SR
Queue Stats
132W - 130L
1,505 Elo+
Solo
Fenrir
Fenrir
Layzen-
Fenrir
Level 16
God Stats
8W - 10L
1,560 SR
Queue Stats
37W - 28L
1,574 Elo+
Solo
Camazotz
Camazotz
Tinyblueman2422
Camazotz
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 77L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cancer_SA
Cerberus
15
1 / 5 / 11
10,244
445
5,789
22,045
18,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Dicescual
Apollo
20
6 / 7 / 6
12,780
556
10,269
16,451
6,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
KNovazZ
Susano
19
12 / 3 / 6
12,425
540
17,591
16,914
10,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 7
12,333
536
21,248
14,770
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 10
11,578
503
10,052
10,755
11,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cratchoo
Charybdis
15
2 / 12 / 2
10,365
451
5,198
15,693
5,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 6
13,826
601
17,445
16,276
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 6 / 2
10,510
457
8,727
11,470
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Layzen-
Fenrir
16
4 / 3 / 11
11,700
509
14,610
26,977
27,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
17
3 / 4 / 4
11,727
510
9,120
21,637
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
29
Kills
21
21
Deaths
29
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cancer_SA
Cerberus
1
5
11
1.3
L
Charybdis
Cratchoo
Charybdis
2
12
2
0.25
W
Apollo
Dicescual
Apollo
6
7
6
1.29
L
11
4
6
3.5
L
1
6
2
0.33
W
Susano
KNovazZ
Susano
12
3
6
5
L
Fenrir
Layzen-
Fenrir
4
3
11
3.17
W
4
5
7
1.5
L
Camazotz
3
4
4
1.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,949
Damage
55,100
80,935
Taken
92,053
53,105
Mitigated
54,488
13,593
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cancer_SA
Cerberus
5,789
765
0
2,763
22,045
18,931
459
1,394
20,651
24,805
0
L
Charybdis
Cratchoo
Charybdis
5,198
3,516
0
1,338
15,693
5,397
1,830
3,483
12,144
0
39,628
W
Apollo
Dicescual
Apollo
10,269
6,039
465
5,014
16,451
6,285
2,844
2,500
13,951
0
98,800
L
17,445
6,813
0
806
16,276
7,553
288
3,956
12,214
0
117,170
L
8,727
384
0
2,441
11,470
3,746
0
2,839
8,433
70,376
0
W
Susano
KNovazZ
Susano
17,591
3,339
0
1,401
16,914
10,548
1,223
1,172
15,742
439
82,225
L
Fenrir
Layzen-
Fenrir
14,610
5,014
0
3,685
26,977
27,776
0
9,551
17,040
0
56,979
W
21,248
361
0
3,110
14,770
5,397
190
1,701
13,069
91,292
0
L
Camazotz
9,120
2,293
0
8,258
21,637
10,016
494
6,647
14,818
0
64,075
W
10,052
2,078
0
840
10,755
11,944
663
2,439
8,316
0
52,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
58,128
562
Minions Killed
513
0
Camps Cleared
0
2,163,991
Distance Traveled
2,073,875
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,244
445
46
2
0
428,355
4
L
Charybdis
10,365
451
69
3
0
360,328
1
W
Apollo
12,780
556
155
7
0
420,947
1
L
Ullr
13,826
601
166
7
0
418,919
2
L
Zeus
10,510
457
112
5
0
390,555
5
W
Susano
12,425
540
113
5
0
476,838
0
L
Fenrir
11,700
509
65
3
0
431,766
1
W
Agni
12,333
536
155
7
0
421,628
2
L
Camazotz
11,727
510
101
4
0
472,307
4
W
Odin
11,578
503
93
4
0
416,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role